Research Atlas

HCI Research Atlas

2018-2025100% classified coverage
UIST100%
950
Papers
950
Classified
25
Directions
12
Roles
Research Map

Research Directions by Year

2018-2025
Direction20182019202020212022202320242025Total
Haptic, Force & Physical Feedback1 venues
24
29
28
24
25
26
35
51
242
Virtual, Augmented & Mixed Reality (XR)1 venues
14
22
22
18
18
25
32
40
191
Gesture, Body & Motion Interaction1 venues
12
22
26
15
17
15
33
41
181
AI & Machine Learning Interaction1 venues
3
9
4
10
18
29
44
60
177
Fabrication, 3D Printing & Physical Computing1 venues
11
17
18
14
15
16
17
30
138
Research Methods & Design Practice1 venues
15
11
16
15
12
8
13
22
112
Wearables & Sensing Technology1 venues
13
12
9
8
4
18
15
24
103
Data Visualization & Information Design1 venues
8
5
9
12
9
12
14
25
94
Creative Tools & Content Creation1 venues
6
6
9
8
7
17
11
22
86
Accessibility & Inclusive Design1 venues
5
5
3
3
9
6
19
20
70
Voice Interaction & Conversational Systems1 venues
4
3
7
10
4
2
7
15
52
Automotive & Autonomous Vehicle Interaction1 venues
5
3
5
7
6
5
3
8
42
Culture, Art & Performance1 venues
3
6
4
1
8
6
10
38
Work, Employment & Workplace Technology1 venues
2
2
9
2
4
3
5
5
32
Education & Learning Technology1 venues
3
2
1
1
4
4
5
8
28
Robotics & Autonomous Systems1 venues
3
4
1
3
3
6
2
5
27
Crowdsourcing, Collaboration & Remote Work1 venues
3
1
3
2
2
5
3
3
22
Privacy, Security & Trust1 venues
1
2
1
1
4
2
9
20
Games, Entertainment & Gamification1 venues
2
2
4
2
3
3
1
17
Health, Healthcare & Wellbeing1 venues
1
1
2
2
5
5
16
Environment, Sustainability & Ecological Design1 venues
1
1
2
2
4
5
15
Smart Home & Internet of Things (IoT)1 venues
1
1
1
1
3
3
10
Social Media & Online Communities1 venues
1
2
1
2
3
9
Ethics, Fairness, Social Justice & Inclusion1 venues
1
2
2
5
Urban, Transportation & Social Computing1 venues
1
2
1
4
Venue DNA

Venue Theme Signatures

1 venues
VenueHaptic, Force & Physical FeedbackVirtual, Augmented & Mixed Reality (XR)Gesture, Body & Motion InteractionAI & Machine Learning InteractionFabrication, 3D Printing & Physical ComputingResearch Methods & Design PracticeWearables & Sensing TechnologyData Visualization & Information DesignCreative Tools & Content CreationAccessibility & Inclusive DesignCoverage
UIST950 / 950
14%
11%
10%
10%
8%
6%
6%
5%
5%
4%
100%
Growth Radar

Volume x Growth x Latest Signal

2018-2019-2020 → 2023-2024-2025
High growthHigh volumeAI & Machine Learning Interaction · growth 8.3x · total 177AI & Machine LearnEnvironment, Sustainability & Ecological Design · growth 5.5x · total 15Environment, SustaSocial Media & Online Communities · growth 6.0x · total 9Social Media & OnlHealth, Healthcare & Wellbeing · growth 5.0x · total 16Health, HealthcareAccessibility & Inclusive Design · growth 3.5x · total 70Accessibility & InPrivacy, Security & Trust · growth 3.8x · total 20Privacy, Security Smart Home & Internet of Things (IoT) · growth 3.5x · total 10Smart Home & InterCreative Tools & Content Creation · growth 2.4x · total 86Creative Tools & CData Visualization & Information Design · growth 2.3x · total 94Education & Learning Technology · growth 2.8x · total 28Virtual, Augmented & Mixed Reality (XR) · growth 1.7x · total 191Wearables & Sensing Technology · growth 1.7x · total 103Gesture, Body & Motion Interaction · growth 1.5x · total 181Haptic, Force & Physical Feedback · growth 1.4x · total 242Culture, Art & Performance · growth 1.8x · total 38Voice Interaction & Conversational Systems · growth 1.7x · total 52Fabrication, 3D Printing & Physical Computing · growth 1.4x · total 138Robotics & Autonomous Systems · growth 1.6x · total 27Games, Entertainment & Gamification · growth 1.8x · total 17Crowdsourcing, Collaboration & Remote Work · growth 1.6x · total 22Research Methods & Design Practice · growth 1.0x · total 112Automotive & Autonomous Vehicle Interaction · growth 1.2x · total 42Ethics, Fairness, Social Justice & Inclusion · growth New · total 5Work, Employment & Workplace Technology · growth 1.0x · total 32
1
AI & Machine Learning Interaction
8.3x · 133
2
Environment, Sustainability & Ecological Design
5.5x · 11
3
Social Media & Online Communities
6.0x · 6
4
Health, Healthcare & Wellbeing
5.0x · 10
5
Accessibility & Inclusive Design
3.5x · 45
6
Privacy, Security & Trust
3.8x · 15
Role Map

Roles Connected to Research Directions

12 roles
UI/UX Designers
#1 · 249
15%
Virtual, Augmented & Mixed Reality (XR)74
AI & Machine Learning Interaction65
Haptic, Force & Physical Feedback54
HCI Researchers
#2 · 200
12%
AI & Machine Learning Interaction68
Virtual, Augmented & Mixed Reality (XR)51
Research Methods & Design Practice49
Software Engineers & Developers
#3 · 190
11%
AI & Machine Learning Interaction65
Research Methods & Design Practice53
Virtual, Augmented & Mixed Reality (XR)29
Makers & DIY Enthusiasts
#4 · 153
9%
Fabrication, 3D Printing & Physical Computing111
Haptic, Force & Physical Feedback66
Wearables & Sensing Technology21
Product Designers
#5 · 108
6%
Fabrication, 3D Printing & Physical Computing61
Haptic, Force & Physical Feedback43
Creative Tools & Content Creation18
AI/ML Researchers & Engineers
#6 · 72
4%
AI & Machine Learning Interaction49
Research Methods & Design Practice13
Virtual, Augmented & Mixed Reality (XR)13
Visual Artists & Designers
#7 · 67
4%
Creative Tools & Content Creation34
Haptic, Force & Physical Feedback22
Fabrication, 3D Printing & Physical Computing15
University Professors & Researchers
#8 · 60
4%
Data Visualization & Information Design22
AI & Machine Learning Interaction18
Research Methods & Design Practice17
Assistive Technology Specialists
#9 · 48
3%
Accessibility & Inclusive Design35
Haptic, Force & Physical Feedback9
Wearables & Sensing Technology8
Data Scientists & Analysts
#10 · 43
3%
Data Visualization & Information Design27
AI & Machine Learning Interaction25
Research Methods & Design Practice11
Game Developers & Designers
#11 · 37
2%
Haptic, Force & Physical Feedback14
Creative Tools & Content Creation12
Virtual, Augmented & Mixed Reality (XR)9
Craft Artisans (Textiles, Ceramics, etc.)
#12 · 30
2%
Fabrication, 3D Printing & Physical Computing18
Haptic, Force & Physical Feedback12
Culture, Art & Performance10
Innovation trends | HCI.TOP