HCI Researchers
#1 · 46
Robotics & Autonomous Systems40
AI & Machine Learning Interaction15
Gesture, Body & Motion Interaction11
| Direction | 2020 | 2023 | 2024 | Total |
|---|---|---|---|---|
| Robotics & Autonomous Systems1 venues | 54 | 55 | 79 | 188 |
| AI & Machine Learning Interaction1 venues | 5 | 5 | 21 | 31 |
| Gesture, Body & Motion Interaction1 venues | 8 | 7 | 9 | 24 |
| Voice Interaction & Conversational Systems1 venues | 11 | 5 | 6 | 22 |
| Ethics, Fairness, Social Justice & Inclusion1 venues | 3 | 5 | 12 | 20 |
| Automotive & Autonomous Vehicle Interaction1 venues | 4 | 5 | 9 | 18 |
| Haptic, Force & Physical Feedback1 venues | 5 | 5 | 8 | 18 |
| Research Methods & Design Practice1 venues | 4 | 2 | 9 | 15 |
| Education & Learning Technology1 venues | 7 | 3 | 4 | 14 |
| Smart Home & Internet of Things (IoT)1 venues | 5 | 8 | 13 | |
| Health, Healthcare & Wellbeing1 venues | 2 | 3 | 6 | 11 |
| Virtual, Augmented & Mixed Reality (XR)1 venues | 2 | 3 | 5 | 10 |
| Accessibility & Inclusive Design1 venues | 1 | 5 | 3 | 9 |
| Wearables & Sensing Technology1 venues | 1 | 2 | 1 | 4 |
| Urban, Transportation & Social Computing1 venues | 4 | 4 | ||
| Culture, Art & Performance1 venues | 2 | 2 | 4 | |
| Social Media & Online Communities1 venues | 2 | 1 | 3 | |
| Work, Employment & Workplace Technology1 venues | 1 | 2 | 3 | |
| Data Visualization & Information Design1 venues | 1 | 1 | 2 | |
| Games, Entertainment & Gamification1 venues | 1 | 1 | 2 | |
| Privacy, Security & Trust1 venues | 1 | 1 | 2 | |
| Environment, Sustainability & Ecological Design1 venues | 2 | 2 | ||
| Fabrication, 3D Printing & Physical Computing1 venues | 1 | 1 |
| Venue | Robotics & Autonomous Systems | AI & Machine Learning Interaction | Gesture, Body & Motion Interaction | Voice Interaction & Conversational Systems | Ethics, Fairness, Social Justice & Inclusion | Automotive & Autonomous Vehicle Interaction | Haptic, Force & Physical Feedback | Research Methods & Design Practice | Education & Learning Technology | Smart Home & Internet of Things (IoT) | Coverage |
|---|---|---|---|---|---|---|---|---|---|---|---|
| HRI223 / 223 | 45% | 7% | 6% | 5% | 5% | 4% | 4% | 4% | 3% | 3% | 100% |