Research Atlas

HCI Research Atlas

2023-2025100% classified coverage
CUI100%
91
Papers
91
Classified
23
Directions
12
Roles
Research Map

Research Directions by Year

2023-2025
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Select a row for its trajectory and papers

Method: papers map to directions through their HCI subtopics; a paper counts once per direction and separately across directions. Share = the direction's count that year over the 14 directions shared across all years. Venues start in different years, so compare shares rather than raw counts.

2024 label set changed: tagged across 11 directions where earlier years had 14, and the added directions hold 14% of that year's tags. Shares are renormalised over the directions shared across all years, so this year still compares directly; directions that exist only in the new label set are marked "New label" and carry no trajectory.

2025 label set changed: tagged across 21 directions where earlier years had 14, and the added directions hold 14% of that year's tags. Shares are renormalised over the directions shared across all years, so this year still compares directly; directions that exist only in the new label set are marked "New label" and carry no trajectory.

Direction20231db2024*1db2025*1dbShapeTrajectory
Voice Interaction & Conversational Systems73 papers · 1 venue
53.7%
49.1%
34.7%
53.7%34.7%
-18.9ppFalling
AI & Machine Learning Interaction44 papers · 1 venue
19.5%
20.8%
34.7%
19.5%34.7%
+15.2ppRising
Health, Healthcare & Wellbeing16 papers · 1 venue
12.2%
11.3%
6.9%
12.2%6.9%
-5.3ppFalling
Accessibility & Inclusive Design5 papers · 1 venue
4.9%
1.9%
2.8%
4.9%2.8%
-2.1ppFalling
Education & Learning Technology4 papers · 1 venue
1.9%
4.2%
0.0%4.2%
+4.2ppEmerging
Robotics & Autonomous Systems4 papers · 1 venue
2.4%
3.8%
1.4%
2.4%1.4%
-1.1ppFalling
Research Methods & Design Practice4 papers · 1 venue
1.9%
4.2%
0.0%4.2%
+4.2ppEmerging
Gesture, Body & Motion Interaction3 papers · 1 venue
1.9%
2.8%
0.0%2.8%
+2.8ppEmerging
Data Visualization & Information Design3 papers · 1 venue
2.4%
2.8%
2.4%2.8%
+0.3ppSteady
Creative Tools & Content Creation3 papers · 1 venue
4.2%
New label
Crowdsourcing, Collaboration & Remote Work3 papers · 1 venue
3.8%
1.4%
0.0%1.4%
+1.4ppEmerging
Work, Employment & Workplace Technology3 papers · 1 venue
1.9%
2.8%
0.0%2.8%
+2.8ppEmerging
Privacy, Security & Trust2 papers · 1 venue
2.8%
New label
Social Media & Online Communities2 papers · 1 venue
2.4%
1.4%
2.4%1.4%
-1.1ppFalling
Automotive & Autonomous Vehicle Interaction1 papers · 1 venue
1.4%
New label
Haptic, Force & Physical Feedback1 papers · 1 venue
1.4%
New label
Virtual, Augmented & Mixed Reality (XR)1 papers · 1 venue
1.4%
New label
Games, Entertainment & Gamification1 papers · 1 venue
1.4%
New label
Wearables & Sensing Technology1 papers · 1 venue
1.4%
New label
Smart Home & Internet of Things (IoT)1 papers · 1 venue
2.4%
2.4%0.0%
-2.4ppFalling
Urban, Transportation & Social Computing1 papers · 1 venue
1.9%
0.0%0.0%
+0.0ppSteady
Ethics, Fairness, Social Justice & Inclusion1 papers · 1 venue
1.4%
New label
Environment, Sustainability & Ecological Design1 papers · 1 venue
1.4%
New label

* Wider label set that year; shares are renormalised over the 14 directions shared across all years, and the trajectory column compares 2023–2025.

Venue DNA

Venue Theme Signatures

1 venues
VenueVoice Interaction & Conversational SystemsAI & Machine Learning InteractionHealth, Healthcare & WellbeingAccessibility & Inclusive DesignEducation & Learning TechnologyRobotics & Autonomous SystemsResearch Methods & Design PracticeGesture, Body & Motion InteractionData Visualization & Information DesignCreative Tools & Content CreationCoverage
CUI91 / 91
41%
25%
9%
3%
2%
2%
2%
2%
2%
2%
100%
Growth Radar

Volume x Growth x Latest Signal

2023-2024-2025 → 2023-2024-2025
High growthHigh volumeVoice Interaction & Conversational Systems · growth 1.0x · total 73Voice Interaction AI & Machine Learning Interaction · growth 1.0x · total 44AI & Machine LearnHealth, Healthcare & Wellbeing · growth 1.0x · total 16Health, HealthcareAccessibility & Inclusive Design · growth 1.0x · total 5Accessibility & InEducation & Learning Technology · growth 1.0x · total 4Education & LearniRobotics & Autonomous Systems · growth 1.0x · total 4Robotics & AutonomResearch Methods & Design Practice · growth 1.0x · total 4Research Methods &Gesture, Body & Motion Interaction · growth 1.0x · total 3Gesture, Body & MoData Visualization & Information Design · growth 1.0x · total 3Creative Tools & Content Creation · growth 1.0x · total 3Crowdsourcing, Collaboration & Remote Work · growth 1.0x · total 3Work, Employment & Workplace Technology · growth 1.0x · total 3Privacy, Security & Trust · growth 1.0x · total 2Social Media & Online Communities · growth 1.0x · total 2Automotive & Autonomous Vehicle Interaction · growth 1.0x · total 1Haptic, Force & Physical Feedback · growth 1.0x · total 1Virtual, Augmented & Mixed Reality (XR) · growth 1.0x · total 1Games, Entertainment & Gamification · growth 1.0x · total 1Wearables & Sensing Technology · growth 1.0x · total 1Smart Home & Internet of Things (IoT) · growth 1.0x · total 1Urban, Transportation & Social Computing · growth 1.0x · total 1Ethics, Fairness, Social Justice & Inclusion · growth 1.0x · total 1Environment, Sustainability & Ecological Design · growth 1.0x · total 1
1
Voice Interaction & Conversational Systems
1.0x · 73
2
AI & Machine Learning Interaction
1.0x · 44
3
Health, Healthcare & Wellbeing
1.0x · 16
4
Accessibility & Inclusive Design
1.0x · 5
5
Education & Learning Technology
1.0x · 4
6
Robotics & Autonomous Systems
1.0x · 4
Role Map

Roles Connected to Research Directions

12 roles
HCI Researchers
#1 · 18
16%
Voice Interaction & Conversational Systems16
AI & Machine Learning Interaction9
Accessibility & Inclusive Design1
UI/UX Designers
#2 · 15
13%
Voice Interaction & Conversational Systems12
AI & Machine Learning Interaction7
Creative Tools & Content Creation2
AI/ML Researchers & Engineers
#3 · 11
10%
Voice Interaction & Conversational Systems8
AI & Machine Learning Interaction7
Crowdsourcing, Collaboration & Remote Work1
Psychiatrists & Psychotherapists
#4 · 8
7%
Voice Interaction & Conversational Systems8
Health, Healthcare & Wellbeing4
Robotics & Autonomous Systems1
Elderly Care Workers
#5 · 6
5%
Voice Interaction & Conversational Systems6
Health, Healthcare & Wellbeing3
Accessibility & Inclusive Design2
Family Caregivers
#6 · 6
5%
Voice Interaction & Conversational Systems6
Health, Healthcare & Wellbeing4
Accessibility & Inclusive Design2
Software Engineers & Developers
#7 · 6
5%
AI & Machine Learning Interaction5
Voice Interaction & Conversational Systems3
Work, Employment & Workplace Technology2
University Professors & Researchers
#8 · 6
5%
AI & Machine Learning Interaction5
Education & Learning Technology4
Privacy, Security & Trust1
Physicians, Nurses & Clinicians
#9 · 5
4%
Voice Interaction & Conversational Systems4
AI & Machine Learning Interaction3
Health, Healthcare & Wellbeing2
Government Officials & Civil Servants
#10 · 3
3%
AI & Machine Learning Interaction3
Crowdsourcing, Collaboration & Remote Work2
Urban, Transportation & Social Computing1
Online Course Designers
#11 · 2
2%
AI & Machine Learning Interaction2
Voice Interaction & Conversational Systems1
Education & Learning Technology1
Social Workers
#12 · 2
2%
Voice Interaction & Conversational Systems2
Robotics & Autonomous Systems1
Health, Healthcare & Wellbeing1