HCI Researchers
#1 · 238
Research Methods & Design Practice99
AI & Machine Learning Interaction52
Ethics, Fairness, Social Justice & Inclusion44
| Direction | 2020 | 2021 | 2023 | 2024 | 2025 | Total |
|---|---|---|---|---|---|---|
| Research Methods & Design Practice1 venues | 52 | 44 | 38 | 50 | 36 | 220 |
| AI & Machine Learning Interaction1 venues | 15 | 20 | 18 | 44 | 56 | 153 |
| Ethics, Fairness, Social Justice & Inclusion1 venues | 20 | 21 | 27 | 30 | 39 | 137 |
| Culture, Art & Performance1 venues | 22 | 19 | 26 | 32 | 23 | 122 |
| Environment, Sustainability & Ecological Design1 venues | 17 | 9 | 23 | 29 | 34 | 112 |
| Haptic, Force & Physical Feedback1 venues | 21 | 21 | 19 | 18 | 21 | 100 |
| Health, Healthcare & Wellbeing1 venues | 13 | 15 | 16 | 23 | 20 | 87 |
| Virtual, Augmented & Mixed Reality (XR)1 venues | 5 | 16 | 16 | 20 | 29 | 86 |
| Accessibility & Inclusive Design1 venues | 11 | 13 | 17 | 21 | 22 | 84 |
| Wearables & Sensing Technology1 venues | 17 | 10 | 10 | 13 | 13 | 63 |
| Data Visualization & Information Design1 venues | 16 | 8 | 15 | 12 | 10 | 61 |
| Fabrication, 3D Printing & Physical Computing1 venues | 14 | 6 | 12 | 15 | 13 | 60 |
| Gesture, Body & Motion Interaction1 venues | 9 | 9 | 12 | 12 | 13 | 55 |
| Education & Learning Technology1 venues | 6 | 7 | 13 | 12 | 15 | 53 |
| Robotics & Autonomous Systems1 venues | 9 | 13 | 3 | 18 | 9 | 52 |
| Creative Tools & Content Creation1 venues | 3 | 6 | 11 | 12 | 18 | 50 |
| Voice Interaction & Conversational Systems1 venues | 4 | 16 | 7 | 8 | 12 | 47 |
| Privacy, Security & Trust1 venues | 9 | 9 | 4 | 13 | 9 | 44 |
| Smart Home & Internet of Things (IoT)1 venues | 5 | 2 | 10 | 10 | 10 | 37 |
| Social Media & Online Communities1 venues | 6 | 3 | 5 | 10 | 8 | 32 |
| Automotive & Autonomous Vehicle Interaction1 venues | 7 | 6 | 6 | 7 | 4 | 30 |
| Games, Entertainment & Gamification1 venues | 7 | 5 | 4 | 5 | 9 | 30 |
| Urban, Transportation & Social Computing1 venues | 3 | 5 | 8 | 4 | 10 | 30 |
| Crowdsourcing, Collaboration & Remote Work1 venues | 3 | 2 | 7 | 8 | 4 | 24 |
| Work, Employment & Workplace Technology1 venues | 3 | 4 | 7 | 2 | 7 | 23 |
| Venue | Research Methods & Design Practice | AI & Machine Learning Interaction | Ethics, Fairness, Social Justice & Inclusion | Culture, Art & Performance | Environment, Sustainability & Ecological Design | Haptic, Force & Physical Feedback | Health, Healthcare & Wellbeing | Virtual, Augmented & Mixed Reality (XR) | Accessibility & Inclusive Design | Wearables & Sensing Technology | Coverage |
|---|---|---|---|---|---|---|---|---|---|---|---|
| DIS934 / 934 | 12% | 9% | 8% | 7% | 6% | 6% | 5% | 5% | 5% | 4% | 100% |