HCI Researchers
#1 · 2,388
AI & Machine Learning Interaction750
Research Methods & Design Practice689
Ethics, Fairness, Social Justice & Inclusion365
| Direction | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| AI & Machine Learning Interaction1 venues | 60 | 61 | 61 | 95 | 101 | 152 | 268 | 422 | 650 | 1,870 |
| Research Methods & Design Practice1 venues | 182 | 117 | 155 | 108 | 97 | 129 | 126 | 156 | 323 | 1,393 |
| Virtual, Augmented & Mixed Reality (XR)1 venues | 70 | 75 | 89 | 83 | 72 | 100 | 132 | 162 | 210 | 993 |
| Ethics, Fairness, Social Justice & Inclusion1 venues | 98 | 65 | 74 | 83 | 79 | 93 | 120 | 153 | 200 | 965 |
| Accessibility & Inclusive Design1 venues | 72 | 77 | 71 | 74 | 65 | 97 | 130 | 128 | 148 | 862 |
| Health, Healthcare & Wellbeing1 venues | 63 | 71 | 79 | 64 | 63 | 78 | 115 | 124 | 164 | 821 |
| Privacy, Security & Trust1 venues | 55 | 56 | 68 | 68 | 60 | 77 | 118 | 120 | 182 | 804 |
| Gesture, Body & Motion Interaction1 venues | 95 | 80 | 91 | 73 | 54 | 85 | 84 | 96 | 111 | 769 |
| Data Visualization & Information Design1 venues | 83 | 67 | 80 | 81 | 62 | 98 | 84 | 96 | 84 | 735 |
| Haptic, Force & Physical Feedback1 venues | 64 | 63 | 73 | 68 | 51 | 101 | 84 | 101 | 127 | 732 |
| Voice Interaction & Conversational Systems1 venues | 47 | 46 | 56 | 62 | 58 | 57 | 70 | 102 | 113 | 611 |
| Education & Learning Technology1 venues | 71 | 54 | 56 | 63 | 44 | 64 | 60 | 83 | 103 | 598 |
| Social Media & Online Communities1 venues | 58 | 35 | 47 | 54 | 48 | 66 | 69 | 77 | 107 | 561 |
| Wearables & Sensing Technology1 venues | 63 | 39 | 48 | 33 | 41 | 43 | 52 | 68 | 45 | 432 |
| Games, Entertainment & Gamification1 venues | 50 | 40 | 36 | 43 | 33 | 38 | 46 | 48 | 68 | 402 |
| Creative Tools & Content Creation1 venues | 26 | 30 | 27 | 21 | 20 | 25 | 63 | 72 | 107 | 391 |
| Culture, Art & Performance1 venues | 33 | 24 | 36 | 33 | 28 | 50 | 52 | 66 | 43 | 365 |
| Fabrication, 3D Printing & Physical Computing1 venues | 44 | 34 | 29 | 47 | 20 | 40 | 47 | 44 | 38 | 343 |
| Automotive & Autonomous Vehicle Interaction1 venues | 26 | 24 | 30 | 29 | 18 | 29 | 36 | 54 | 45 | 291 |
| Robotics & Autonomous Systems1 venues | 17 | 17 | 29 | 23 | 17 | 30 | 32 | 39 | 67 | 271 |
| Environment, Sustainability & Ecological Design1 venues | 33 | 17 | 15 | 19 | 23 | 35 | 26 | 45 | 54 | 267 |
| Crowdsourcing, Collaboration & Remote Work1 venues | 40 | 26 | 20 | 31 | 24 | 34 | 23 | 18 | 34 | 250 |
| Work, Employment & Workplace Technology1 venues | 36 | 28 | 25 | 26 | 20 | 30 | 35 | 32 | 17 | 249 |
| Smart Home & Internet of Things (IoT)1 venues | 18 | 26 | 25 | 16 | 19 | 32 | 25 | 24 | 27 | 212 |
| Urban, Transportation & Social Computing1 venues | 32 | 20 | 24 | 16 | 16 | 11 | 17 | 26 | 41 | 203 |
| Affective Computing & Emotion Interaction1 venues | 185 | 185 | ||||||||
| Personal Informatics & Self-Tracking1 venues | 129 | 129 | ||||||||
| Tangible Interaction & Tangible User Interfaces (TUI)1 venues | 73 | 73 | ||||||||
| Children, Youth & Family Technology1 venues | 67 | 67 | ||||||||
| Reading, Writing & Document Interaction1 venues | 38 | 38 | ||||||||
| Mobile Interaction & Smartphone1 venues | 29 | 29 | ||||||||
| Olfactory, Gustatory & Multisensory Interaction1 venues | 23 | 23 | ||||||||
| Crisis Informatics & Disaster Response1 venues | 20 | 20 | ||||||||
| Sound Interaction & Auditory Interfaces1 venues | 19 | 19 | ||||||||
| Intimacy, Dating & Social Connection1 venues | 17 | 17 | ||||||||
| Information Retrieval & Search Interaction1 venues | 13 | 13 | ||||||||
| Multilingual, Cross-Cultural & Internationalization Design1 venues | 13 | 13 | ||||||||
| Touchscreen & Multi-Touch Interaction1 venues | 10 | 10 | ||||||||
| Large Displays, Public Displays & Spatial Interaction1 venues | 7 | 7 | ||||||||
| Death, Grief & Digital Legacy1 venues | 6 | 6 | ||||||||
| FinTech & Digital Economy Interaction1 venues | 6 | 6 | ||||||||
| Text Input & Typing Interaction1 venues | 5 | 5 |
| Venue | AI & Machine Learning Interaction | Research Methods & Design Practice | Virtual, Augmented & Mixed Reality (XR) | Ethics, Fairness, Social Justice & Inclusion | Accessibility & Inclusive Design | Health, Healthcare & Wellbeing | Privacy, Security & Trust | Gesture, Body & Motion Interaction | Data Visualization & Information Design | Haptic, Force & Physical Feedback | Coverage |
|---|---|---|---|---|---|---|---|---|---|---|---|
| CHI8,605 / 8,605 | 12% | 9% | 6% | 6% | 5% | 5% | 5% | 5% | 5% | 5% | 100% |