Research Atlas

HCI Research Atlas

2023-202499% classified coverage
UbiComp99%
378
Papers
376
Classified
25
Directions
12
Roles
Research Map

Research Directions by Year

2023-2024
Cells
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Select a row for its trajectory and papers

Method: papers map to directions through their HCI subtopics; a paper counts once per direction and separately across directions. Share = the direction's count that year over all direction counts that year. Venues start in different years, so compare shares rather than raw counts.

Direction20231db20241dbShapeTrajectory
Wearables & Sensing Technology156 papers · 1 venue
24.9%
24.4%
24.9%24.4%
-0.4ppSteady
Gesture, Body & Motion Interaction104 papers · 1 venue
16.5%
16.4%
16.5%16.4%
-0.1ppSteady
Health, Healthcare & Wellbeing66 papers · 1 venue
11.1%
9.7%
11.1%9.7%
-1.4ppFalling
Haptic, Force & Physical Feedback51 papers · 1 venue
9.0%
7.0%
9.0%7.0%
-2.0ppFalling
Privacy, Security & Trust34 papers · 1 venue
5.7%
5.0%
5.7%5.0%
-0.7ppSteady
Automotive & Autonomous Vehicle Interaction26 papers · 1 venue
4.5%
3.7%
4.5%3.7%
-0.8ppSteady
Virtual, Augmented & Mixed Reality (XR)24 papers · 1 venue
3.9%
3.7%
3.9%3.7%
-0.2ppSteady
AI & Machine Learning Interaction24 papers · 1 venue
3.3%
4.3%
3.3%4.3%
+1.1ppRising
Research Methods & Design Practice23 papers · 1 venue
2.7%
4.7%
2.7%4.7%
+2.0ppRising
Accessibility & Inclusive Design22 papers · 1 venue
3.6%
3.3%
3.6%3.3%
-0.2ppSteady
Voice Interaction & Conversational Systems20 papers · 1 venue
2.4%
4.0%
2.4%4.0%
+1.6ppRising
Data Visualization & Information Design13 papers · 1 venue
1.8%
2.3%
1.8%2.3%
+0.5ppSteady
Smart Home & Internet of Things (IoT)12 papers · 1 venue
2.4%
1.3%
2.4%1.3%
-1.1ppFalling
Fabrication, 3D Printing & Physical Computing9 papers · 1 venue
1.8%
1.0%
1.8%1.0%
-0.8ppSteady
Environment, Sustainability & Ecological Design9 papers · 1 venue
0.6%
2.3%
0.6%2.3%
+1.7ppRising
Urban, Transportation & Social Computing7 papers · 1 venue
2.1%
2.1%0.0%
-2.1ppFalling
Robotics & Autonomous Systems6 papers · 1 venue
0.6%
1.3%
0.6%1.3%
+0.7ppSteady
Work, Employment & Workplace Technology6 papers · 1 venue
0.6%
1.3%
0.6%1.3%
+0.7ppSteady
Creative Tools & Content Creation5 papers · 1 venue
0.6%
1.0%
0.6%1.0%
+0.4ppSteady
Education & Learning Technology4 papers · 1 venue
0.3%
1.0%
0.3%1.0%
+0.7ppSteady
Ethics, Fairness, Social Justice & Inclusion4 papers · 1 venue
0.3%
1.0%
0.3%1.0%
+0.7ppSteady
Culture, Art & Performance4 papers · 1 venue
0.9%
0.3%
0.9%0.3%
-0.6ppSteady
Social Media & Online Communities2 papers · 1 venue
0.6%
0.6%0.0%
-0.6ppSteady
Games, Entertainment & Gamification1 papers · 1 venue
0.3%
0.0%0.3%
+0.3ppEmerging
Crowdsourcing, Collaboration & Remote Work1 papers · 1 venue
0.3%
0.0%0.3%
+0.3ppEmerging
Venue DNA

Venue Theme Signatures

1 venues
VenueWearables & Sensing TechnologyGesture, Body & Motion InteractionHealth, Healthcare & WellbeingHaptic, Force & Physical FeedbackPrivacy, Security & TrustAutomotive & Autonomous Vehicle InteractionVirtual, Augmented & Mixed Reality (XR)AI & Machine Learning InteractionResearch Methods & Design PracticeAccessibility & Inclusive DesignCoverage
UbiComp376 / 378
25%
16%
10%
8%
5%
4%
4%
4%
4%
3%
99%
Growth Radar

Volume x Growth x Latest Signal

2023-2024 → 2023-2024
High growthHigh volumeWearables & Sensing Technology · growth 1.0x · total 156Wearables & SensinGesture, Body & Motion Interaction · growth 1.0x · total 104Gesture, Body & MoHealth, Healthcare & Wellbeing · growth 1.0x · total 66Health, HealthcareHaptic, Force & Physical Feedback · growth 1.0x · total 51Haptic, Force & PhPrivacy, Security & Trust · growth 1.0x · total 34Privacy, Security Automotive & Autonomous Vehicle Interaction · growth 1.0x · total 26Automotive & AutonVirtual, Augmented & Mixed Reality (XR) · growth 1.0x · total 24Virtual, AugmentedAI & Machine Learning Interaction · growth 1.0x · total 24AI & Machine LearnResearch Methods & Design Practice · growth 1.0x · total 23Accessibility & Inclusive Design · growth 1.0x · total 22Voice Interaction & Conversational Systems · growth 1.0x · total 20Data Visualization & Information Design · growth 1.0x · total 13Smart Home & Internet of Things (IoT) · growth 1.0x · total 12Fabrication, 3D Printing & Physical Computing · growth 1.0x · total 9Environment, Sustainability & Ecological Design · growth 1.0x · total 9Urban, Transportation & Social Computing · growth 1.0x · total 7Robotics & Autonomous Systems · growth 1.0x · total 6Work, Employment & Workplace Technology · growth 1.0x · total 6Creative Tools & Content Creation · growth 1.0x · total 5Education & Learning Technology · growth 1.0x · total 4Ethics, Fairness, Social Justice & Inclusion · growth 1.0x · total 4Culture, Art & Performance · growth 1.0x · total 4Social Media & Online Communities · growth 1.0x · total 2Games, Entertainment & Gamification · growth 1.0x · total 1
1
Wearables & Sensing Technology
1.0x · 156
2
Gesture, Body & Motion Interaction
1.0x · 104
3
Health, Healthcare & Wellbeing
1.0x · 66
4
Haptic, Force & Physical Feedback
1.0x · 51
5
Privacy, Security & Trust
1.0x · 34
6
Automotive & Autonomous Vehicle Interaction
1.0x · 26
Role Map

Roles Connected to Research Directions

12 roles
Physicians, Nurses & Clinicians
#1 · 40
10%
Wearables & Sensing Technology23
Health, Healthcare & Wellbeing21
Gesture, Body & Motion Interaction8
HCI Researchers
#2 · 25
6%
Gesture, Body & Motion Interaction11
Wearables & Sensing Technology7
Research Methods & Design Practice5
Software Engineers & Developers
#3 · 23
6%
Wearables & Sensing Technology10
Gesture, Body & Motion Interaction6
AI & Machine Learning Interaction4
Athletes & Fitness Enthusiasts
#4 · 20
5%
Wearables & Sensing Technology14
Health, Healthcare & Wellbeing14
Haptic, Force & Physical Feedback3
Psychiatrists & Psychotherapists
#5 · 19
5%
Health, Healthcare & Wellbeing14
Wearables & Sensing Technology10
Gesture, Body & Motion Interaction9
Physical Therapists & Rehabilitation Specialists
#6 · 17
4%
Gesture, Body & Motion Interaction10
Haptic, Force & Physical Feedback8
Wearables & Sensing Technology6
Assistive Technology Specialists
#7 · 16
4%
Gesture, Body & Motion Interaction7
Accessibility & Inclusive Design6
Wearables & Sensing Technology5
AI/ML Researchers & Engineers
#8 · 16
4%
Wearables & Sensing Technology10
Gesture, Body & Motion Interaction6
Research Methods & Design Practice5
Elderly Care Workers
#9 · 15
4%
Health, Healthcare & Wellbeing9
Wearables & Sensing Technology9
Gesture, Body & Motion Interaction3
UI/UX Designers
#10 · 13
3%
Haptic, Force & Physical Feedback4
Virtual, Augmented & Mixed Reality (XR)4
Wearables & Sensing Technology4
Makers & DIY Enthusiasts
#11 · 13
3%
Fabrication, 3D Printing & Physical Computing6
Wearables & Sensing Technology4
Haptic, Force & Physical Feedback3
Personal Trainers & Fitness Coaches
#12 · 11
3%
Health, Healthcare & Wellbeing8
Wearables & Sensing Technology7
Creative Tools & Content Creation2