helpResearch questionXR Avatars, Presence, and Body Ownership
How do spatial knowledge and obstacles in the physical environment affect spatial presence in virtual reality (VR)?Direction: XR/AR/VR Interaction
XR Avatars, Presence, and Body Ownership
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2025
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30 items
helpResearch questionXR Avatars, Presence, and Body Ownership
How does spatial presence change after users repeatedly avoid physical obstacles?helpResearch questionXR Avatars, Presence, and Body Ownership
Can removing physical obstacles restore users' spatial presence, and if so, what is the recovery mechanism?helpResearch questionXR Avatars, Presence, and Body Ownership
How should appropriate presence measurement scales be selected and adapted in virtual reality (VR) research?helpResearch questionXR Avatars, Presence, and Body Ownership
Do current presence measurements have theoretical grounding and scientific validity?helpResearch questionXR Avatars, Presence, and Body Ownership
How does presence interact with other constructs (e.g., emotion, engagement, task performance)?helpResearch questionXR Avatars, Presence, and Body Ownership
Are gaze-direction perception thresholds in VR consistent with those in the physical world?helpResearch questionXR Avatars, Presence, and Body Ownership
How does gaze deviation affect users' social presence and interaction experience?helpResearch questionXR Avatars, Presence, and Body Ownership
How do distance, gaze direction, and stimulus duration affect accuracy of perceived gaze direction?helpResearch questionXR Avatars, Presence, and Body Ownership
How can users' emotion and presence be measured continuously and accurately without interrupting virtual reality (VR) experiences?helpResearch questionXR Avatars, Presence, and Body Ownership
Can RetroSketch capture dynamic emotional changes more comprehensively than existing methods (e.g., ESM and physiological measurement)?helpResearch questionXR Avatars, Presence, and Body Ownership
Can RetroSketch maintain consistent performance across different VR scenarios and user groups?helpResearch questionXR Avatars, Presence, and Body Ownership
How do users coordinate their own limbs with semi-autonomous virtual supernumerary limbs (VSLs) to complete tasks, especially as task complexity and autonomy increase?helpResearch questionXR Avatars, Presence, and Body Ownership
How do four interaction guidance strategies (instruction, demonstration, task delegation, object annotation) perform across tasks at different autonomy levels?helpResearch questionXR Avatars, Presence, and Body Ownership
How do high- and low-autonomy control conditions affect users' body ownership of virtual limbs and task efficiency?helpResearch questionXR Avatars, Presence, and Body Ownership
Can live volumetric video enhance authenticity and immersion of teacher-student interaction in VR classrooms?UIST '24HoloClass: Enhancing VR Classroom with Live Volumetric Video Streaming
helpResearch questionXR Avatars, Presence, and Body Ownership
How can live volumetric video support classroom extension and distribution of teaching aids in VR classrooms?UIST '24HoloClass: Enhancing VR Classroom with Live Volumetric Video Streaming
helpResearch questionXR Avatars, Presence, and Body Ownership
How can live volumetric video provide efficient classroom note-taking and content review support for students?UIST '24HoloClass: Enhancing VR Classroom with Live Volumetric Video Streaming
helpResearch questionXR Avatars, Presence, and Body Ownership
How does shared control affect user experience in VR games?helpResearch questionXR Avatars, Presence, and Body Ownership
How does the shared experience between expert and novice players affect in-game user performance?helpResearch questionXR Avatars, Presence, and Body Ownership
How does shared control affect VR users' sense of control and body ownership?helpResearch questionXR Avatars, Presence, and Body Ownership
Through which methods can users' sense of presence in mixed reality be effectively measured?helpResearch questionXR Avatars, Presence, and Body Ownership
Can existing VR measurement tools be reliably used for presence assessment in mixed reality?helpResearch questionXR Avatars, Presence, and Body Ownership
How can existing presence measurement methods in mixed reality be improved to enhance research transparency and comparability?helpResearch questionXR Avatars, Presence, and Body Ownership
How do facial expressions affect social presence in collaborative VR?helpResearch questionXR Avatars, Presence, and Body Ownership
Do different collaborative tasks (e.g., verbal and graphical explanation) affect the role of facial expressions in social presence?helpResearch questionXR Avatars, Presence, and Body Ownership
Do dynamic expressions combining eye and mouth movements enhance social experience in VR more than static neutral expressions?helpResearch questionXR Avatars, Presence, and Body Ownership
How do emotion intensity and type affect presence in VR?helpResearch questionXR Avatars, Presence, and Body Ownership
How does users' sense of agency affect presence in VR?helpResearch questionXR Avatars, Presence, and Body Ownership
How does the interaction between emotion and agency affect presence in VR?Related papers
CHI 2025
How your Physical Environment Affects Spatial Presence in Virtual Reality
Thomas van Gemert, Jarrod Knibbe, Eduardo Velloso
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A Concept at Work: A Review of Motivations, Operationalizations, and Conclusions in VR Research about Presence
Cleo Xiao, Difeng Yu, Kasper Hornbæk
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Estimating Detection Thresholds of Being Looked at in Virtual Reality for Avatar Redirection
Ephraim Schott, Irene López García, Lauren August Semple
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RetroSketch: A Retrospective Method for Measuring Emotions and Presence in Virtual Reality
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Juggling Extra Limbs: Identifying Control Strategies for Supernumerary Multi-Arms in Virtual Reality
Hongyu Zhou, Tom Kip, Yihao Dong
UbiComp 2024
CoplayingVR: Understanding User Experience in Shared Control in Virtual Reality
Hongyu Zhou, Treshan Ayesh Peirispulle, Chenyu Fan
CHI 2024
A Survey On Measuring Presence in Mixed Reality
Tanh Quang Tran, Tobias Langlotz, Holger Regenbrecht
CHI 2023
Let's Face It: Influence of Facial Expressions on Social Presence in Collaborative Virtual Reality
Simon Kimmel, Frederike Jung, Andrii Matviienko
CHI 2021
Effects of Emotion and Agency on Presence in Virtual Reality
Crescent Jicol, Chun Hin Wan, Benjamin Doling
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