helpResearch questionXR评估方法、因素与体验影响在用户认知任务中,AR技术的'视觉消隐'能否有效降低智能手机的干扰?CHI '25DiminishAR: Diminishing Visual Distractions via Holographic AR Displays
helpResearch questionXR评估方法、因素与体验影响AR干预中的'视觉伪装'和'视觉替换'效果如何?CHI '25DiminishAR: Diminishing Visual Distractions via Holographic AR Displays
helpResearch questionXR评估方法、因素与体验影响智能手机的视觉干扰是否主要影响高层次认知资源分配?CHI '25DiminishAR: Diminishing Visual Distractions via Holographic AR Displays
lightbulbPractical problemXR评估方法、因素与体验影响用户因手机的存在而分心,任务专注度降低。CHI '25DiminishAR: Diminishing Visual Distractions via Holographic AR Displays
helpResearch questionXR评估方法、因素与体验影响如何通过优化目标识别,提高AR系统的双向交互效率?CHI '25EchoSight: Streamlining Bidirectional Virtual-physical Interaction with In-situ Optical Tethering
helpResearch questionXR评估方法、因素与体验影响如何实现无需预先连接的低延迟AR设备通信?CHI '25EchoSight: Streamlining Bidirectional Virtual-physical Interaction with In-situ Optical Tethering
helpResearch questionXR评估方法、因素与体验影响AR系统如何提供与人类自然行为更贴合的低认知负担交互体验?CHI '25EchoSight: Streamlining Bidirectional Virtual-physical Interaction with In-situ Optical Tethering
lightbulbPractical problemXR评估方法、因素与体验影响用户在操作多设备时,因通信延迟和操作复杂性导致效率低下。CHI '25EchoSight: Streamlining Bidirectional Virtual-physical Interaction with In-situ Optical Tethering
helpResearch questionXR评估方法、因素与体验影响虚拟现实(VR)技术能否减少团队中的熟悉偏见,促进新成员和现有成员之间的包容性?CHI '25Breaking the Familiarity Bias: Employing Virtual Reality Environments to Enhance Team Formation and Inclusion
helpResearch questionXR评估方法、因素与体验影响VR环境中的虚拟化身是否能通过抽象物理外貌和文化线索来增强团队的亲密感?CHI '25Breaking the Familiarity Bias: Employing Virtual Reality Environments to Enhance Team Formation and Inclusion
helpResearch questionXR评估方法、因素与体验影响VR对新成员和现有成员的关系影响是否存在不对称效果?CHI '25Breaking the Familiarity Bias: Employing Virtual Reality Environments to Enhance Team Formation and Inclusion
lightbulbPractical problemXR评估方法、因素与体验影响新成员难以融入团队,现有成员存在熟悉偏见。CHI '25Breaking the Familiarity Bias: Employing Virtual Reality Environments to Enhance Team Formation and Inclusion
helpResearch questionXR评估方法、因素与体验影响社交虚拟现实(Social VR)中的签字用户(mute users)面临的主要挑战是什么?CHI '25Understanding "Mutes" in Social Virtual Reality
helpResearch questionXR评估方法、因素与体验影响签字用户如何通过自我创新和文化实践应对技术边缘化?CHI '25Understanding "Mutes" in Social Virtual Reality
helpResearch questionXR评估方法、因素与体验影响哪些设计改进可以促进社交虚拟空间的包容性并减少对语音交流的依赖?CHI '25Understanding "Mutes" in Social Virtual Reality
lightbulbPractical problemXR评估方法、因素与体验影响签字用户在语音主导的虚拟社交中常感到边缘化,面对骚扰和沟通障碍。CHI '25Understanding "Mutes" in Social Virtual Reality
helpResearch questionXR评估方法、因素与体验影响在用户行走时,哪种手部引用框架(如手掌、前臂、捏合手势)能提升AR界面交互的稳定性和效率?CHI '25HAI-AR: Exploring Hand-Anchored Interfaces in Augmented Reality while Walking
helpResearch questionXR评估方法、因素与体验影响捏合偏移(Pinch Grip With Offset)方法在动态AR场景中的表现如何,与头部引用或躯干引用框架相比有何优势?CHI '25HAI-AR: Exploring Hand-Anchored Interfaces in Augmented Reality while Walking
helpResearch questionXR评估方法、因素与体验影响如何通过自然的手部动作和偏移调整来提高AR界面的用户体验?CHI '25HAI-AR: Exploring Hand-Anchored Interfaces in Augmented Reality while Walking
lightbulbPractical problemXR评估方法、因素与体验影响行走时,固定AR界面阻挡视线,需要频繁手动调整,影响使用效率。CHI '25HAI-AR: Exploring Hand-Anchored Interfaces in Augmented Reality while Walking
helpResearch questionXR评估方法、因素与体验影响VR游戏中用户为什么容易长时间保持不良头部姿势?CHI '25Co-design & Evaluation of Visual Interventions for Head Posture Correction in Virtual Reality Games
helpResearch questionXR评估方法、因素与体验影响如何利用VR头戴设备中的内置传感器设计姿势检测和矫正方法?CHI '25Co-design & Evaluation of Visual Interventions for Head Posture Correction in Virtual Reality Games
helpResearch questionXR评估方法、因素与体验影响显性和隐性视觉干预方法在矫正VR游戏中的姿势问题方面的效果如何?CHI '25Co-design & Evaluation of Visual Interventions for Head Posture Correction in Virtual Reality Games
lightbulbPractical problemXR评估方法、因素与体验影响VR游戏玩家长时间玩游戏时容易出现头颈不适和肌肉骨骼问题。CHI '25Co-design & Evaluation of Visual Interventions for Head Posture Correction in Virtual Reality Games
helpResearch questionXR评估方法、因素与体验影响腕部佩戴设备如何利用射频感应和生物阻抗技术捕捉手指的微小动作?UIST '24Demonstrating Z-Band: Enabling Subtle Hand Interactions with Bio-impedance Sensing on the Wrist
helpResearch questionXR评估方法、因素与体验影响射频架构如何克服腕部设备中信号衰减的问题以提高手势识别的准确性?UIST '24Demonstrating Z-Band: Enabling Subtle Hand Interactions with Bio-impedance Sensing on the Wrist
helpResearch questionXR评估方法、因素与体验影响多通道感应与多传感器融合能否提升手势识别的鲁棒性与精确度?UIST '24Demonstrating Z-Band: Enabling Subtle Hand Interactions with Bio-impedance Sensing on the Wrist
lightbulbPractical problemXR评估方法、因素与体验影响在日常或公众场合交互时,传统XR输入方式不够自然和隐秘。UIST '24Demonstrating Z-Band: Enabling Subtle Hand Interactions with Bio-impedance Sensing on the Wrist
helpResearch questionXR评估方法、因素与体验影响哪些编码和解码技术可以提高复杂水下环境中的通信可靠性?UbiComp '24U-Flash: Improving Underwater Optical Communication by Scattering Effect
helpResearch questionXR评估方法、因素与体验影响使用廉价Fresnel透镜如何延长水下光信号的传输距离?UbiComp '24U-Flash: Improving Underwater Optical Communication by Scattering Effect
lightbulbPractical problemXR评估方法、因素与体验影响潜水员用手机在水下通信时,距离短且环境干扰大。UbiComp '24U-Flash: Improving Underwater Optical Communication by Scattering Effect
helpResearch questionXR评估方法、因素与体验影响环境纹理的优化能否提高增强现实中虚拟内容的稳定性与用户体验?UbiComp '24Environment Texture Optimization for Augmented Reality
helpResearch questionXR评估方法、因素与体验影响混合现实技术的主要用户关注点有哪些,包括隐私、安全、社会影响和信任?CHI '24Assessing User Apprehensions About Mixed Reality Artifacts and Applications: The Mixed Reality Concerns (MRC) Questionnaire
helpResearch questionXR评估方法、因素与体验影响如何构建一个能够系统评估用户对混合现实技术关注点的问卷工具?CHI '24Assessing User Apprehensions About Mixed Reality Artifacts and Applications: The Mixed Reality Concerns (MRC) Questionnaire
helpResearch questionXR评估方法、因素与体验影响所开发的混合现实关注问卷如何在信效度上表现,能否有效区分用户的不同关注水平?CHI '24Assessing User Apprehensions About Mixed Reality Artifacts and Applications: The Mixed Reality Concerns (MRC) Questionnaire
lightbulbPractical problemXR评估方法、因素与体验影响用户担心混合现实会侵犯隐私、安全,或引发社会影响和信任问题。CHI '24Assessing User Apprehensions About Mixed Reality Artifacts and Applications: The Mixed Reality Concerns (MRC) Questionnaire
helpResearch questionXR评估方法、因素与体验影响房间尺度的增强现实技术如何影响儿童的空间探索能力和空间思维发展?CHI '24“Oh My God! It’s Recreating Our Room!” Understanding Children’s Experiences with A Room-Scale Augmented Reality Authoring Toolkit
helpResearch questionXR评估方法、因素与体验影响哪些增强现实设计因素可以促进儿童的空间探索并创造空间思维的机会?CHI '24“Oh My God! It’s Recreating Our Room!” Understanding Children’s Experiences with A Room-Scale Augmented Reality Authoring Toolkit
helpResearch questionXR评估方法、因素与体验影响如何通过结合物理空间和计算模型来提升儿童对环境的理解能力?CHI '24“Oh My God! It’s Recreating Our Room!” Understanding Children’s Experiences with A Room-Scale Augmented Reality Authoring Toolkit
lightbulbPractical problemXR评估方法、因素与体验影响儿童难以通过现有的增强现实工具进行互动和空间探索。CHI '24“Oh My God! It’s Recreating Our Room!” Understanding Children’s Experiences with A Room-Scale Augmented Reality Authoring Toolkit
helpResearch questionXR评估方法、因素与体验影响不同的自动化设计(手动、全自动和半自动)如何影响智能家居设备的空间配置效率和用户体验?CHI '24Connecting Home: Human-Centric Setup Automation in the Augmented Smart Home
helpResearch questionXR评估方法、因素与体验影响半自动化配置设计是否能够更好地满足用户的心理需求(自主性和能力感)?CHI '24Connecting Home: Human-Centric Setup Automation in the Augmented Smart Home
helpResearch questionXR评估方法、因素与体验影响如何利用增强现实(AR)技术实现无需额外硬件的跨品牌智能设备空间配置?CHI '24Connecting Home: Human-Centric Setup Automation in the Augmented Smart Home
lightbulbPractical problemXR评估方法、因素与体验影响智能家居设备初始配置复杂,用户操作效率低,体验不佳。CHI '24Connecting Home: Human-Centric Setup Automation in the Augmented Smart Home
helpResearch questionXR评估方法、因素与体验影响VR/AR环境中,如何在保护隐私的同时实现高精度的嘴部姿态追踪?UIST '23Pantœnna: Mouth Pose Estimation for AR/VR Headsets Using Low-Profile Antenna and Impedance Characteristic Sensing
helpResearch questionXR评估方法、因素与体验影响低剖面天线的阻抗特性感应能否用于连续的嘴部表情和语音追踪?UIST '23Pantœnna: Mouth Pose Estimation for AR/VR Headsets Using Low-Profile Antenna and Impedance Characteristic Sensing
helpResearch questionXR评估方法、因素与体验影响是否可以不依赖摄像头或皮肤传感器,准确捕获用户的沉默表情?UIST '23Pantœnna: Mouth Pose Estimation for AR/VR Headsets Using Low-Profile Antenna and Impedance Characteristic Sensing
lightbulbPractical problemXR评估方法、因素与体验影响用户在VR/AR中嘴部表情隐私易被摄像头泄露,追踪不够精准。UIST '23Pantœnna: Mouth Pose Estimation for AR/VR Headsets Using Low-Profile Antenna and Impedance Characteristic Sensing
helpResearch questionXR评估方法、因素与体验影响虚拟现实(VR)界面如何根据不同物理环境的特性自动调整布局以提升用户交互效率?UIST '23InteractionAdapt: Interaction-driven Workspace Adaptation in Situated Virtual Reality
helpResearch questionXR评估方法、因素与体验影响如何在界面优化中综合考虑交互模式(如触摸、中空触摸、远程指向)和物理环境的特性?UIST '23InteractionAdapt: Interaction-driven Workspace Adaptation in Situated Virtual Reality