helpResearch questionXR输入、追踪与空间交互哪些面部动作单元(FAUs)适用于无手干预XR(虚拟现实/扩展现实)交互?CHI '25InterFACE: Establishing a Facial Action Unit Input Vocabulary for Hands-Free Extended Reality Interactions, From VR Gaming to AR Web Browsing
helpResearch questionXR输入、追踪与空间交互基于面部动作单元的分类模型如何在XR设备中有效实现高精度识别?CHI '25InterFACE: Establishing a Facial Action Unit Input Vocabulary for Hands-Free Extended Reality Interactions, From VR Gaming to AR Web Browsing
helpResearch questionXR输入、追踪与空间交互完全基于面部互动的XR应用(如VR游戏和AR浏览器)的实际表现如何?CHI '25InterFACE: Establishing a Facial Action Unit Input Vocabulary for Hands-Free Extended Reality Interactions, From VR Gaming to AR Web Browsing
lightbulbPractical problemXR输入、追踪与空间交互肢体障碍用户难以使用现有VR/XR手势或控制器交互,语音和眼控方案也不理想。CHI '25InterFACE: Establishing a Facial Action Unit Input Vocabulary for Hands-Free Extended Reality Interactions, From VR Gaming to AR Web Browsing
helpResearch questionXR输入、追踪与空间交互如何在增强现实(AR)环境中有效支持用户组织和操作多个虚拟文档?CHI '25Documents in Your Hands: Exploring Interaction Techniques for Spatial Arrangement of Augmented Reality Documents
helpResearch questionXR输入、追踪与空间交互用户在AR环境中组织文档时需要哪些交互方式?CHI '25Documents in Your Hands: Exploring Interaction Techniques for Spatial Arrangement of Augmented Reality Documents
helpResearch questionXR输入、追踪与空间交互AR文档管理的工作空间、布局、任务和交互方法如何系统化定义?CHI '25Documents in Your Hands: Exploring Interaction Techniques for Spatial Arrangement of Augmented Reality Documents
lightbulbPractical problemXR输入、追踪与空间交互用户在AR环境中难以高效组织和管理虚拟文档。CHI '25Documents in Your Hands: Exploring Interaction Techniques for Spatial Arrangement of Augmented Reality Documents
helpResearch questionXR输入、追踪与空间交互如何通过物理对象交互增强实时动态网络数据讲述的自然性和直观性?CHI '25TangibleNet: Synchronous Network Data Storytelling through Tangible Interactions in Augmented Reality
helpResearch questionXR输入、追踪与空间交互双面磁体结合增强现实技术能否简化复杂网络图的实时操作?CHI '25TangibleNet: Synchronous Network Data Storytelling through Tangible Interactions in Augmented Reality
helpResearch questionXR输入、追踪与空间交互什么样的交互设计框架适合动态网络图的实时演示需求?CHI '25TangibleNet: Synchronous Network Data Storytelling through Tangible Interactions in Augmented Reality
lightbulbPractical problemXR输入、追踪与空间交互讲述者在实时数据演示中操作动态网络图时容易出错,难以直观操作。CHI '25TangibleNet: Synchronous Network Data Storytelling through Tangible Interactions in Augmented Reality
helpResearch questionXR输入、追踪与空间交互如何通过EEG(脑电图)实时分类用户在AR交互任务中的输入偏好(如手势与控制器)?CHI '25The Brain Knows What You Prefer: Using EEG to Decode AR Input Preferences
helpResearch questionXR输入、追踪与空间交互不同任务阶段(准备、任务、完成)中,哪一阶段的脑电信号最能反映用户的输入偏好?CHI '25The Brain Knows What You Prefer: Using EEG to Decode AR Input Preferences
helpResearch questionXR输入、追踪与空间交互任务类型(如指向、操作、旋转)与难度如何影响EEG偏好分类表现?CHI '25The Brain Knows What You Prefer: Using EEG to Decode AR Input Preferences
lightbulbPractical problemXR输入、追踪与空间交互AR用户界面无法实时捕捉用户动态输入偏好,体验难以个性化。CHI '25The Brain Knows What You Prefer: Using EEG to Decode AR Input Preferences
helpResearch questionXR输入、追踪与空间交互在设计移动增强现实(MAR)游戏时,如何选择适合儿童的互动标记材料?CHI '25Exploring the Fit: Analysing Material Selection for Interactive Markers in MAR Games through Co-Design
helpResearch questionXR输入、追踪与空间交互设计师的期望和儿童实际行为之间存在哪些差异,这些差异如何影响设计过程?CHI '25Exploring the Fit: Analysing Material Selection for Interactive Markers in MAR Games through Co-Design
helpResearch questionXR输入、追踪与空间交互哪些因素(如简单性、可定制性等)最能优化儿童在MAR游戏中的交互体验?CHI '25Exploring the Fit: Analysing Material Selection for Interactive Markers in MAR Games through Co-Design
lightbulbPractical problemXR输入、追踪与空间交互设计师难以选择符合儿童交互需求的增强现实标记材料。CHI '25Exploring the Fit: Analysing Material Selection for Interactive Markers in MAR Games through Co-Design
helpResearch questionXR输入、追踪与空间交互在多模态社交场景中,不同机器人形态如何影响用户选择和使用社交线索?CHI '25Signaling Human Intentions to Service Robots: Understanding the Use of Social Cues during In-Person Conversations
helpResearch questionXR输入、追踪与空间交互在复杂的社交对话任务中,用户作为讲话者和倾听者时,使用的社交线索有哪些差异?CHI '25Signaling Human Intentions to Service Robots: Understanding the Use of Social Cues during In-Person Conversations
helpResearch questionXR输入、追踪与空间交互AR技术能否有效模拟真实的机器人形态和社交场景,从而研究用户行为规律?CHI '25Signaling Human Intentions to Service Robots: Understanding the Use of Social Cues during In-Person Conversations
lightbulbPractical problemXR输入、追踪与空间交互机器人在复杂社交场景中难以准确理解用户的社交信号。CHI '25Signaling Human Intentions to Service Robots: Understanding the Use of Social Cues during In-Person Conversations
helpResearch questionXR输入、追踪与空间交互空间物理计算中,如何实现虚拟组件到物理组件的无缝过渡?CHI '25SpatIO: Spatial Physical Computing Toolkit Based on Extended Reality
helpResearch questionXR输入、追踪与空间交互利用XR技术如何改进传感器和执行器的空间布局调整效率?CHI '25SpatIO: Spatial Physical Computing Toolkit Based on Extended Reality
helpResearch questionXR输入、追踪与空间交互在设计交互时,能否通过连续工作流减少原型缺陷的发生率?CHI '25SpatIO: Spatial Physical Computing Toolkit Based on Extended Reality
lightbulbPractical problemXR输入、追踪与空间交互设计师难以高效调整3D交互中传感器和执行器的空间布局。CHI '25SpatIO: Spatial Physical Computing Toolkit Based on Extended Reality
helpResearch questionXR输入、追踪与空间交互非专业用户如何通过简单的手绘草图有效地外化复杂的三维地形?CHI '25Sketch2Terrain: AI-Driven Real-Time Terrain Sketch Mapping in Augmented Reality
helpResearch questionXR输入、追踪与空间交互生成式AI与增强现实技术如何协同生成高保真、低延迟的三维地形表面?CHI '25Sketch2Terrain: AI-Driven Real-Time Terrain Sketch Mapping in Augmented Reality
helpResearch questionXR输入、追踪与空间交互与传统的二维和三维草图工具相比,生成式三维草图映射在哪些方面提升了效率和准确性?CHI '25Sketch2Terrain: AI-Driven Real-Time Terrain Sketch Mapping in Augmented Reality
lightbulbPractical problemXR输入、追踪与空间交互非专业用户难以准确表达复杂三维地形(如山脉)的认知模型。CHI '25Sketch2Terrain: AI-Driven Real-Time Terrain Sketch Mapping in Augmented Reality
helpResearch questionXR输入、追踪与空间交互如何设计可解释的交互以弥合用户预期与系统行为之间的差距?UbiComp '24Explainability, Inclusivity, and Immersive Interaction: Design for Ubiquitous AI-Integrated Physical Systems
helpResearch questionXR输入、追踪与空间交互如何设计包容性和可访问的交互以满足多样化用户的需求?UbiComp '24Explainability, Inclusivity, and Immersive Interaction: Design for Ubiquitous AI-Integrated Physical Systems
helpResearch questionXR输入、追踪与空间交互如何利用增强现实(AR)和虚拟现实(VR)技术实现直观的物理交互?UbiComp '24Explainability, Inclusivity, and Immersive Interaction: Design for Ubiquitous AI-Integrated Physical Systems
lightbulbPractical problemXR输入、追踪与空间交互普通用户难以理解复杂AI系统,并且现有设计无法满足多样化人群需求。UbiComp '24Explainability, Inclusivity, and Immersive Interaction: Design for Ubiquitous AI-Integrated Physical Systems
helpResearch questionXR输入、追踪与空间交互在可穿戴增强现实中,如何利用多模态交互(注视点、指向手势和对话历史)解决代词的歧义问题?CHI '24GazePointAR: A Context-Aware Multimodal Voice Assistant for Pronoun Disambiguation in Wearable Augmented Reality
helpResearch questionXR输入、追踪与空间交互相比现有的语音助手,多模态交互能否显著提升代词引用的准确性?CHI '24GazePointAR: A Context-Aware Multimodal Voice Assistant for Pronoun Disambiguation in Wearable Augmented Reality
helpResearch questionXR输入、追踪与空间交互用户如何评价GazePointAR在真实场景中的自然性和交互能力?CHI '24GazePointAR: A Context-Aware Multimodal Voice Assistant for Pronoun Disambiguation in Wearable Augmented Reality
lightbulbPractical problemXR输入、追踪与空间交互用户在与语音助手交互时,代词歧义常导致误解或低效沟通。CHI '24GazePointAR: A Context-Aware Multimodal Voice Assistant for Pronoun Disambiguation in Wearable Augmented Reality
helpResearch questionXR输入、追踪与空间交互如何解决VR中因缺乏物理支持面导致的自由手绘精度和控制力问题?CHI '24WieldingCanvas: Interactive Sketch Canvases for Freehand Drawing in VR
helpResearch questionXR输入、追踪与空间交互脊髓性肌萎缩症患者能否设计适合自己的上半身手势用于虚拟现实交互?CHI '24Designing Upper-Body Gesture Interaction with and for People with Spinal Muscular Atrophy in VR
helpResearch questionXR输入、追踪与空间交互为脊髓性肌萎缩症患者设计的用户自定义手势有哪些身体部位的优先使用趋势?CHI '24Designing Upper-Body Gesture Interaction with and for People with Spinal Muscular Atrophy in VR
helpResearch questionXR输入、追踪与空间交互如何基于用户的身体限制和心理模型优化虚拟现实中的手势交互设计?CHI '24Designing Upper-Body Gesture Interaction with and for People with Spinal Muscular Atrophy in VR
lightbulbPractical problemXR输入、追踪与空间交互脊髓性肌萎缩症患者难以使用传统VR交互设备。CHI '24Designing Upper-Body Gesture Interaction with and for People with Spinal Muscular Atrophy in VR
helpResearch questionXR输入、追踪与空间交互使用虚拟现实中的智能手机时,不同的空间锚定方法对任务完成效率和准确性有何影响?CHI '24PhoneInVR: An Evaluation of Spatial Anchoring and Interaction Techniques for Smartphone Usage in Virtual Reality
helpResearch questionXR输入、追踪与空间交互在没有实体智能手机的情况下,手势操作是否优于传统触控方式?CHI '24PhoneInVR: An Evaluation of Spatial Anchoring and Interaction Techniques for Smartphone Usage in Virtual Reality
helpResearch questionXR输入、追踪与空间交互用户在虚拟现实中更偏好哪种空间锚定和交互技术组合?CHI '24PhoneInVR: An Evaluation of Spatial Anchoring and Interaction Techniques for Smartphone Usage in Virtual Reality
lightbulbPractical problemXR输入、追踪与空间交互用户在佩戴VR设备时难以高效操作智能手机。CHI '24PhoneInVR: An Evaluation of Spatial Anchoring and Interaction Techniques for Smartphone Usage in Virtual Reality
helpResearch questionXR输入、追踪与空间交互如何通过腕戴光源产生的投影阴影实现准确的手指多点触控状态检测?UIST '23ShadowTouch: Enabling Free-Form Touch-Based Hand-to-Surface Interaction with Wrist-Mounted Illuminant by Shadow Projection