helpResearch questionMotor Disability Assistive Input and Control
How can technology enhance competitive performance of quadriplegic athletes in adaptive skiing?Direction: Accessibility and Assistive Technology
Motor Disability Assistive Input and Control
Stats are based on currently indexed question data; missing sources remain visible.
47
items
12
sources
2025
latest
All questions
47 items
helpResearch questionMotor Disability Assistive Input and Control
How can real-time notifications, self-tracking, and data analysis improve training outcomes for quadriplegic athletes?helpResearch questionMotor Disability Assistive Input and Control
How can bidirectional interactive technology tools balance athlete independence and safety in adaptive skiing?lightbulbPractical problemMotor Disability Assistive Input and Control
Quadriplegic athletes struggle to improve training and competitive performance with existing technology.helpResearch questionMotor Disability Assistive Input and Control
How can motion remapping help mobility-limited users more easily complete interaction tasks in VR?helpResearch questionMotor Disability Assistive Input and Control
Can geometric motion primitives such as lines, planes, and spheres simplify complex 3D motion and improve VR interaction accessibility?helpResearch questionMotor Disability Assistive Input and Control
How can a general, tunable input remapping framework adapt to different users' physical abilities and cover diverse VR applications?lightbulbPractical problemMotor Disability Assistive Input and Control
Mobility-limited users struggle to complete complex upper-body interaction tasks in VR applications.helpResearch questionMotor Disability Assistive Input and Control
Can people with tetraplegia achieve computer control through detection and decoding of electromyographic signals?UIST '24Enabling Advanced Interactions through Closed-loop Control of Motor Unit Activity After Tetraplegia
helpResearch questionMotor Disability Assistive Input and Control
How can detected motor unit discharge rates be converted into precise computer control input?UIST '24Enabling Advanced Interactions through Closed-loop Control of Motor Unit Activity After Tetraplegia
helpResearch questionMotor Disability Assistive Input and Control
Can closed-loop control improve precision and response time of sEMG-based devices?UIST '24Enabling Advanced Interactions through Closed-loop Control of Motor Unit Activity After Tetraplegia
lightbulbPractical problemMotor Disability Assistive Input and Control
People with tetraplegia struggle to conveniently use traditional keyboards or mice for computer operation.UIST '24Enabling Advanced Interactions through Closed-loop Control of Motor Unit Activity After Tetraplegia
helpResearch questionMotor Disability Assistive Input and Control
How can brain-computer interfaces and eye tracking enable context-aware hands-free camera interaction?UIST '24NeuroSight: Combining Eye-Tracking and Brain-Computer Interfaces for Context-Aware Hand-Free Camera Interaction
helpResearch questionMotor Disability Assistive Input and Control
Can combining EEG signals with gaze data improve naturalness and precision of hands-free camera operation?UIST '24NeuroSight: Combining Eye-Tracking and Brain-Computer Interfaces for Context-Aware Hand-Free Camera Interaction
helpResearch questionMotor Disability Assistive Input and Control
How does the NeuroSight system perform in translation mode, visual search mode, and photo mode?UIST '24NeuroSight: Combining Eye-Tracking and Brain-Computer Interfaces for Context-Aware Hand-Free Camera Interaction
lightbulbPractical problemMotor Disability Assistive Input and Control
Users are easily interrupted from immersive experiences when operating devices during photography or video recording.UIST '24NeuroSight: Combining Eye-Tracking and Brain-Computer Interfaces for Context-Aware Hand-Free Camera Interaction
helpResearch questionMotor Disability Assistive Input and Control
In XR scenarios, how can gaze tracking and stimulus-preceding negativity (SPN) be integrated for target selection?helpResearch questionMotor Disability Assistive Input and Control
Is SPN triggered only by user selection intent rather than feedback itself?helpResearch questionMotor Disability Assistive Input and Control
How does target familiarity affect early SPN onset to optimize interaction timing windows for brain-computer interfaces?lightbulbPractical problemMotor Disability Assistive Input and Control
Users often encounter accidental triggering (Midas touch) problems when using gaze interaction.helpResearch questionMotor Disability Assistive Input and Control
What are the main usability and technical barriers to dwell-free eye-typing?IUI '23Understanding Adoption Barriers to Dwell-Free Eye-Typing: Design Implications from a Qualitative Deployment Study and Computational Simulations
helpResearch questionMotor Disability Assistive Input and Control
How can design improvements enhance the adoption and UX of dwell-free eye-typing technology?IUI '23Understanding Adoption Barriers to Dwell-Free Eye-Typing: Design Implications from a Qualitative Deployment Study and Computational Simulations
helpResearch questionMotor Disability Assistive Input and Control
Which system design parameters (e.g., input block length, auto-correction) significantly affect text input performance?IUI '23Understanding Adoption Barriers to Dwell-Free Eye-Typing: Design Implications from a Qualitative Deployment Study and Computational Simulations
lightbulbPractical problemMotor Disability Assistive Input and Control
Users with severe motor impairments struggle to use traditional eye-typing technology fluently and efficiently.IUI '23Understanding Adoption Barriers to Dwell-Free Eye-Typing: Design Implications from a Qualitative Deployment Study and Computational Simulations
helpResearch questionMotor Disability Assistive Input and Control
Can BCI-based games modulate users' emotions through left prefrontal brain activity?UIST '23Joie: a Joy-based BCI
helpResearch questionMotor Disability Assistive Input and Control
Can left prefrontal asymmetry activation be enhanced through positive emotion strategies (e.g., joy and excitement)?UIST '23Joie: a Joy-based BCI
helpResearch questionMotor Disability Assistive Input and Control
Can emotion regulation strategies learned in games transfer to real-life situations?UIST '23Joie: a Joy-based BCI
lightbulbPractical problemMotor Disability Assistive Input and Control
People with anxiety and depression struggle to effectively regulate emotions through traditional methods.UIST '23Joie: a Joy-based BCI
helpResearch questionMotor Disability Assistive Input and Control
How can a cross-domain feature distillation framework improve classification performance of ear-electrode brain-computer interfaces (Ear-EEG BCI)?UbiComp '23Cross-domain Feature Distillation Framework for Enhancing Classification in Ear-EEG Brain-Computer Interfaces
helpResearch questionMotor Disability Assistive Input and Control
How can high mutual information between scalp-electrode signals (Scalp-EEG) and ear-electrode signals (Ear-EEG) be leveraged for knowledge transfer?UbiComp '23Cross-domain Feature Distillation Framework for Enhancing Classification in Ear-EEG Brain-Computer Interfaces
helpResearch questionMotor Disability Assistive Input and Control
Can cross-domain feature distillation strategies effectively improve ear-electrode SSVEP classification performance?UbiComp '23Cross-domain Feature Distillation Framework for Enhancing Classification in Ear-EEG Brain-Computer Interfaces
lightbulbPractical problemMotor Disability Assistive Input and Control
Low ear-electrode signal classification accuracy limits practical application of ear-electrode devices.UbiComp '23Cross-domain Feature Distillation Framework for Enhancing Classification in Ear-EEG Brain-Computer Interfaces
helpResearch questionMotor Disability Assistive Input and Control
How can improved knowledge graph completion (KGC) methods increase the accuracy of question generation in domain knowledge Q&A systems?helpResearch questionMotor Disability Assistive Input and Control
How can natural language dialogue incrementally refine knowledge graphs while avoiding questions containing erroneous knowledge?lightbulbPractical problemMotor Disability Assistive Input and Control
Incorrect questions generated by dialogue systems easily disengage users and reduce willingness to participate further.helpResearch questionMotor Disability Assistive Input and Control
How can ear-worn devices recognize users' teeth-tapping gesture input?helpResearch questionMotor Disability Assistive Input and Control
How can cross-modal techniques combining motion and acoustic sensors improve accuracy and robustness of teeth gesture recognition?helpResearch questionMotor Disability Assistive Input and Control
Which design factors optimize ear-worn device performance in dynamic scenarios?lightbulbPractical problemMotor Disability Assistive Input and Control
Users lack convenient input methods when their hands are occupied or mobility is restricted.helpResearch questionMotor Disability Assistive Input and Control
Can rotating icons effectively elicit steady-state visual evoked potentials (SSVEP) and replace traditional flickering stimuli?helpResearch questionMotor Disability Assistive Input and Control
Compared with traditional SSVEP and motion-based SSMVEP stimuli, can rotating icons reduce visual fatigue?helpResearch questionMotor Disability Assistive Input and Control
Can flexibly designed rotating icons be seamlessly integrated with user interface functionality?lightbulbPractical problemMotor Disability Assistive Input and Control
Brain-computer interfaces based on flickering stimuli easily cause visual fatigue with prolonged use.helpResearch questionMotor Disability Assistive Input and Control
How can temporal non-stationarity in EEG signals be addressed to improve motor-imagery BCI classification?UbiComp '21TACNet: Task-aware Electroencephalogram Classification for Brain-Computer Interface through A Novel Temporal Attention Convolutional Network
helpResearch questionMotor Disability Assistive Input and Control
Can attention mechanisms help deep learning models focus on task-relevant temporal segments in EEG signals?UbiComp '21TACNet: Task-aware Electroencephalogram Classification for Brain-Computer Interface through A Novel Temporal Attention Convolutional Network
helpResearch questionMotor Disability Assistive Input and Control
How does the TACNet model balance classification accuracy and computational cost?UbiComp '21TACNet: Task-aware Electroencephalogram Classification for Brain-Computer Interface through A Novel Temporal Attention Convolutional Network
lightbulbPractical problemMotor Disability Assistive Input and Control
Paralyzed patients using brain-computer interfaces face low EEG signal decoding accuracy.UbiComp '21TACNet: Task-aware Electroencephalogram Classification for Brain-Computer Interface through A Novel Temporal Attention Convolutional Network
Related papers
CHI 2025
Understanding the Training Experiences of Competitive Skiers with Tetraplegia
Tamanna Motahar, YeonJae Kim, Eden Laurel Fisher
CHI 2025
MotionBlocks: Modular Geometric Motion Remapping for More Accessible Upper Body Movement in Virtual Reality
Johann Wentzel, Alessandra Luz, Martez E Mott
CHI 2024
Towards an Eye-Brain-Computer Interface: Combining Gaze with the Stimulus-Preceding Negativity for Target Selections in XR
G S Rajshekar Reddy, Michael J. Proulx, Leanne Hirshfield
UIST 2023
Joie: a Joy-based BCI
Angela Vujic, Shreyas Nisal, Pattie Maes
IUI 2021
Knowledge Graph Completion-based Question Selection for Acquiring Domain Knowledge through Dialogues
Kazunori Komatani, Yuma Fujioka, Keisuke Nakashima
IUI 2021
TeethTap: Recognizing Discrete Teeth Gestures using Motion and Acoustic Sensing on an Earpiece
Wei Sun, Franklin Mingzhe Li, Benjamin Steeper
IUI 2021
Spinning Icons: Introducing a Novel SSVEP-BCI Paradigm Based on Rotation
Maurice Rekrut, Tobias Jungbluth, Antonio Krüger
Adjacent categories
Accessibility and Assistive Technology
Accessibility Support Needs and Design Pain Points
139 items
Accessibility and Assistive Technology
Chart, Image, and Visual Content Accessibility
117 items
Accessibility and Assistive Technology
Web and Community Content Accessibility
108 items
Accessibility and Assistive Technology
Spatial Navigation, Orientation, and Mobility Assistance
107 items
Accessibility and Assistive Technology
Tactile Graphics, 3D Printing, and Haptic Feedback
104 items
Accessibility and Assistive Technology
Blind and Low-Vision Accessibility
103 items
Accessibility and Assistive Technology
Autism and Neurodiversity Support
84 items
Accessibility and Assistive Technology
Sign Language Recognition and Sign Language Interaction
72 items