helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
How can micro-gestures of the thumb on the index finger surface be recognized with high precision?Direction: XR/AR/VR Interaction
XR Hand Gestures and Mid-Air Hand Interaction
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2024
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28 items
helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
How do data augmentation and multi-task loss functions improve micro-gesture recognition model performance?helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
Can skeleton tracking provide accurate micro-gesture input without additional hardware?lightbulbPractical problemXR Hand Gestures and Mid-Air Hand Interaction
Existing VR/AR gesture input is too limited and requires large movements.helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
In VR environments, how can multimodal expressions of user intent (e.g., eye gaze, gestures, speech input) be dynamically captured?helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
How can condition-driven approaches optimize accuracy and efficiency of intent recognition and action generation?helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
How can multimodal interaction improve UX and task completion efficiency in VR intelligent shopping systems?lightbulbPractical problemXR Hand Gestures and Mid-Air Hand Interaction
Users struggle to effectively express needs or quickly find target items in VR shopping.helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
Can implicit use of gaze information improve the efficiency and naturalness of gesture input in VR?IUI '23Gaze Speedup: Eye Gaze Assisted Gesture Typing in Virtual Reality
helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
How do Speedup and Gaussian Speedup methods perform in reducing hand fatigue?IUI '23Gaze Speedup: Eye Gaze Assisted Gesture Typing in Virtual Reality
helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
How can VR gesture input precision be improved without disrupting users' natural gaze?IUI '23Gaze Speedup: Eye Gaze Assisted Gesture Typing in Virtual Reality
lightbulbPractical problemXR Hand Gestures and Mid-Air Hand Interaction
Gesture input distances in VR are long, easily causing arm fatigue.IUI '23Gaze Speedup: Eye Gaze Assisted Gesture Typing in Virtual Reality
helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
How can programming by demonstration rapidly prototype complex free-form interactions (CFI) to meet VR design needs?helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
Can automated reasoning effectively convert gesture demonstrations into trigger conditions and system response designs?helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
How do tools supporting non-technical designers demonstrate high usability and efficiency in prototyping complex free-form interactions?lightbulbPractical problemXR Hand Gestures and Mid-Air Hand Interaction
Designers struggle to efficiently prototype complex free-form interactions, slowing VR design iteration.helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
How can a single inertial sensor extend VR hand tracking range beyond the field of view?helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
How can deep learning methods effectively predict 6D hand pose and position?helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
How do gesture recognition and haptic feedback enhance out-of-view interaction experience?lightbulbPractical problemXR Hand Gestures and Mid-Air Hand Interaction
Hand tracking is limited beyond the field of view when users interact with VR devices.helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
How can hand movements precisely control non-humanoid avatars (e.g., spiders or crocodiles)?helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
How should optimized mapping methods between hand joints and key nodes of non-humanoid avatars be designed?helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
Can user-preferred mapping strategies improve control experience of non-humanoid avatars?lightbulbPractical problemXR Hand Gestures and Mid-Air Hand Interaction
Users struggle to control non-humanoid avatars with low burden and high precision.helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
How can the technical barrier be lowered for non-technical designers creating interactive AR prototypes?helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
How can video prototypes be converted into executable interactive state machines supporting common touch gestures?helpResearch questionXR Hand Gestures and Mid-Air Hand Interaction
How can programming by demonstration (PbD) accelerate rapid iteration in early-stage AR application design?lightbulbPractical problemXR Hand Gestures and Mid-Air Hand Interaction
Non-technical designers struggle to quickly build interactive AR prototypes, hindering creative realization.Related papers
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STMG: A Machine Learning Microgesture Recognition System for Supporting Thumb-Based VR/AR Input
Kenrick Kin, Chengde Wan, Ken Koh
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Towards Building Condition-Based Cross-Modality Intention-Aware Human-AI Cooperation under VR Environment
Ziyao He, Shiyuan Li, Yunpeng Song
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GestureCanvas: A Programming by Demonstration System for Prototyping Compound Freehand Interaction in VR
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