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Institution: Hochschule RheinMain
20 results

Navigating Postpartum: Exploring Lived and Professional Perspectives to Inform Supportive Technology Design

Childbirth is a significant life transition involving physical recovery, emotional adjustment, and caring for a newborn. This period exposes parents to postpartum challenges, including emotional difficulties, social isolation, and overwhelming adjustments that can lead to depression or anxiety. Despite the prevalenc…

SG
Sophie Grimme et al.OFFIS - Institute for Information Technology

I Felt Like I Need to Fit in Someone Else's Body - Understanding Body-Centered UX Design for Online Fashion Shopping

Decades of online fashion retail and investment in its usability have led to a seemingly refined user experience. Yet, our study shows that female online shoppers, who make up the largest user group, experience a conflicted love-hate relationship when shopping online. Adopting a feminist HCI perspective, we contribute…

MO
Margarita Osipova et al.Bauhaus University Weimar

Hidden in Plain Sight: a Structured Analysis of Privacy Policies in the Context of Body-worn 'FemTech' Technologies

As HCI research turns to women's reproductive health as a topic of interest, an increasing number of female-oriented technologies (FemTech) are being marketed to consumers. This opens up a space for better management and understanding of intimate health but is not without risk. Reproductive health data collected by Fe…

SG
Sophie Grimme et al.OFFIS - Institute for Information Technology

Hand Spinning E-textile Yarns: Understanding the Craft Practices of Hand Spinners and Workshop Explorations with E-textile Fibers and Materials

The `material turn' in Human Computer Interaction (HCI) is increasingly drawing attention to the computational affordances of materials and how we can craft with them. In this paper, we explore opportunities for combining the maker cultures of hand spinning with e-textile crafting. In our first study, we interviewed 3…

LJ
Lee Jones et al.Queen's University
AdRecommended

Learn AI Coding at CodeNow

Structured lessons, hands-on projects, and continuous updates for people bringing AI into real development work.

Explore Nowopen_in_new

My Data, My Choice, My Insights: Women's Requirements when Collecting, Interpreting and Sharing their Personal Health Data

HCI research has been instrumental in enabling self-directed health tracking. Despite a plethora of devices and data, however, users' views of their own health are often fragmented. This is a problem for women's health, where physical and mental observations and symptoms are strongly intertwined. An integrated view th…

SG
Sophie Grimme et al.OFFIS - Institute for Information Technology

Understanding User Acceptance of Electrical Muscle Stimulation in Human-Computer Interaction

Electrical Muscle Stimulation (EMS) has unique capabilities that can manipulate users' actions or perceptions, such as actuating user movement while walking, changing the perceived texture of food, and guiding movements for a user learning an instrument. These applications highlight the potential utility of EMS, but s…

SF
Sarah Faltaous et al.University of Duisburg-Essen

Biohybrid Devices: Prototyping Interactive Devices with Growable Materials

Living bio-materials are increasingly used in HCI for fabricating objects by growing. However, how to integrate electronics to make these objects interactive still needs to be clarified. This paper presents an exploration of the fabrication design space of Biohybrid Interactive Devices, a class of interactive devices…

MN
Madalina Nicolae et al.Leonardo de Vinci University Center

Please, Go Ahead! Fostering Prosocial Driving with Sympathy-Eliciting Automated Vehicle External Displays

Road traffic is strongly regulated, however informal communication is essential whenever formal rules are flexibly treated. Consequently, conflict-avoidant automated vehicles (AVs) can be disadvantaged when humans do not behave prosocially towards them. This can lead to disruptions of mixed traffic, where human and au…

Hİ
Hatice Şahin İppoliti et al.Carl von Ossietzky University of Oldenburg

Co-Speculating on Dark Scenarios and Unintended Consequences of a Ubiquitous(ly) Augmented Reality

The vision of a `metaverse' may soon bring a ubiquitous(ly) Augmented Reality (UAR) delivering context-aware, geo-located, and continuous blends of real and virtual elements into reach. This paper draws on speculative design to explore, question, and problematize consequences of AR becoming pervasive. Elaborating on D…

CE
Chloe Eghtebas et al.Technical University Munich

Handheld Tools Unleashed: Mixed-Initiative Physical Sketching with a Robotic Printer

Personal fabrication has mostly focused on handheld tools as embodied extensions of the user, and machines like laser cutters and 3D printers automating parts of the process without intervention. Although interactive digital fabrication has been explored as a middle ground, existing systems have a fixed allocation of…

NP
Narjes Pourjafarian et al.Saarland University

Inhabiting Interconnected Spaces: How Users Shape and Appropriate their Smart Home Ecosystems

Over the last decade, smart home technology (SHT) has become an integral part of modern households. As a result, smart home ecosystems blend with daily social life, appropriated and integrated into personalised domestic environments. The lived experience of inhabiting smart home ecosystems, however, is not yet underst…

MW
Mikołaj P. Woźniak et al.Carl von Ossietzky University of Oldenburg

Towards a Consensus Gesture Set: A Survey of Mid-Air Gestures in HCI for Maximized Agreement Across Domains

Mid-air gesture-based systems are becoming ubiquitous. Many mid-air gestures control different kinds of interactive devices, applications, and systems. They are, however, still targeted at specific devices in specific domains and are not necessarily consistent across domain boundaries. A comprehensive evaluation of th…

MH
Masoumehsadat Hosseini et al.Carl von Ossietzky University of Oldenburg

I Need a Third Arm! Eliciting Body-based Interactions with a Wearable Robotic Arm

Wearable robotic arms (WRA) open up a unique interaction space that closely integrates the user's body with an embodied robotic collaborator. This space affords diverse interaction styles, including body movement, hand gestures, or gaze. Yet, it is so-far unexplored which commands are desirable from a user perspective…

MM
Marie Muehlhaus et al.Saarland Informatics Campus

Prototyping Soft Devices with Interactive Bioplastics

Designers and makers are increasingly interested in leveraging bio-based and bio-degradable 'do-it-yourself' (DIY) materials for sustainable prototyping. Their self-produced bioplastics possess compelling properties such as self-adhesion but have so far not been functionalized to create soft interactive devices, due…

MK
Marion Koelle et al.Hochschule RheinMain

Print-A-Sketch: A Handheld Printer for Physical Sketching of Circuits and Sensors on Everyday Surfaces

We present Print-A-Sketch, an open-source handheld printer prototype for sketching circuits and sensors. Print-A-Sketch combines desirable properties from free-hand sketching and functional electronic printing. Manual human control of large strokes is augmented with computer control of fine detail. Shared control of P…

NP
Narjes Pourjafarian et al.Saarland University

BodyStylus: Freehand On-Skin Design and Fabrication of Epidermal Interfaces

In traditional body-art, designs are adjusted to the body as they are applied, enabling creative improvisation and exploration. Conventional design and fabrication methods of epidermal interfaces, however, separate these steps. With BodyStylus we present the first computer-assisted approach for on-skin design and fabr…

NP
Narjes Pourjafarian et al.Saarland University

Eyecam: Revealing Relations between Humans and Sensing Devices through an Anthropomorphic Webcam

We are surrounded by sensing devices. We are accustomed to them, appreciate their benefits, and even create affective bonds and might neglect the implications they might have for our daily life. By presenting Eyecam, an anthropomorphic webcam mimicking a human eye, we challenge conventional relationships with ubiquito…

MT
Marc Teyssier et al.Saarland University

Social Acceptability in HCI: A Survey of Methods, Measures, and Design Strategies

With the increasing ubiquity of personal devices, social acceptability of human-machine interactions has gained relevance and growing interest from the HCI community. Yet, there are no best practices or established methods for evaluating social acceptability. Design strategies for increasing social acceptability have…

MK
Marion Koelle et al.Hochschule RheinMain

All about Acceptability?: Identifying Factors for the Adoption of Data Glasses

Innovations often trigger objections before becoming widely accepted. This paper assesses whether a familiarisation over time can be expected for data glasses, too. While user attitudes towards those devices have been reported to be prevalently negative [14], it is still unclear, to what extent this initial, negative…

MK
Marion Koelle et al.Hochschule RheinMain

(Un)Acceptable!?! -- Re-thinking the Social Acceptability of Emerging Technologies

A central viewpoint to understanding the human aspects of interactive systems is the concept of technology acceptance. Actual, or imagined disapproval from other people can have a major impact on how information technological innovations are received, but HCI lacks comprehensive, up-to date, and actionable, articulat…

MK
Marion Koelle et al.Hochschule RheinMain
Paper TitleAuthorsResearch TopicsPaper DatabaseYear

Navigating Postpartum: Exploring Lived and Professional Perspectives to Inform Supportive Technology Design

Childbirth is a significant life transition involving physical recovery, emotional adjustment, and caring for a newborn. This period exposes parents to postpartum challenges, including emotional difficulties, social isolation, and overwhelming adjustments that can lead to depression or anxiety. Despite the prevalenc…

SG
Sophie Grimme et al.OFFIS - Institute for Information Technology
emoji_events

I Felt Like I Need to Fit in Someone Else's Body - Understanding Body-Centered UX Design for Online Fashion Shopping

Decades of online fashion retail and investment in its usability have led to a seemingly refined user experience. Yet, our study shows that female online shoppers, who make up the largest user group, experience a conflicted love-hate relationship when shopping online. Adopting a feminist HCI perspective, we contribute…

MO
Margarita Osipova et al.Bauhaus University Weimar

Hidden in Plain Sight: a Structured Analysis of Privacy Policies in the Context of Body-worn 'FemTech' Technologies

As HCI research turns to women's reproductive health as a topic of interest, an increasing number of female-oriented technologies (FemTech) are being marketed to consumers. This opens up a space for better management and understanding of intimate health but is not without risk. Reproductive health data collected by Fe…

SG
Sophie Grimme et al.OFFIS - Institute for Information Technology

Hand Spinning E-textile Yarns: Understanding the Craft Practices of Hand Spinners and Workshop Explorations with E-textile Fibers and Materials

The `material turn' in Human Computer Interaction (HCI) is increasingly drawing attention to the computational affordances of materials and how we can craft with them. In this paper, we explore opportunities for combining the maker cultures of hand spinning with e-textile crafting. In our first study, we interviewed 3…

LJ
Lee Jones et al.Queen's University
AdRecommended

Learn AI Coding at CodeNow

Structured lessons, hands-on projects, and continuous updates for people bringing AI into real development work.

Explore Nowopen_in_new

My Data, My Choice, My Insights: Women's Requirements when Collecting, Interpreting and Sharing their Personal Health Data

HCI research has been instrumental in enabling self-directed health tracking. Despite a plethora of devices and data, however, users' views of their own health are often fragmented. This is a problem for women's health, where physical and mental observations and symptoms are strongly intertwined. An integrated view th…

SG
Sophie Grimme et al.OFFIS - Institute for Information Technology

Understanding User Acceptance of Electrical Muscle Stimulation in Human-Computer Interaction

Electrical Muscle Stimulation (EMS) has unique capabilities that can manipulate users' actions or perceptions, such as actuating user movement while walking, changing the perceived texture of food, and guiding movements for a user learning an instrument. These applications highlight the potential utility of EMS, but s…

SF
Sarah Faltaous et al.University of Duisburg-Essen

Biohybrid Devices: Prototyping Interactive Devices with Growable Materials

Living bio-materials are increasingly used in HCI for fabricating objects by growing. However, how to integrate electronics to make these objects interactive still needs to be clarified. This paper presents an exploration of the fabrication design space of Biohybrid Interactive Devices, a class of interactive devices…

MN
Madalina Nicolae et al.Leonardo de Vinci University Center

Please, Go Ahead! Fostering Prosocial Driving with Sympathy-Eliciting Automated Vehicle External Displays

Road traffic is strongly regulated, however informal communication is essential whenever formal rules are flexibly treated. Consequently, conflict-avoidant automated vehicles (AVs) can be disadvantaged when humans do not behave prosocially towards them. This can lead to disruptions of mixed traffic, where human and au…

Hİ
Hatice Şahin İppoliti et al.Carl von Ossietzky University of Oldenburg
emoji_events

Co-Speculating on Dark Scenarios and Unintended Consequences of a Ubiquitous(ly) Augmented Reality

The vision of a `metaverse' may soon bring a ubiquitous(ly) Augmented Reality (UAR) delivering context-aware, geo-located, and continuous blends of real and virtual elements into reach. This paper draws on speculative design to explore, question, and problematize consequences of AR becoming pervasive. Elaborating on D…

CE
Chloe Eghtebas et al.Technical University Munich

Handheld Tools Unleashed: Mixed-Initiative Physical Sketching with a Robotic Printer

Personal fabrication has mostly focused on handheld tools as embodied extensions of the user, and machines like laser cutters and 3D printers automating parts of the process without intervention. Although interactive digital fabrication has been explored as a middle ground, existing systems have a fixed allocation of…

NP
Narjes Pourjafarian et al.Saarland University

Inhabiting Interconnected Spaces: How Users Shape and Appropriate their Smart Home Ecosystems

Over the last decade, smart home technology (SHT) has become an integral part of modern households. As a result, smart home ecosystems blend with daily social life, appropriated and integrated into personalised domestic environments. The lived experience of inhabiting smart home ecosystems, however, is not yet underst…

MW
Mikołaj P. Woźniak et al.Carl von Ossietzky University of Oldenburg

Towards a Consensus Gesture Set: A Survey of Mid-Air Gestures in HCI for Maximized Agreement Across Domains

Mid-air gesture-based systems are becoming ubiquitous. Many mid-air gestures control different kinds of interactive devices, applications, and systems. They are, however, still targeted at specific devices in specific domains and are not necessarily consistent across domain boundaries. A comprehensive evaluation of th…

MH
Masoumehsadat Hosseini et al.Carl von Ossietzky University of Oldenburg

I Need a Third Arm! Eliciting Body-based Interactions with a Wearable Robotic Arm

Wearable robotic arms (WRA) open up a unique interaction space that closely integrates the user's body with an embodied robotic collaborator. This space affords diverse interaction styles, including body movement, hand gestures, or gaze. Yet, it is so-far unexplored which commands are desirable from a user perspective…

MM
Marie Muehlhaus et al.Saarland Informatics Campus
emoji_events

Prototyping Soft Devices with Interactive Bioplastics

Designers and makers are increasingly interested in leveraging bio-based and bio-degradable 'do-it-yourself' (DIY) materials for sustainable prototyping. Their self-produced bioplastics possess compelling properties such as self-adhesion but have so far not been functionalized to create soft interactive devices, due…

MK
Marion Koelle et al.Hochschule RheinMain

Print-A-Sketch: A Handheld Printer for Physical Sketching of Circuits and Sensors on Everyday Surfaces

We present Print-A-Sketch, an open-source handheld printer prototype for sketching circuits and sensors. Print-A-Sketch combines desirable properties from free-hand sketching and functional electronic printing. Manual human control of large strokes is augmented with computer control of fine detail. Shared control of P…

NP
Narjes Pourjafarian et al.Saarland University

BodyStylus: Freehand On-Skin Design and Fabrication of Epidermal Interfaces

In traditional body-art, designs are adjusted to the body as they are applied, enabling creative improvisation and exploration. Conventional design and fabrication methods of epidermal interfaces, however, separate these steps. With BodyStylus we present the first computer-assisted approach for on-skin design and fabr…

NP
Narjes Pourjafarian et al.Saarland University

Eyecam: Revealing Relations between Humans and Sensing Devices through an Anthropomorphic Webcam

We are surrounded by sensing devices. We are accustomed to them, appreciate their benefits, and even create affective bonds and might neglect the implications they might have for our daily life. By presenting Eyecam, an anthropomorphic webcam mimicking a human eye, we challenge conventional relationships with ubiquito…

MT
Marc Teyssier et al.Saarland University
emoji_events

Social Acceptability in HCI: A Survey of Methods, Measures, and Design Strategies

With the increasing ubiquity of personal devices, social acceptability of human-machine interactions has gained relevance and growing interest from the HCI community. Yet, there are no best practices or established methods for evaluating social acceptability. Design strategies for increasing social acceptability have…

MK
Marion Koelle et al.Hochschule RheinMain

All about Acceptability?: Identifying Factors for the Adoption of Data Glasses

Innovations often trigger objections before becoming widely accepted. This paper assesses whether a familiarisation over time can be expected for data glasses, too. While user attitudes towards those devices have been reported to be prevalently negative [14], it is still unclear, to what extent this initial, negative…

MK
Marion Koelle et al.Hochschule RheinMain

(Un)Acceptable!?! -- Re-thinking the Social Acceptability of Emerging Technologies

A central viewpoint to understanding the human aspects of interactive systems is the concept of technology acceptance. Actual, or imagined disapproval from other people can have a major impact on how information technological innovations are received, but HCI lacks comprehensive, up-to date, and actionable, articulat…

MK
Marion Koelle et al.Hochschule RheinMain