Ubi Edge: Authoring Edge-Based Opportunistic Tangible User Interfaces in Augmented Reality

Shape-Changing Interfaces & Soft Robotic MaterialsAR Navigation & Context AwarenessUI/UX DesignersProduct Designers

Document Title

Ubi Edge: Authoring Edge-Based Opportunistic Tangible User Interfaces in Augmented Reality

Document Information

  • Topic Area: Design and implementation of Tangible User Interfaces (TUI) in augmented reality technology
  • Keywords: Tangible User Interface, Augmented Reality, end-to-end programming, interaction design, visual programming, image and object detection, user research, system evaluation, Internet of Things (IoT), edge detection

Research Background and Problems

  • Identified Problems or Challenges:

    • Current applications of physical object-based Tangible User Interfaces (TUI) are limited to strict matching between physical structures and digital functionalities.
    • Predefined TUIs lack generality and scalability, making it difficult to meet diverse user needs.
    • Some detection and interaction methods have intrusive effects on the functionality of physical objects or require object marking.
    • Traditional TUI inputs often struggle to seamlessly integrate with the local geometric features of everyday objects, particularly in edge detection and interaction control.
  • Importance:

    • Edges are widely present in everyday objects, offering clear tactile feedback and efficient computer vision characteristics, enhancing the flexibility of TUI design.
    • Exploring the use of edges as tangible interaction interfaces can improve the practicality of augmented reality (AR) in scenarios such as smart homes, gaming, and education.
  • Research Motivation and Related Work:

    • This study introduces "Ubi Edge," an innovative AR system designed to customize edges as interactive inputs for digital services, achieving high usability through markerless, efficient edge detection and interaction tracking.
    • It expands current TUI research by incorporating interaction methods based on local geometric features: utilizing edges as lines, sliders, or buttons to provide diverse user controls.

Solution

  • Methods or Solutions:

    • Designed an integrated AR head-mounted display (AR-HMD) combining LiDAR and RGB-D vision detection technologies.
    • Developed an integrated edge detection and tracking pipeline, including high-precision RGB-D edge detection algorithms, lightweight neural networks for foreground-background separation, 6DoF object pose estimation, and edge-based iterative closest point (ICP) matching.
    • Introduced a touch-demonstration-based "program-action trigger" model, enabling users to flexibly select and customize edge interactions.
    • Provided an immersive AR user interface allowing users to intuitively create, edit, and adjust edge interaction functionalities.
  • Innovations:

    • Proposed an end-to-end authoring tool enabling users to customize TUI inputs by sliding or tapping the edges of physical objects.
    • Integrated AR-HMD supports markerless real-time edge detection and interaction tracking, avoiding intrusive existing methods.
    • Utilized edges as sliders, buttons, and continuous interaction control inputs, significantly improving TUI scalability.
  • Implementation Steps and Key Technologies:

    1. Edge Registration: Capturing RGB-D images of objects using LiDAR cameras and detecting geometric edges.
    2. Edge Matching: Real-time tracking of the object's 6DoF pose and performing ICP matching to ensure edge position accuracy.
    3. Input-Output Model: Defining discrete or continuous input edges and mapping them to digital behaviors through touch.
    4. TUI Creation: Users connect edges to preset digital behaviors in the AR interface, completing customization via visual programming.

Research Outcomes

  • Specific Outcomes:

    • Successfully developed a complete system capable of detecting object edges and supporting users in customizing augmented reality interaction interfaces through touch.
    • Provided an efficient edge interaction mode, including basic operations such as sliding and clicking.
    • Demonstrated the potential of "Ubi Edge" in various application scenarios, such as smart home control, gaming, tutorials, etc.
  • Advantages Compared to Existing Solutions:

    • Avoided intrusive object marking, supporting markerless real-time detection and interaction.
    • Integrated smooth edge selection and user-friendly touch definition methods, making TUI design more intuitive.
    • Offered a wide range of behavior combination options, supporting complex digital content control.
  • Experimental or Evaluation Results:

    • Achieved superior performance in edge detection accuracy tests, with high F1 scores (e.g., F1 score = 0.88 for 45° angled edges).
    • User research data showed that 93.57% of touch operations were successfully detected; the average time to complete target tasks using continuous edges was 17.59 seconds.
    • User evaluation of system usability (SUS) scored 87.86/100, indicating broad user acceptance.
  • Limitations and Future Directions:

    • The system's edge detection capability is weaker for transparent materials or symmetrical objects.
    • In complex environments, edges may be occluded or out of the field of view, leading to detection failures.
    • Improvements are needed in mobility and lightweight device design.
    • Authoring behavior logic requires further enhancement, such as supporting conditional triggers and sequential connections.

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https://hci.top/en/papers/chi/95843/2023

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DOI: https://doi.org/10.1145/3544548.3580704
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CHI
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Year
2023
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6 authors
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Shape-Changing Interfaces & Soft Robotic Materials, AR Navigation & Context Awareness
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UI/UX Designers, Product Designers
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