More Kawaii than a Real-Person Streamer: Understanding How the Otaku Community Engages with and Perceives Virtual YouTubers

Agent Personality & AnthropomorphismLive Streaming & Content CreatorsEsports Players & Live StreamersContent Creators (YouTubers, Podcasters)Sociologists & Anthropologists

Title of the Paper

"More Kawaii than a Real-Person Live Streamer: Understanding How the Otaku Community Engages with and Perceives Virtual YouTubers"

Paper Information

  • Subject Area: Human-Computer Interaction and Cultural Studies, focusing on virtual avatars and interaction activities on live streaming platforms
  • Keywords: Virtual idols, live streaming, social media, user engagement, Virtual YouTubers (VTubers), virtual avatars, labor fairness, identity management

Research Background and Problem

  • Identified Issues or Challenges:

    • Live streaming as a medium typically attracts audiences due to its authenticity, yet the rise of Virtual YouTubers (VTubers) seems to deviate from this trend.
    • There is insufficient understanding of why VTuber live streams attract audiences and how the interaction experience and perception differ from those of real-person streamers.
    • The relationship between VTubers and their human voice actors (Nakanohito), as well as audience perceptions of this relationship, remains an unexplored area.
  • Why It Matters:

    • VTubers, as an emerging socio-technical phenomenon, combine live streaming with anime subcultures (e.g., Otaku), expanding the applications of live streaming technology.
    • A deeper understanding of interaction patterns in virtual live streaming can improve live streaming platform design, supporting both virtual and real-person streamers in managing their identities and enhancing user experience.
  • Research Motivation and Related Work:

    • This study focuses on how anime Otaku engage with and perceive virtual avatars, a relatively unexplored area in live streaming research.
    • Virtual idols (e.g., Hatsune Miku) have become cultural phenomena, but real-time interactions (e.g., live streaming) have not been thoroughly studied.
    • Investigating the behaviors and motivations of VTuber viewers will complement existing research on real-person streamers and provide insights into social interactions driven by virtual avatars.

Solution

  • Methods and Solutions:

    • The authors conducted qualitative interviews and online data collection to study the behaviors and attitudes of VTuber audiences.
    • The study involved 21 members of the Chinese Otaku community, all of whom had at least one year of experience watching VTuber live streams and watched them at least once a week.
    • Background materials, such as posts from "NGA," the largest VTuber discussion forum in China, were collected and analyzed to form the research framework.
  • Innovative Contributions:

    • Focused on why VTuber content attracts Otaku audiences and how these audiences perceive and understand virtual avatars and their voice actors.
    • Discussed identity management challenges and labor rights issues based on the dynamics of VTuber interactions and content evolution.
    • Explored how virtual live streaming impacts the live streaming industry and the boundaries between "reality" and "virtuality."
  • Implementation Steps and Key Techniques:

    • Semi-structured interviews were conducted to explore viewers' motivations, interaction patterns, and comparative perceptions of VTubers and real-person streamers.
    • Open coding was used to analyze interview data and extract key themes.
    • Labor issues within the VTuber community, such as the replacement of voice actors and fairness in working conditions, were analyzed.

Research Findings

  • Specific Findings:

    1. The primary motivations for VTuber audiences include the opportunity to interact with anime-like virtual characters, access to unique creative content, entertainment, and a sense of community belonging.
    2. Audiences exhibit greater tolerance for VTuber behavior, such as "silliness" or "rude behavior," as these are perceived as part of the virtual world.
    3. VTubers construct dynamic virtual identities that evolve through storytelling and interactions with audiences, deepening emotional connections.
    4. While audiences support the idealization of virtual personas, they also care about the labor rights of voice actors, particularly expressing dissatisfaction when voice actors are unfairly replaced.
    5. The dynamic identity changes and social participation of VTubers create challenging questions about the "boundary between virtual and reality."
  • Advantages:

    • Compared to real-person streamers, VTubers offer greater creative freedom, enabling unique content and interaction styles.
    • VTubers do not require streamers to disclose personal information, broadening the potential pool of live streamers.
  • Experimental and Evaluation Results:

    • Audiences have different levels of tolerance and expectations for VTubers compared to real-person streamers, prompting reflections on behavioral norms in virtual worlds.
    • Community rules (e.g., prohibiting discussions about voice actors' personal information) protect the integrity of virtual identities, demonstrating how audiences collectively maintain culture and norms.
  • Limitations and Future Directions:

    • The current study sample is skewed towards young males; future research should expand the sample to capture gender and age differences.
    • Future studies could gain more insights by examining VTuber voice actors, technical support roles, and platform perspectives.
    • Exploring the integration of VTubers with artificial intelligence technologies and how these can create a stronger "sense of virtual presence."

Design Implications

  • Identity Management: Design collaborative tools to help VTubers maintain consistent virtual identities, manage audience comments, and protect voice actor privacy.
  • Transparency and Fair Accountability: Platforms should disclose the working conditions of voice actors and ensure transparency and fairness during voice actor transitions to maintain community trust.
  • Integration of Virtual and Real: Mixed reality technologies can enhance the virtual live streaming experience, such as by displaying full-scale virtual avatars through augmented reality or enabling immersive storytelling through virtual reality.

This study provides a new perspective on understanding VTubers and live streaming interactions while offering actionable recommendations for the future design of live streaming platforms.

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https://hci.top/en/papers/chi/47786/2021

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DOI: https://doi.org/10.1145/3411764.3445660
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Source
CHI
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Year
2021
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Authors
5 authors
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Subtopics
Agent Personality & Anthropomorphism, Live Streaming & Content Creators
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Professions
Esports Players & Live Streamers, Content Creators (YouTubers, Podcasters), Sociologists & Anthropologists
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