Leaving the Field: Designing a Socio-Material Toolkit for Teachers to Continue to Design Technology with Children
Authors
Collaborative Learning & Peer TeachingSpecial Education TechnologyParticipatory DesignK-12 TeachersSpecial Education TeachersEarly Childhood Educators
Title of the Paper
Leaving the Field: Designing a Socio-Material Toolkit for Teachers to Continue to Design Technology with Children
Paper Information
- Research Areas: Human-Computer Interaction (HCI), Educational Technology, Participatory Design
- Keywords: Children, Education, HCI, Infrastructuring, Neurodiversity, Participatory Design, Toolkit
Research Background and Problem
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Issues and Challenges:
- Enabling teachers to continue technology design activities after the conclusion of external research projects poses a significant challenge. Most existing design toolkits are insufficient to support teachers in leveraging their own resources to sustain such activities.
- This issue is particularly pronounced in contexts involving collaboration with neurodiverse children, where the lack of suitable technology design toolkits becomes a critical problem. Traditional toolkits often consist of singular technological or material tools, which are inadequate for the complex and diverse needs of educational environments.
- Schools face resource constraints, including limited funding, time, technological equipment, and teacher expertise.
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Significance:
- The growing importance of technology education worldwide underscores the need for attention to neurodiverse children in technology use and design, which holds both social and educational significance. However, bridging the gap between research and practice to ensure the long-term impact of projects remains a critical issue.
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Research Motivation and Related Work:
- The project highlights the challenges of HCI research "beyond the field," citing relevant literature on ethical concerns, difficulties in long-term technology adoption, and constraints in educational settings.
- The authors propose that infrastructuring offers a more sustainable approach to designing toolkits.
Solution
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Methods and Solutions:
- The authors propose a "socio-material" toolkit that includes not only tangible tools (e.g., technology cards, teacher manuals) but also social support networks (e.g., policymakers, FabLabs, peer teachers).
- Through interviews with teachers and co-design workshops, the needs were identified, and the design was iteratively refined. Finally, an online questionnaire was used to gather feedback from teachers.
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Innovations:
- Socio-Material Design: Combines material and social support elements, rather than relying on traditional single-purpose tools.
- Modularity and Flexibility: Activities and content in the toolkit are organized in modular form, allowing customization based on specific school needs.
- Digital Delivery: The toolkit is centered on digital content, with an open platform for teachers to share experiences.
- Infrastructuring: Utilizes the concept of infrastructuring to support the long-term embedding and expansion of the toolkit in educational environments.
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Implementation Steps and Techniques:
- Needs Analysis: Engaged with teachers to understand the constraints and requirements of school resources.
- Prototype Development: Designed an initial toolkit prototype, including printed materials (e.g., technology cards, design trigger cards) and digital content (e.g., video tutorials).
- Co-Design and Feedback: Collaborated with special education teachers to redesign the toolkit, ensuring alignment with educational realities.
- Expansion and Evaluation: Created a digital platform for sharing and validated its adaptability and effectiveness through questionnaires.
Research Outcomes
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Specific Outcomes:
- Developed a modular, multi-component toolkit, including technology cards, design trigger cards, design journals, and teacher manuals.
- Provided short video demonstrations (<30 seconds) to explain technological functions, tailored to the comprehension levels of teachers and children.
- Established an online toolkit platform to support teachers in downloading materials and sharing design practice experiences.
- Collected initial feedback from educators through co-design workshops and questionnaires.
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Advantages Over Existing Toolkits:
- Goes beyond single-functionality by integrating social and material support.
- Specifically tailored for school environments, offering greater flexibility and modularity.
- Addresses the needs of neurodiverse children, filling a gap in traditional STEM education toolkits.
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Experimental and Evaluation Results:
- The design materials met the needs of special education teachers, though general education teachers expressed some confusion about application, highlighting the need for closer alignment with curriculum content.
- The proposed online platform and external collaborations (e.g., FabLabs) received partially positive feedback.
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Limitations and Future Directions:
- Limitations:
- The development of social networks is still in its early stages and has not been fully validated.
- The long-term impact and scalability of the toolkit require further field observation.
- The adaptability of the toolkit for general education teachers remains to be verified.
- Future Directions:
- Deepen social infrastructure development through further collaboration with education policymakers.
- Conduct large-scale testing and iteration with both general and special education teachers.
- Explore the toolkit's applicability and localization in other global educational contexts.
- Limitations:
Research Questions / Practical Problems
Question signals indexed for this paper.
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Research Questions
3- How can teachers continue co-designing technology with children without external research project support?Category: Computing and AI Literacy Education SupportSimilar questionsarrow_forward
- Can a socio-material toolkit combining social support networks and material tools better meet needs in school environments?Category: Computing and AI Literacy Education SupportSimilar questionsarrow_forward
- How can such a toolkit be adapted to support technology education for neurodiverse children?Category: Computing and AI Literacy Education SupportSimilar questionsarrow_forward
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Practical Problems
1- Teachers lack resources and tools to sustain long-term guidance of children's technology design activities.Category: Computing and AI Literacy Education SupportSimilar questionsarrow_forward
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Based on Jaccard similarity of research subtopics & professions (≥60%)
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DOI: https://doi.org/10.1145/3411764.3445462
At a Glance
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Source
CHI
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Year
2021
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Authors
4 authors
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Subtopics
Collaborative Learning & Peer Teaching, Special Education Technology, Participatory Design
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Professions
K-12 Teachers, Special Education Teachers, Early Childhood Educators
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Content Status
Full text indexed
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