Dynamic Difficulty Adjustment Impact on Players' Confidence

Game UX & Player BehaviorGamification DesignGame Developers & Designers

Difficulty is one of the major motivational pull of video games, and thus many games use Dynamic Difficulty Adjustment (DDA) systems to improve the game experience. This paper describes our research investigating the influence of DDA systems on player's confidence, evaluated using an in-game bet system. Our hypothesis is that DDA systems may lead players to overconfidence, revealed by an overestimation of their success chances when betting. This boost of confidence may be a part of the positive impact of DDA systems on the quality of game experience. We explain our method to evaluate player's confidence and implement it into three games related to logical, motor and sensory difficulties. We describe two experimental conditions where difficulty is either randomly chosen or adapted using a DDA algorithm. Results show how DDA systems can lead players to high level of overconfidence.

Quick Actions

Share

Share this page

ios_share

https://hci.top/en/papers/chi/3921/2019

AdRecommended

Learn AI Coding at CodeNow

At a Glance

Paper Snapshot

fact_check
dataset
Source
CHI
calendar_month
Year
2019
emoji_events
Award
No award tagged
group
Authors
2 authors
sell
Subtopics
Game UX & Player Behavior, Gamification Design
work
Professions
Game Developers & Designers
article
Content Status
Abstract only
hub
Related Papers
10 related papers