helpResearch questionWearable, Earable, and Body-Related Device Interaction
How can an open-source toolkit support beginners in rapidly prototyping functional upper-limb exoskeletons?Direction: Smart Devices, Sensing Hardware, and Embedded Interaction
Wearable, Earable, and Body-Related Device Interaction
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2025
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24 items
helpResearch questionWearable, Earable, and Body-Related Device Interaction
Which hardware modules and software features most help reduce development complexity in exoskeleton interaction design?helpResearch questionWearable, Earable, and Body-Related Device Interaction
How can the ExoKit toolkit help users explore multiple exoskeleton interaction behavior prototypes?lightbulbPractical problemWearable, Earable, and Body-Related Device Interaction
Exoskeleton devices are expensive and hard to customize, preventing beginners from easily building functional prototypes.helpResearch questionWearable, Earable, and Body-Related Device Interaction
How can resource-efficient, long-range real-time heart rate monitoring be implemented on embedded devices?UbiComp '24UbiHR: Resource-efficient Long-range Heart Rate Sensing on Ubiquitous Devices
helpResearch questionWearable, Earable, and Body-Related Device Interaction
How can the robustness of video-based contactless heart rate monitoring be improved under user movement and lighting changes?UbiComp '24UbiHR: Resource-efficient Long-range Heart Rate Sensing on Ubiquitous Devices
helpResearch questionWearable, Earable, and Body-Related Device Interaction
Can zero-parameter temporal offset and multi-branch network structures effectively capture long- and short-term heart rate variation features?UbiComp '24UbiHR: Resource-efficient Long-range Heart Rate Sensing on Ubiquitous Devices
lightbulbPractical problemWearable, Earable, and Body-Related Device Interaction
Traditional heart rate monitoring (e.g., wristbands) causes discomfort with prolonged wear, and video monitoring is highly noise-sensitive.UbiComp '24UbiHR: Resource-efficient Long-range Heart Rate Sensing on Ubiquitous Devices
helpResearch questionWearable, Earable, and Body-Related Device Interaction
How can real-time dynamic motion detection of back-support exoskeletons be achieved with a single wristband device?UbiComp '24A Non-collocated Wearable Framework for Back Support Exoskeleton Payload Estimation
helpResearch questionWearable, Earable, and Body-Related Device Interaction
How can deep learning and speech processing techniques perform load classification to address human motion signal analysis challenges?UbiComp '24A Non-collocated Wearable Framework for Back Support Exoskeleton Payload Estimation
helpResearch questionWearable, Earable, and Body-Related Device Interaction
How can existing back-support exoskeleton systems be improved to resolve assistive conflicts caused by load changes?UbiComp '24A Non-collocated Wearable Framework for Back Support Exoskeleton Payload Estimation
lightbulbPractical problemWearable, Earable, and Body-Related Device Interaction
Back-support devices struggle to adapt to load changes when workers lift heavy objects.UbiComp '24A Non-collocated Wearable Framework for Back Support Exoskeleton Payload Estimation
helpResearch questionWearable, Earable, and Body-Related Device Interaction
How can dynamic interaction be integrated into facial makeup design to enhance social expression?UbiComp '23Social Prosthesis: Social Interaction Through 3D Dynamic Makeup
helpResearch questionWearable, Earable, and Body-Related Device Interaction
Based on unique shapes and needs of facial regions, how can dynamic makeup devices be designed with both kinetic and aesthetic qualities?UbiComp '23Social Prosthesis: Social Interaction Through 3D Dynamic Makeup
helpResearch questionWearable, Earable, and Body-Related Device Interaction
Can dynamic makeup devices achieve stable performance and effectively express emotional interaction in daily activities?UbiComp '23Social Prosthesis: Social Interaction Through 3D Dynamic Makeup
lightbulbPractical problemWearable, Earable, and Body-Related Device Interaction
Traditional facial makeup lacks dynamic capability and cannot express emotion or enhance interaction in everyday life.UbiComp '23Social Prosthesis: Social Interaction Through 3D Dynamic Makeup
helpResearch questionWearable, Earable, and Body-Related Device Interaction
How do existing TWS ANC (active noise cancellation) headphone industrial design features limit sensing system applications?UbiComp '23Design Earable Sensing Systems: Perspectives and Lessons Learned from Industry
helpResearch questionWearable, Earable, and Body-Related Device Interaction
Given industrial constraints, how can headphones be designed to balance core audio functions and sensing capability?UbiComp '23Design Earable Sensing Systems: Perspectives and Lessons Learned from Industry
helpResearch questionWearable, Earable, and Body-Related Device Interaction
How can headphone design balance user audio experience with needs for novel sensing functions?UbiComp '23Design Earable Sensing Systems: Perspectives and Lessons Learned from Industry
lightbulbPractical problemWearable, Earable, and Body-Related Device Interaction
Existing headphones prioritize audio experience and struggle to support innovative sensing functions.UbiComp '23Design Earable Sensing Systems: Perspectives and Lessons Learned from Industry
helpResearch questionWearable, Earable, and Body-Related Device Interaction
What are older adults' learning preferences and barriers for new-generation technologies (e.g., smartwatches)?helpResearch questionWearable, Earable, and Body-Related Device Interaction
Can multiple learning support methods (e.g., online search, real-time remote assistance) improve older adults' technology adaptation?helpResearch questionWearable, Earable, and Body-Related Device Interaction
How do large touchscreens improve UX in older adults' technology learning?lightbulbPractical problemWearable, Earable, and Body-Related Device Interaction
Older adults struggle to independently learn to use complex next-generation technology devices.Related papers
CHI 2025
ExoKit: A Toolkit for Rapid Prototyping of Interactions for Arm-based Exoskeletons
Marie Muehlhaus, Alexander Liggesmeyer, Jürgen Steimle
CHI 2021
Technology Adoption and Learning Preferences for Older Adults: Evolving Perceptions, Ongoing Challenges, and Emerging Design Opportunities
Carolyn Pang, Zhiqin Collin Wang, Joanna McGrenere
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