Activity Tracking in vivo
Authors
While recent research has emphasized the importance of understanding the lived experience of personal tracking, very little is known about the everyday coordination between tracker use and the surrounding environment. We combine behavioral data from trackers with video recordings from wearable cameras, in an attempt to understand how usage unfolds in daily life and how it is shaped by the context of use. We recorded twelve participants’ daily use of activity trackers, collecting and analyzing 244 incidents where activity trackers were used. Among our findings, tracker use was strongly driven by reflection and learning-in action, contrasting the traditional view that learning is one of deep exploration, following the collection of data on behaviors. We leverage on these insights and propose three directions for the design of activity trackers: facilitating learning through glances, providing normative feedback and facilitating micro-plans.
Research Questions / Practical Problems
Question signals indexed for this paper.
- 100%
Understanding People’s Experience for Physical Activity Planning and Exploring the Impact of Historical Records on Plan Creation and Execution
CHI '22· Fitness Tracking & Physical Activity Monitoring
- 100%
Designing Reflective Derived Metrics for Fitness Trackers
UbiComp '23· Fitness Tracking & Physical Activity Monitoring
- 100%
ProxiFit: Proximity Magnetic Sensing Using a Single Commodity Mobile toward Holistic Weight Exercise Monitoring
UbiComp '23· Fitness Tracking & Physical Activity Monitoring
- 75%
Supporting Meaningful Personal Fitness: the Tracker Goal Evolution Model
CHI '18· Fitness Tracking & Physical Activity Monitoring +1
- 75%
Persuading to Reflect: Role of Reflection and Insight in Persuasive Systems Design for Physical Health
CHI '18· Mental Health Apps & Online Support Communities +1
- 75%
Interactive Feedforward for Improving Performance and Maintaining Intrinsic Motivation in VR Exergaming
CHI '18· Serious & Functional Games +1
- 75%
ExerCube vs. Personal Trainer: Evaluating a Holistic, Immersive, and Adaptive Fitness Game Setup
CHI '19· Serious & Functional Games +1
- 75%
As Light as You Aspire to Be: Changing Body Perception with Sound to Support Physical Activity
CHI '19· Force Feedback & Pseudo-Haptic Weight +1
- 75%
Embedding a VR Game Studio in a Sedentary Workplace: Use, Experience and Exercise Benefits
CHI '20· Social & Collaborative VR +1
- 75%
The Design Space of Wearables for Sports and Fitness Practices
CHI '21· Fitness Tracking & Physical Activity Monitoring +1
Based on Jaccard similarity of research subtopics & professions (≥60%)