SuperVision: Playing with Gaze Aversion and Peripheral Vision

Eye Tracking & Gaze InteractionGame UX & Player BehaviorGame Developers & DesignersEsports Athletes

In this work, we challenge the Gaze interaction paradigm "What you see is what you get" to introduce "playing with peripheral vision". We developed the conceptual framework to introduce this novel gaze-aware game dynamic. We illustrated the concept with SuperVision, a collection of three games that play with peripheral vision. We propose perceptual and interaction challenges that require players not to look and rely on their periphery. To validate the game dynamic and experience, we conducted a user study with twenty-four participants. Results show how the game concept created an engaging and playful experience playing with peripheral vision. Participants showed proficiency in overcoming the game challenges, developing clear strategies to succeed. Moreover, we found evidence that playing the game can affect our visual skills, with greater peripheral awareness.

Quick Actions

Share

Share this page

ios_share

https://hci.top/en/papers/chi/6020/2019

AdRecommended

Learn AI Coding at CodeNow

At a Glance

Paper Snapshot

fact_check
dataset
Source
CHI
calendar_month
Year
2019
emoji_events
Award
No award tagged
group
Authors
2 authors
sell
Subtopics
Eye Tracking & Gaze Interaction, Game UX & Player Behavior
work
Professions
Game Developers & Designers, Esports Athletes
article
Content Status
Abstract only
hub
Related Papers
10 related papers