Influencers in Multiplayer Online Shooters: Evidence of Social Contagion in Playtime and Social Play

Honorable Mention
Game UX & Player BehaviorMultiplayer & Social GamesGame Developers & Designers

In a wide range of social networks, people's behavior is influenced by social contagion: we do what our network does. Networks often feature particularly influential individuals, commonly called "influencers." Existing work suggests that in-game social networks in online games are similar to real-life social networks in many respects. However, we do not know whether there are in-game equivalents to influencers. We therefore applied standard social network features used to identify influencers to the online multiplayer shooter Tom Clancy's The Division. Results show that network feature-defined influencers had indeed an outsized impact on playtime and social play of players joining their in-game network.

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https://hci.top/en/papers/chi/5191/2019

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Paper Snapshot

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Source
CHI
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Year
2019
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Honorable Mention
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Authors
5 authors
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Subtopics
Game UX & Player Behavior, Multiplayer & Social Games
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Professions
Game Developers & Designers
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Content Status
Abstract only
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