Engaging Lived and Virtual Realities

Social & Collaborative VROnline Learning & MOOC PlatformsDeveloping Countries & HCI for Development (HCI4D)University Professors & ResearchersEarly Childhood Educators

We examined the integration of VR into informal and less-structured learning environments in Atlanta (USA) and Mumbai (India) through a process of co-design, co-creation, and co-learning with students and teachers where students learned to use VR to engage with their economic, social, and cultural realities. Using qualitative methods, we engaged students and teachers at both sites in VR content creation activities; through these activities, we attempt to uncover a deeper understanding of the challenges and opportunities of introducing low-cost mobile VR for content generation, consumption, and sharing in underserved learning contexts. We also motivate future work that looks at integrating VR in new contexts, using flexible methods, across borders. The larger vision of our research is to advance us towards greater accessibility and inclusivity of VR across diverse learning environments.

Quick Actions

Share

Share this page

ios_share

https://hci.top/en/papers/chi/4511/2019

AdRecommended

Learn AI Coding at CodeNow

At a Glance

Paper Snapshot

fact_check
dataset
Source
CHI
calendar_month
Year
2019
emoji_events
Award
No award tagged
group
Authors
4 authors
sell
Subtopics
Social & Collaborative VR, Online Learning & MOOC Platforms, Developing Countries & HCI for Development (HCI4D)
work
Professions
University Professors & Researchers, Early Childhood Educators
article
Content Status
Abstract only
hub
Related Papers
0 related papers