HiFiGaze: Improving Eye Tracking Accuracy Using Screen Content Knowledge

Honorable Mention
Eye Tracking & Gaze InteractionComputational Methods in HCISoftware Engineers & DevelopersUI/UX DesignersHCI Researchers

Paper Title

HiFiGaze: Improving Eye Tracking Accuracy Using Screen Content Knowledge

Publication Info

  • Topic area: Gaze estimation on consumer computing devices using screen content knowledge.
  • Keywords: Eye tracking, gaze estimation, screen reflections, consumer devices, high-resolution cameras, screen content knowledge, calibration-free, mobile devices, corneal reflection, user-facing cameras.

Background and Problem

  • Problem / challenge: Conventional gaze tracking methods on commodity devices rely on appearance-based models, which provide limited accuracy (~2 cm mean error) and struggle with diverse screen content and lighting conditions.
  • Significance: Accurate gaze tracking on everyday devices could enable widespread applications in accessibility, attention sensing, and gaze-aware interfaces without requiring specialized hardware.
  • Motivation and related work: Prior methods, such as ScreenGlint, used screen reflections but required impractical screen conditions (e.g., full white fields). Advances in user-facing camera resolution (e.g., 4K) now make it feasible to capture detailed reflections of screen content in the eye, but leveraging this information robustly remains a challenge.

Solution

  • Proposed approach: HiFiGaze, a gaze estimation method that combines high-resolution eye images with screen content knowledge to segment screen reflections and predict gaze points.
  • Novelty:
    1. Utilizes screen content knowledge to segment and analyze screen reflections in the eye.
    2. Introduces multiple encoding strategies, including reflection vectors and heatmaps, to improve gaze prediction accuracy.
    3. Demonstrates calibration-free gaze tracking with improved accuracy on commodity devices.
    4. Explores the impact of camera placement (top vs. bottom) on gaze estimation performance.
  • Procedure and key techniques:
    • Preprocess eye images using MediaPipe landmarks and custom iris center correction (GrabCut, RANSAC, circle fitting).
    • Encode screen content as thumbnails and correlate with segmented eye reflections to extract reflection heatmaps and vectors.
    • Train a deep learning model with concatenated features (eye crops, screen thumbnails, reflection heatmaps/vectors) to predict gaze points.
    • Evaluate performance across diverse screen content and lighting conditions, and assess the impact of camera placement.

Results

  • Concrete findings:
    • HiFiGaze reduces mean gaze error by ~18% (2.00 to 1.64 cm) compared to a baseline appearance-based model.
    • Models incorporating screen content knowledge outperform baselines even under challenging conditions (e.g., dark screens).
    • Bottom-camera placement improves accuracy by up to 18% for screen-reflection-based models.
  • Advantage over baselines:
    • Significant accuracy improvements over conventional appearance-based methods, particularly in challenging screen regions and lighting conditions.
    • Reflection heatmap data alone performs comparably to baseline methods, offering potential privacy benefits.
  • Experiments / evaluation:
    • User study with 22 participants (~177K gaze instances) under natural conditions (sitting, standing, varying screen brightness).
    • Supplemental study with 10 participants comparing top vs. bottom camera placement.
    • Evaluated models using leave-one-participant-out cross-validation.
  • Limitations and future work:
    • Limited diversity in participant demographics (e.g., iris color, glasses wearers).
    • Challenges with dark screen content and occlusions from eyelids/eyelashes.
    • Need for broader data collection across dynamic conditions (e.g., walking, varied lighting) and device types (e.g., laptops, TVs).
    • Potential improvements in iris center detection and adaptive modeling for physiological variability.

Summary

HiFiGaze introduces a novel gaze estimation method leveraging screen content knowledge and high-resolution camera imagery to segment screen reflections in the eye. This approach improves accuracy by ~18% over traditional appearance-based methods, achieving calibration-free gaze tracking on commodity devices. Experiments demonstrate robustness across diverse screen content and lighting conditions, with further accuracy gains from bottom-camera placement. Future work will address broader ecological validity, physiological variability, and dynamic usage scenarios, paving the way for practical, widely deployable gaze-aware applications.

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https://hci.top/en/papers/chi/222502/2026

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DOI: https://doi.org/10.1145/3772318.3791339
At a Glance

Paper Snapshot

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Source
CHI
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Year
2026
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Award
Honorable Mention
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Authors
4 authors
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Subtopics
Eye Tracking & Gaze Interaction, Computational Methods in HCI
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Professions
Software Engineers & Developers, UI/UX Designers, HCI Researchers
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Content Status
Full text indexed
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