Research Background and Issues

  • What problems or challenges did the authors identify?
    The authors identified that the integration of technology and fashion (e.g., wearable technology and electronic textiles) involves not only functional issues but also challenges in shaping and presenting the human body. More broadly, the practice of "self-fashioning" is often constrained by social, cultural, and contextual factors, which have yet to be deeply explored in the fields of design and technology.

  • Why is this issue important?
    Self-fashioning is not only a medium for personal identity expression but also a core dimension of social interaction. Integrating technology into this domain could influence individual identity and social capabilities while shaping societal expectations around the body, gender, and culture. Therefore, studying this field not only makes technological design more user-centered but also promotes more sensitive and inclusive design practices.

  • Research Motivation and Related Work
    Existing research largely focuses on the functionality of wearable devices, with insufficient exploration of how technology intersects with fashion culture and personal identity. Meanwhile, the academic field has begun to investigate the complex relationships between fashion, multiculturalism, gender perspectives, and social norms, but these discussions have not been fully extended to the design of wearable technology. The authors aim to propose more ethically aware and culturally sensitive design methods through an in-depth analysis of human experiences.


Solutions

  • What methods or solutions did the authors propose?
    The authors proposed three "critical points of departure" to guide the future design of self-fashioning technologies:

    1. Purposeful Examining Discomfort:
      Treating discomfort as a catalyst for design to reveal and reflect on social, cultural, and bodily norms.
    2. Supporting Mimesis and Visibility as Qualities to be Negotiated:
      Designing to support wearers in negotiating how to blend in or stand out in different contexts.
    3. Envisioning the Multiplicity of the Body:
      Acknowledging and expressing the multidimensional identities of individuals through design, rather than reducing humans to singular social definitions or stereotypes.
  • What is innovative about this solution?
    Through a personalized and phenomenological lens, the authors delicately address the interplay between the body, identity, and social norms. Unlike traditional wearable technology designs that emphasize comfort or functionality, this study introduces a new paradigm of design as a tool for cultural and ethical critique.

  • What are the implementation steps? What key technologies were used?

    1. Methodological Foundation:
      The authors developed their analytical framework based on phenomenology and bodily philosophy (e.g., Judith Butler's theory of performativity, Merleau-Ponty's phenomenology of perception).
    2. Workshop Format:
      The authors organized a full-day creative workshop combining self-fashioning experiences, posture reflection, and collage creation to explore the influence of personal identity and cultural background on the perception of wearables.
    3. Data Collection and Analysis:
      Data included workshop recordings, notes, and collage works, which were analyzed through inductive and theoretical methods to extract themes and design insights.

Research Outcomes

  • What specific outcomes were achieved?
    The study proposed three critical points of departure for design, emphasizing the exploration and transformation of discomfort, supporting self-expression, and embracing the diversity of identities. These points aim to foster a more culturally sensitive and socially responsible integration of technology and fashion.

  • What are the advantages compared to existing solutions?

    1. Enhanced Contextual Sensitivity:
      This research emphasizes the specific perceptions of the body in different cultural and social environments, rather than the universalization of interaction technologies.
    2. Focus on Ethics and Diversity:
      The authors pay particular attention to the hidden social power structures in design and their impact on gender, race, and culture.
    3. Creativity and Reflexivity:
      Through the use of collage and reflective workshops, the study broadens the design perspective and encourages participants to focus more on internal and social complexities.
  • What were the experimental or evaluation results?
    By conducting an in-depth analysis of materials and discussions from seven participants, the authors validated the practical value of the three critical points of departure. These points helped uncover the complex roles of discomfort, mimesis, and bodily multiplicity in personal adornment.

  • Limitations and Future Directions

    • Limitations:
      1. The sample size was limited, reflecting the experiences of only a few cultural backgrounds and social contexts.
      2. Most participants were professionals in design and research fields, which may have biased the perspectives.
    • Future Directions:
      1. Expanding the study to include broader social groups and diverse cultural backgrounds.
      2. Exploring the application of specific technologies such as dynamic fabrics, electronic textiles, and narrative garments in designing for discomfort and multiplicity.
      3. Further investigating how user-centered, sensitive design methods can be integrated into commercial development processes.

This study, through philosophical and design perspectives, innovatively addresses the intersection of technology and fashion. It provides significant practical and theoretical references for the future design of self-fashioning technologies, contributing to more inclusive and human-centered design thinking.

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https://hci.top/en/papers/chi/188652/2025

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DOI: https://dl.acm.org/doi/10.1145/3706598.3714175
At a Glance

Paper Snapshot

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Source
CHI
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Year
2025
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Authors
7 authors
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Subtopics
Haptic Wearables, Inclusive Design
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Professions
Product Designers, Visual Artists & Designers
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1 related papers