helpResearch questionXR输入、追踪与空间交互阴影投影技术在虚拟现实和增强现实的手指交互中可以达到多高的精度和效率?UIST '23ShadowTouch: Enabling Free-Form Touch-Based Hand-to-Surface Interaction with Wrist-Mounted Illuminant by Shadow Projection
helpResearch questionXR输入、追踪与空间交互如何优化基于阴影的手指触控检测算法以支持复杂的多手指手势操作?UIST '23ShadowTouch: Enabling Free-Form Touch-Based Hand-to-Surface Interaction with Wrist-Mounted Illuminant by Shadow Projection
lightbulbPractical problemXR输入、追踪与空间交互现有设备难以准确区分手指的触碰与悬浮状态,限制了虚拟现实交互的精度。UIST '23ShadowTouch: Enabling Free-Form Touch-Based Hand-to-Surface Interaction with Wrist-Mounted Illuminant by Shadow Projection
helpResearch questionXR输入、追踪与空间交互如何在轻量化AR设备上实现低功耗的6DoF精准追踪?UbiComp '23RetroSphere: Self-Contained Passive 3D Controller Tracking for Augmented Reality
helpResearch questionXR输入、追踪与空间交互被动式反射器和立体深度估算能否有效改进AR控制器设计?UbiComp '23RetroSphere: Self-Contained Passive 3D Controller Tracking for Augmented Reality
helpResearch questionXR输入、追踪与空间交互在大幅降低功耗的同时,能否保持AR设备的追踪精度?UbiComp '23RetroSphere: Self-Contained Passive 3D Controller Tracking for Augmented Reality
lightbulbPractical problemXR输入、追踪与空间交互用户需要低功耗且精准的AR控制器解决因设备限制无法长时间使用的痛点。UbiComp '23RetroSphere: Self-Contained Passive 3D Controller Tracking for Augmented Reality
helpResearch questionXR输入、追踪与空间交互如何利用智能手套和轻量级神经网络实现实时的手部动作预测以应对AR/VR中的低延迟需求?UbiComp '23Anticipatory Hand Glove: Understanding Human Actions for Enhanced Interaction
helpResearch questionXR输入、追踪与空间交互通过预测手部动作能否实现“负延迟”并提升虚拟与物理环境的交互性能?UbiComp '23Anticipatory Hand Glove: Understanding Human Actions for Enhanced Interaction
helpResearch questionXR输入、追踪与空间交互智能手套的预测模型如何兼顾设备的灵活性和系统的可扩展性?UbiComp '23Anticipatory Hand Glove: Understanding Human Actions for Enhanced Interaction
lightbulbPractical problemXR输入、追踪与空间交互现有的AR/VR交互方式缺乏自然性且易受延迟影响。UbiComp '23Anticipatory Hand Glove: Understanding Human Actions for Enhanced Interaction
helpResearch questionXR输入、追踪与空间交互通过引入随机传感运动噪声,如何更准确地模拟人在虚拟现实中手部位移的运动特征?CHI '23Sensorimotor Simulation of Redirected Reaching using Stochastic Optimal Feedback Control
helpResearch questionXR输入、追踪与空间交互视觉注意分布如何影响手部位移效果,并如何通过模型再现这一现象?CHI '23Sensorimotor Simulation of Redirected Reaching using Stochastic Optimal Feedback Control
helpResearch questionXR输入、追踪与空间交互不同的手部位移方法对运动时间、精度和变异性的影响是什么?CHI '23Sensorimotor Simulation of Redirected Reaching using Stochastic Optimal Feedback Control
lightbulbPractical problemXR输入、追踪与空间交互VR中手部位移效果有限,缺乏对随机性和手运动时间影响的全面建模。CHI '23Sensorimotor Simulation of Redirected Reaching using Stochastic Optimal Feedback Control
helpResearch questionXR输入、追踪与空间交互XR(扩展现实)和AI(人工智能)研究的主流方向和优势是什么?CHI '23When XR and AI Meet - A Scoping Review on Extended Reality and Artificial Intelligence
helpResearch questionXR输入、追踪与空间交互AI如何增强XR中的用户理解和交互体验?CHI '23When XR and AI Meet - A Scoping Review on Extended Reality and Artificial Intelligence
helpResearch questionXR输入、追踪与空间交互XR能如何促进AI方法的改进和模型优化?CHI '23When XR and AI Meet - A Scoping Review on Extended Reality and Artificial Intelligence
lightbulbPractical problemXR输入、追踪与空间交互XR中的AI应用和研究领域方向尚不清晰,缺乏系统梳理。CHI '23When XR and AI Meet - A Scoping Review on Extended Reality and Artificial Intelligence
helpResearch questionXR输入、追踪与空间交互人们为什么选择在虚拟现实(VR)中睡觉?CHI '23Drifting Off in Paradise: Why People Sleep in Virtual Reality
helpResearch questionXR输入、追踪与空间交互虚拟现实中的睡眠体验有哪些独特的文化现象和社会互动?CHI '23Drifting Off in Paradise: Why People Sleep in Virtual Reality
helpResearch questionXR输入、追踪与空间交互现有VR技术有哪些局限性影响了VR中睡眠的体验?CHI '23Drifting Off in Paradise: Why People Sleep in Virtual Reality
lightbulbPractical problemXR输入、追踪与空间交互用户无法在不舒服的现实环境中享受高质量睡眠。CHI '23Drifting Off in Paradise: Why People Sleep in Virtual Reality
helpResearch questionXR输入、追踪与空间交互能否通过在对话中使用基于OHMD的半透明圆形菜单实现无干扰的社交友好型数字设备操作?CHI '23ParaGlassMenu: Towards Social-Friendly Subtle Interactions in Conversations
helpResearch questionXR输入、追踪与空间交互环形鼠标输入方法如何支持用户在对话中完成离散和连续的IoT设备任务?CHI '23ParaGlassMenu: Towards Social-Friendly Subtle Interactions in Conversations
helpResearch questionXR输入、追踪与空间交互ParaGlassMenu相比现有解决方案在任务完成效率和对话延续性方面的表现如何?CHI '23ParaGlassMenu: Towards Social-Friendly Subtle Interactions in Conversations
lightbulbPractical problemXR输入、追踪与空间交互使用数字设备时会打断对话和降低社交参与度。CHI '23ParaGlassMenu: Towards Social-Friendly Subtle Interactions in Conversations
helpResearch questionXR输入、追踪与空间交互如何提高鼠标光标在空间增强现实(SAR)中复杂几何表面上的精确性和连续性?CHI '23Perspective and Geometry Approaches to Mouse Cursor Control in Spatial Augmented Reality
helpResearch questionXR输入、追踪与空间交互几何光标控制技术能否在复杂和不规则表面上有效减少误差并改善操控体验?CHI '23Perspective and Geometry Approaches to Mouse Cursor Control in Spatial Augmented Reality
helpResearch questionXR输入、追踪与空间交互如何平衡光标运动效率(速度)与精确性,以优化用户在SAR环境中的交互体验?CHI '23Perspective and Geometry Approaches to Mouse Cursor Control in Spatial Augmented Reality
lightbulbPractical problemXR输入、追踪与空间交互用户在空间增强现实中操作鼠标时,难以在复杂表面上精确定位。CHI '23Perspective and Geometry Approaches to Mouse Cursor Control in Spatial Augmented Reality
helpResearch questionXR输入、追踪与空间交互纸张作为桌面或手持物体的交互材料被广泛研究,但能否作为可穿戴皮肤界面材料使用?CHI '23SkinPaper: Exploring Opportunities for Woven Paper as a Wearable Material for On-Skin Interactions
helpResearch questionXR输入、追踪与空间交互通过编织技术如何增强纸质皮肤界面的功能性和设计表现力?CHI '23SkinPaper: Exploring Opportunities for Woven Paper as a Wearable Material for On-Skin Interactions
helpResearch questionXR输入、追踪与空间交互是否可以通过疏水处理使纸张适用于动态和长期的皮肤交互场景?CHI '23SkinPaper: Exploring Opportunities for Woven Paper as a Wearable Material for On-Skin Interactions
lightbulbPractical problemXR输入、追踪与空间交互当前的皮肤界面材料昂贵且需特殊设备,成本和技术门槛过高。CHI '23SkinPaper: Exploring Opportunities for Woven Paper as a Wearable Material for On-Skin Interactions
helpResearch questionXR输入、追踪与空间交互超低延迟的RF和光学混合系统能否实现高速运动物体的亚厘米级实时定位?UbiComp '22Ultra Low-Latency Backscatter for Fast-Moving Location Tracking
helpResearch questionXR输入、追踪与空间交互如何设计一种电池无源标签,用于光学信号和宽频RF信号的即时转换?UbiComp '22Ultra Low-Latency Backscatter for Fast-Moving Location Tracking
helpResearch questionXR输入、追踪与空间交互能否在不增加成本的情况下实现复杂环境中多标签的高精度定位?UbiComp '22Ultra Low-Latency Backscatter for Fast-Moving Location Tracking
lightbulbPractical problemXR输入、追踪与空间交互工业AR等领域中,实时追踪高速运动部件难以实现。UbiComp '22Ultra Low-Latency Backscatter for Fast-Moving Location Tracking
helpResearch questionXR输入、追踪与空间交互如何解决用户在陌生智慧空间中首次交互时的设备识别和功能调用问题?UbiComp '22ARticulate: One-Shot Interactions with Intelligent Assistants in Unfamiliar Smart Spaces Using Augmented Reality
helpResearch questionXR输入、追踪与空间交互增强现实是否能帮助用户快速发现智慧空间中的设备功能并高效操作?UbiComp '22ARticulate: One-Shot Interactions with Intelligent Assistants in Unfamiliar Smart Spaces Using Augmented Reality
helpResearch questionXR输入、追踪与空间交互AR与自动补全相结合能否提高首次交互的成功率并促进信息迁移到其他接口?UbiComp '22ARticulate: One-Shot Interactions with Intelligent Assistants in Unfamiliar Smart Spaces Using Augmented Reality
lightbulbPractical problemXR输入、追踪与空间交互访问陌生智慧空间时,普通用户发现和操作设备功能极为低效。UbiComp '22ARticulate: One-Shot Interactions with Intelligent Assistants in Unfamiliar Smart Spaces Using Augmented Reality
helpResearch questionXR输入、追踪与空间交互触摸和拉伸相结合的交互方式是否能提高智能眼镜的使用体验?UbiComp '22StretchAR: Exploiting Touch and Stretch as a Method of Interaction for Smart Glasses Using Wearable Straps
helpResearch questionXR输入、追踪与空间交互StretchAR能否在不同部位佩戴时保持高效的触摸和拉伸输入检测性能?UbiComp '22StretchAR: Exploiting Touch and Stretch as a Method of Interaction for Smart Glasses Using Wearable Straps
helpResearch questionXR输入、追踪与空间交互通过StretchAR进行交互是否能够自然且满足用户的特定需求?UbiComp '22StretchAR: Exploiting Touch and Stretch as a Method of Interaction for Smart Glasses Using Wearable Straps
lightbulbPractical problemXR输入、追踪与空间交互智能眼镜用户难以找到直观、无视觉依赖的交互方式。UbiComp '22StretchAR: Exploiting Touch and Stretch as a Method of Interaction for Smart Glasses Using Wearable Straps
helpResearch questionXR输入、追踪与空间交互为什么创作者选择使用增强现实(AR)技术进行社会运动?CHI '22Understanding AR Activism: An Interview Study with Creators of Augmented Reality Experiences for Social Change
helpResearch questionXR输入、追踪与空间交互AR有哪些特性能促进或阻碍社会变革的实现?CHI '22Understanding AR Activism: An Interview Study with Creators of Augmented Reality Experiences for Social Change
helpResearch questionXR输入、追踪与空间交互AR是否能有效帮助创作者实现社会变革的目标?CHI '22Understanding AR Activism: An Interview Study with Creators of Augmented Reality Experiences for Social Change