helpResearch questionXR训练与教育培训如何在性别确认语音训练中定义和支持个性化语音目标探索?CHI '25Beyond the "Industry Standard": Focusing Gender-Affirming Voice Training Technologies on Individualized Goal Exploration
helpResearch questionXR训练与教育培训性别确认语音技术如何通过描述性目标(社会身份诉求)与技术性目标(声学参数目标)的转化满足跨性别者的需求?CHI '25Beyond the "Industry Standard": Focusing Gender-Affirming Voice Training Technologies on Individualized Goal Exploration
helpResearch questionXR训练与教育培训AI语音转换和VR技术如何应用于支持个性化语音目标实现?CHI '25Beyond the "Industry Standard": Focusing Gender-Affirming Voice Training Technologies on Individualized Goal Exploration
lightbulbPractical problemXR训练与教育培训跨性别者难以通过现有语音技术实现符合自身认同的自然语音表达。CHI '25Beyond the "Industry Standard": Focusing Gender-Affirming Voice Training Technologies on Individualized Goal Exploration
helpResearch questionXR训练与教育培训面向自闭症个体的软技能训练中,LLM驱动的VR平台能否提高辅导员操作的便捷性?CHI '25Generative Role-Play Communication Training in Virtual Reality for Autistic Individuals: A Study on Job Coach Experiences in Vocational Training Programs
helpResearch questionXR训练与教育培训在角色扮演场景设计过程中,采用生成式技术的易用性如何?CHI '25Generative Role-Play Communication Training in Virtual Reality for Autistic Individuals: A Study on Job Coach Experiences in Vocational Training Programs
helpResearch questionXR训练与教育培训VR和LLM技术的结合对自闭症个体的参与度和训练效果有什么影响?CHI '25Generative Role-Play Communication Training in Virtual Reality for Autistic Individuals: A Study on Job Coach Experiences in Vocational Training Programs
lightbulbPractical problemXR训练与教育培训辅导员为自闭症个体进行软技能训练费时且技术门槛高。CHI '25Generative Role-Play Communication Training in Virtual Reality for Autistic Individuals: A Study on Job Coach Experiences in Vocational Training Programs
helpResearch questionXR训练与教育培训增强现实(AR)、虚拟现实(VR)和增强虚拟性(AV)在多伤亡事件(MCI)训练中的效果如何比较?CHI '25Bridging Simulation and Reality: Augmented Virtuality for Mass Casualty Triage Training - From Landscape Analysis to Empirical Insights
helpResearch questionXR训练与教育培训增强虚拟性系统(AVS)是否可以提升灾难情境中的分诊准确率和效率?CHI '25Bridging Simulation and Reality: Augmented Virtuality for Mass Casualty Triage Training - From Landscape Analysis to Empirical Insights
helpResearch questionXR训练与教育培训增强虚拟性技术能否在资源有限的情况下满足频繁大规模训练需求?CHI '25Bridging Simulation and Reality: Augmented Virtuality for Mass Casualty Triage Training - From Landscape Analysis to Empirical Insights
lightbulbPractical problemXR训练与教育培训现有灾难事件训练方法昂贵且难以大规模推广。CHI '25Bridging Simulation and Reality: Augmented Virtuality for Mass Casualty Triage Training - From Landscape Analysis to Empirical Insights
helpResearch questionXR训练与教育培训如何利用AI和混合现实(MR)为学习者提供实时个性化折纸指导?CHI '25Origami Sensei: A Mixed Reality AI-Assistant
helpResearch questionXR训练与教育培训与传统视频教程相比,AI增强MR能否提高折纸学习的效率和用户满意度?CHI '25Origami Sensei: A Mixed Reality AI-Assistant
helpResearch questionXR训练与教育培训如何设计一个动态投影系统,将指导内容直接映射到学习者的折纸上?CHI '25Origami Sensei: A Mixed Reality AI-Assistant
lightbulbPractical problemXR训练与教育培训初学者学习折纸难以获得实时反馈,容易出错和感到沮丧。CHI '25Origami Sensei: A Mixed Reality AI-Assistant
helpResearch questionXR训练与教育培训如何设计一套低成本的VR系统,为电影制作教育提供实操训练?CHI '25VAction: A Lightweight and Integrated VR Training System for Authentic Film-Shooting Experience
helpResearch questionXR训练与教育培训在什么程度上可以通过模拟真实摄影机操作的系统来提高学习效率和技能转移?CHI '25VAction: A Lightweight and Integrated VR Training System for Authentic Film-Shooting Experience
helpResearch questionXR训练与教育培训VR中高保真虚拟环境与触觉反馈的结合能否有效提升初学者的学习效果?CHI '25VAction: A Lightweight and Integrated VR Training System for Authentic Film-Shooting Experience
lightbulbPractical problemXR训练与教育培训电影制作教学中,缺乏低成本、实用的实操训练工具。CHI '25VAction: A Lightweight and Integrated VR Training System for Authentic Film-Shooting Experience
helpResearch questionXR训练与教育培训如何将大语言模型(如GPT-4o)集成到智能眼镜中,以增强多模态交互能力?UbiComp '24Empowering Smart Glasses with Large Language Models: Towards Ubiquitous AGI
helpResearch questionXR训练与教育培训智能眼镜如何通过情境感知(如实时语言翻译)适应用户的动态环境?UbiComp '24Empowering Smart Glasses with Large Language Models: Towards Ubiquitous AGI
helpResearch questionXR训练与教育培训AR(增强现实)技术如何拓展智能眼镜在教育、医疗等场景的应用潜力?UbiComp '24Empowering Smart Glasses with Large Language Models: Towards Ubiquitous AGI
lightbulbPractical problemXR训练与教育培训当前智能眼镜缺乏自然语言处理及多模态交互能力。UbiComp '24Empowering Smart Glasses with Large Language Models: Towards Ubiquitous AGI
helpResearch questionXR训练与教育培训初学者如何形成增强现实(AR)手势交互的心理模型?UbiComp '24Understanding Novice Users’ Mental Models of Gesture Discoverability and Designing Effective Onboarding
helpResearch questionXR训练与教育培训错误行为数据能否用于设计更有效的AR手势学习策略?UbiComp '24Understanding Novice Users’ Mental Models of Gesture Discoverability and Designing Effective Onboarding
helpResearch questionXR训练与教育培训优化过的LLM(大型语言模型)帮助工具是否能提升用户构建提示和评估输出的能力?UbiComp '24Understanding Novice Users’ Mental Models of Gesture Discoverability and Designing Effective Onboarding
lightbulbPractical problemXR训练与教育培训初学者难以掌握AR手势操作,且不知如何有效使用LLM帮助工具。UbiComp '24Understanding Novice Users’ Mental Models of Gesture Discoverability and Designing Effective Onboarding
helpResearch questionXR训练与教育培训用户如何学习虚拟现实中的运动映射?CHI '24Metrics of Motor Learning for Analyzing Movement Mapping in Virtual Reality
helpResearch questionXR训练与教育培训现有的运动学习指标如何适应虚拟现实任务的特点?CHI '24Metrics of Motor Learning for Analyzing Movement Mapping in Virtual Reality
helpResearch questionXR训练与教育培训设计的新指标能否捕捉用户学习行为的关键特征并优化运动映射技术?CHI '24Metrics of Motor Learning for Analyzing Movement Mapping in Virtual Reality
lightbulbPractical problemXR训练与教育培训传统指标无法反映用户在虚拟现实中的学习行为。CHI '24Metrics of Motor Learning for Analyzing Movement Mapping in Virtual Reality
helpResearch questionXR训练与教育培训哪些运动的动态(变化的动作)和静态(保持的动作)成分对VR中用户身份识别的表现有显著影响?CHI '24Kinetic Signatures: A Systematic Investigation of Movement-Based User Identification in Virtual Reality
helpResearch questionXR训练与教育培训动态(高动态与低动态)和静态(高静态与低静态)运动成分如何交互影响VR中的身份识别准确性?CHI '24Kinetic Signatures: A Systematic Investigation of Movement-Based User Identification in Virtual Reality
helpResearch questionXR训练与教育培训如何利用深度学习方法提升基于运动特征的用户身份识别性能?CHI '24Kinetic Signatures: A Systematic Investigation of Movement-Based User Identification in Virtual Reality
lightbulbPractical problemXR训练与教育培训用户在VR中身份验证时需要输入密码等繁琐操作,体验差。CHI '24Kinetic Signatures: A Systematic Investigation of Movement-Based User Identification in Virtual Reality
helpResearch questionXR训练与教育培训XR体验能否有效促进环境保护相关的行为改变?CHI '23Virtual and Augmented Reality for Environmental Sustainability: A Systematic Review
helpResearch questionXR训练与教育培训增强现实和虚拟现实在促进人与自然连接方面有哪些机制作用?CHI '23Virtual and Augmented Reality for Environmental Sustainability: A Systematic Review
lightbulbPractical problemXR训练与教育培训公众对复杂的环境问题认知不足,行为改变动力弱。CHI '23Virtual and Augmented Reality for Environmental Sustainability: A Systematic Review
helpResearch questionXR训练与教育培训如何通过系统化目标导向的方式降低复杂网络数据探索的学习门槛?CHI '23NetworkNarratives: Data Tours for Visual Network Exploration and Analysis
helpResearch questionXR训练与教育培训现有VR运动游戏能否用于有效的下半身训练,尤其是垂直跳跃类的高风险动作?CHI '23Never Skip Leg Day Again: Training the Lower Body with Vertical Jumps in a Virtual Reality Exergame
helpResearch questionXR训练与教育培训如何通过动态难度调整机制提升用户在VR训练游戏中的参与度和效果?CHI '23Never Skip Leg Day Again: Training the Lower Body with Vertical Jumps in a Virtual Reality Exergame
helpResearch questionXR训练与教育培训设计用于下半身训练的VR游戏时需要解决哪些技术挑战和用户需求?CHI '23Never Skip Leg Day Again: Training the Lower Body with Vertical Jumps in a Virtual Reality Exergame
lightbulbPractical problemXR训练与教育培训缺乏针对下半身训练的家庭友好型健身解决方案。CHI '23Never Skip Leg Day Again: Training the Lower Body with Vertical Jumps in a Virtual Reality Exergame
helpResearch questionXR训练与教育培训如何优化虚拟现实中智能建议的呈现时机以提升用户体验?UIST '22Optimizing the Timing of Intelligent Suggestion in Virtual Reality
helpResearch questionXR训练与教育培训COBO框架能否在多目标优化(如节省时间和提高建议采纳率)中表现优异?UIST '22Optimizing the Timing of Intelligent Suggestion in Virtual Reality
helpResearch questionXR训练与教育培训强化学习在智能建议时机优化中的表现是否优于传统方法?UIST '22Optimizing the Timing of Intelligent Suggestion in Virtual Reality
lightbulbPractical problemXR训练与教育培训用户在虚拟现实中感到智能建议时机不合适,影响操作效率。UIST '22Optimizing the Timing of Intelligent Suggestion in Virtual Reality
helpResearch questionXR训练与教育培训如何在增强现实环境中实现实时、精确的手与虚拟物体接触检测?UbiComp '22CAFI-AR: Contact-aware Freehand Interaction with AR Objects
helpResearch questionXR训练与教育培训轻量级的深度学习网络能否提高手势与虚拟物体交互的自然性和流畅度?UbiComp '22CAFI-AR: Contact-aware Freehand Interaction with AR Objects