HCI.TOPHCI, made easy
HomearXivPapersInstitutionsAuthorsGuidelinesQuestionsHandbookInnovationEvents
HomearXivPapersInstitutionsAuthorsGuidelinesQuestionsHandbookInnovationEvents
Data methodologyHCI conferencesHCI papersAbout Xue ZhirongWelcome to cooperate
search
Active Filters
search
All

Papers

Browse and search HCI research papers from All

Active Filters
Author: 2861
11 results

SketchGPT: A Sketch-based Multimodal Interface for Application-Agnostic LLM Interaction

Human interaction with large language models (LLMs) is typically confined to text or image interfaces. Sketches offer a powerful medium for articulating creative ideas and user intentions, yet their potential remains underexplored. We propose SketchGPT, a novel interaction paradigm that integrates sketch and speech in…

ZH
Zeyuan Huang et al.Chinese Academy of Sciences

SpeciFingers: Finger Identification and Error Correction on Capacitive Touchscreens

Huang 等人提出 SpeciFingers 系统,通过分析电容触摸屏信号特征实现多手指识别与错误纠正,提升触控交互准确性。

ZH
Zeyuan Huang et al.Chinese Academy of Sciences

ChallengeDetect: Investigating the Potential of Detecting In-Game Challenge Experience from Physiological Measures

Challenge is the core element of digital games. The wide spectrum of physical, cognitive, and emotional challenge experiences provided by modern digital games can be evaluated subjectively using a questionnaire, the CORGIS, which allows for a post hoc evaluation of the overall experience that occurred during game play…

XP
Xiaolan Peng et al.Chinese Academy of Sciences

CASS: Towards Building a Social-Support Chatbot for Online Health Community

Chatbots systems, despite their popularity in today’s HCI and CSCW researches, fall short for one of the two reasons: 1) many of the systems use a rule-based dialog flow, thus they can only respond to a limited number of pre-defined user inputs with some scripted responses; or 2) they are designed with a focus on a si…

LW
Liuping Wang et al.Chinese Academy of Sciences
Online Health Communities
AdRecommended

Learn AI Coding at CodeNow

Structured lessons, hands-on projects, and continuous updates for people bringing AI into real development work.

Explore Nowopen_in_new

RElectrode: A Reconfigurable Electrode For Compound Sensing Based on Microfluidics

In this paper, we propose a reconfigurable electrode, RElectrode, using a microfluidic technique that can change the geometry and material properties of the electrode to satisfy the needs for sensing a variety of different types of user input through touch/touchless gestures, pressure, temperature, and distinguish bet…

WS
Wei Sun et al.Chinese Academy of Sciences

HapBead: On-Skin Microfluidic Haptic Interface using Tunable Bead

On-skin haptic interfaces using soft elastomers which are thin and flexible have significantly improved in recent years. Many are focused on vibrotactile feedback that requires complicated parameter tuning. Another approach is based on mechanical forces created via piezoelectric devices and other methods for non-vibra…

TH
Teng Han et al.Chinese Academy of Sciences

A Palette of Deepened Emotions: Exploring Emotional Challenge in Virtual Reality Games

Recent work introduced the notion of 'emotional challenge' promising for understanding more unique and diverse player experiences (PX). Although emotional challenge has immediately attracted HCI researchers' attention, the concept has not been experimentally explored, especially in virtual reality (VR), one of the lat…

XP
Xiaolan Peng et al.Chinese Academy of Sciences

Modeling the Endpoint Uncertainty in Crossing-based Moving Target Selection

Modeling the endpoint uncertainty of moving target selection with crossing is essential to understand factors such as speed-accuracy trade-off and interaction efficiency in crossing-based user interfaces with dynamic contents. However, there have been few studies looking into this research topic in the HCI field. This…

JH
Jin Huang et al.Chinese Academy of Sciences

How Presenters Perceive and React to Audience Flow Prediction In-situ: An Explorative Study of Live Online Lectures

The degree and quality of instructor-student interactions are crucial for students' engagement, retention, and learning outcomes. However, such interactions are limited in live online lectures, where instructors no longer have access to important cues such as raised hands or facial expressions at the time of teaching.…

WS
Wei Sun et al.Chinese Academy of Sciences
Connecting and Reaching Out

What Can Gestures Tell? Detecting Motor Impairment in Early Parkinson's from Common Touch Gestural Interactions

Parkinson's disease (PD) is a chronic neurological disorder causing progressive disability that severely affects patients' quality of life. Although early interventions can provide significant benefits, PD diagnosis is often delayed due to both the mildness of early signs and the high requirements imposed by tradition…

FT
Feng Tian et al.Chinese Academy of Sciences

SmartEye: Assisting Instant Photo Taking via Integrating User Preference with Deep View Proposal Network

Instant photo taking and sharing has become one of the most popular forms of social networking. However, taking high-quality photos is difficult as it requires knowledge and skill in photography that most non-expert users lack. In this paper we present SmartEye, a novel mobile system to help users take photos with goo…

SM
Shuai Ma et al.Hong Kong University of Science and Technology
Paper TitleAuthorsResearch TopicsPaper DatabaseYear

SketchGPT: A Sketch-based Multimodal Interface for Application-Agnostic LLM Interaction

Human interaction with large language models (LLMs) is typically confined to text or image interfaces. Sketches offer a powerful medium for articulating creative ideas and user intentions, yet their potential remains underexplored. We propose SketchGPT, a novel interaction paradigm that integrates sketch and speech in…

ZH
Zeyuan Huang et al.Chinese Academy of Sciences

SpeciFingers: Finger Identification and Error Correction on Capacitive Touchscreens

Huang 等人提出 SpeciFingers 系统,通过分析电容触摸屏信号特征实现多手指识别与错误纠正,提升触控交互准确性。

ZH
Zeyuan Huang et al.Chinese Academy of Sciences

ChallengeDetect: Investigating the Potential of Detecting In-Game Challenge Experience from Physiological Measures

Challenge is the core element of digital games. The wide spectrum of physical, cognitive, and emotional challenge experiences provided by modern digital games can be evaluated subjectively using a questionnaire, the CORGIS, which allows for a post hoc evaluation of the overall experience that occurred during game play…

XP
Xiaolan Peng et al.Chinese Academy of Sciences

CASS: Towards Building a Social-Support Chatbot for Online Health Community

Chatbots systems, despite their popularity in today’s HCI and CSCW researches, fall short for one of the two reasons: 1) many of the systems use a rule-based dialog flow, thus they can only respond to a limited number of pre-defined user inputs with some scripted responses; or 2) they are designed with a focus on a si…

LW
Liuping Wang et al.Chinese Academy of Sciences
Online Health Communities
AdRecommended

Learn AI Coding at CodeNow

Structured lessons, hands-on projects, and continuous updates for people bringing AI into real development work.

Explore Nowopen_in_new

RElectrode: A Reconfigurable Electrode For Compound Sensing Based on Microfluidics

In this paper, we propose a reconfigurable electrode, RElectrode, using a microfluidic technique that can change the geometry and material properties of the electrode to satisfy the needs for sensing a variety of different types of user input through touch/touchless gestures, pressure, temperature, and distinguish bet…

WS
Wei Sun et al.Chinese Academy of Sciences

HapBead: On-Skin Microfluidic Haptic Interface using Tunable Bead

On-skin haptic interfaces using soft elastomers which are thin and flexible have significantly improved in recent years. Many are focused on vibrotactile feedback that requires complicated parameter tuning. Another approach is based on mechanical forces created via piezoelectric devices and other methods for non-vibra…

TH
Teng Han et al.Chinese Academy of Sciences

A Palette of Deepened Emotions: Exploring Emotional Challenge in Virtual Reality Games

Recent work introduced the notion of 'emotional challenge' promising for understanding more unique and diverse player experiences (PX). Although emotional challenge has immediately attracted HCI researchers' attention, the concept has not been experimentally explored, especially in virtual reality (VR), one of the lat…

XP
Xiaolan Peng et al.Chinese Academy of Sciences
emoji_events

Modeling the Endpoint Uncertainty in Crossing-based Moving Target Selection

Modeling the endpoint uncertainty of moving target selection with crossing is essential to understand factors such as speed-accuracy trade-off and interaction efficiency in crossing-based user interfaces with dynamic contents. However, there have been few studies looking into this research topic in the HCI field. This…

JH
Jin Huang et al.Chinese Academy of Sciences

How Presenters Perceive and React to Audience Flow Prediction In-situ: An Explorative Study of Live Online Lectures

The degree and quality of instructor-student interactions are crucial for students' engagement, retention, and learning outcomes. However, such interactions are limited in live online lectures, where instructors no longer have access to important cues such as raised hands or facial expressions at the time of teaching.…

WS
Wei Sun et al.Chinese Academy of Sciences
Connecting and Reaching Out

What Can Gestures Tell? Detecting Motor Impairment in Early Parkinson's from Common Touch Gestural Interactions

Parkinson's disease (PD) is a chronic neurological disorder causing progressive disability that severely affects patients' quality of life. Although early interventions can provide significant benefits, PD diagnosis is often delayed due to both the mildness of early signs and the high requirements imposed by tradition…

FT
Feng Tian et al.Chinese Academy of Sciences
emoji_events

SmartEye: Assisting Instant Photo Taking via Integrating User Preference with Deep View Proposal Network

Instant photo taking and sharing has become one of the most popular forms of social networking. However, taking high-quality photos is difficult as it requires knowledge and skill in photography that most non-expert users lack. In this paper we present SmartEye, a novel mobile system to help users take photos with goo…

SM
Shuai Ma et al.Hong Kong University of Science and Technology