OmniScribe: Authoring Immersive Audio Descriptions for 360° Videos
Authors
Title of the Paper
OmniScribe: Authoring Immersive Audio Descriptions for 360° Videos
Paper Information
- Authors: Ruei-Che Chang, Liang-Jin Chen, Chao-Hsien Ting, Yu-Tzu Chao, Chia-Sheng Hung, Bing-Yu Chen, Wan-Chen Lee, Anhong Guo
- Conference: UIST '22, Bend, OR, USA
- Date: October 29 - November 2, 2022
- DOI: https://doi.org/10.1145/3526113.3545613
- Research Area: Accessibility Technology and Human-Computer Interaction
- Keywords: 360° video, audio description, virtual reality, multimedia, accessibility technology, visual impairment, sound visualization, computer vision, mobile applications
Research Background and Problem Statement
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Identified Problems:
- Video accessibility for blind and visually impaired (BVI) individuals primarily relies on audio descriptions (AD). However, the complexity of omnidirectional visual content and spatial information in 360° videos makes authoring audio descriptions more challenging.
- Current standard audio description methods fail to capture the immersive advantages of 360° videos, potentially preventing blind users from experiencing a similar level of engagement as sighted users.
- Describers face challenges with 360° content, including difficulty in panoramic observation, prioritizing multiple focal areas, and time constraints.
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Significance:
- 360° videos represent a significant future medium for immersive content delivery. Improving audio descriptions can help bridge the digital divide between blind and sighted users.
- Enhancing the immersive quality of audio descriptions not only improves the video experience for blind users but also advances the application of immersive media in the accessibility technology domain.
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Motivation and Related Work:
- Traditional audio description tools are primarily designed for 2D videos and standard viewing experiences, making them unsuitable for 360° content.
- Existing research highlights the potential of spatial audio and interactive methods to enhance 360° audio descriptions but lacks concrete design frameworks and tools, as well as a comprehensive understanding of the needs of describers and blind users.
Proposed Solution
-
Proposed Method:
- Developed OmniScribe, a system for authoring immersive audio descriptions for 360° videos.
- OmniScribe consists of two core components: a web-based authoring interface for describers and a mobile prototype application for blind users to experience the content.
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Innovations:
- Provides AI-generated visual content assistance (e.g., region segmentation, saliency overlays, and object tracking) to help describers quickly comprehend 360° video content.
- Introduces three novel "immersive tags": spatial audio descriptions, scene descriptions, and object descriptions, enhancing the immersive interaction experience for blind users.
- Designed to accommodate describers with varying levels of technical expertise, ensuring a low barrier to entry.
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Implementation Steps and Key Technologies:
- Content Understanding Assistance: Offers equirectangular projections and localized views of panoramic videos; includes region segmentation boundaries, salient object outlines, and object tracking overlays.
- Immersive Tag Creation: Enables describers to author spatially relevant audio descriptions for video scenes and generate object descriptions by annotating movement paths and directions.
- Multimodal Interaction Design: Allows BVI users to experience haptic cues and directional AD audio through the mobile app, with the ability to explore virtual object locations using mobile devices.
- Video Preprocessing Pipeline: Incorporates AI-driven scene segmentation, audio segmentation, saliency detection, and object tracking technologies.
Research Outcomes
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Specific Achievements:
- Developed the OmniScribe system and successfully implemented its core functionalities.
- Demonstrated the effectiveness of OmniScribe in the describer’s authoring process and the improved user experience of immersive audio descriptions for blind users through experiments.
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Advantages Comparison:
- Compared to standard AD tools, OmniScribe significantly improves the efficiency and comprehensiveness of describers working with 360° content, while providing blind users with an immersive interaction experience.
- Experimental data shows that blind users prefer the immersive AD generated by OmniScribe over standard AD, citing higher information richness.
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Experimental or Evaluation Results:
- Evaluation with Describers:
- Participants: 8 novices and 3 professional describers.
- Results: Novices found OmniScribe's learning curve slightly steep but appreciated its rich functionality; professionals reported that the system significantly enhanced their understanding of spatial information in videos.
- Evaluation with BVI Users:
- Participants: 8 blind users (aged 20-32).
- Results: All users highly appreciated the "object description" feature, and the majority preferred the immersive AD created by OmniScribe, citing its superior interactivity and immersion.
- Evaluation with Describers:
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Limitations and Future Directions:
- Limitations:
- Describers face challenges in prioritizing content under time constraints.
- Providing immersion may increase cognitive load for users.
- Future Directions:
- Explore ways to better balance cognitive load and information immersion.
- Introduce more interactive technologies to enhance mobile interaction, such as touch gestures or advanced audio feedback.
- Support personalized description generation and presentation based on user interests, and expand applications to other accessible multimedia domains.
- Limitations:
Research Questions / Practical Problems
Question signals indexed for this paper.
Research Questions
3- How can immersive audio description be designed for 360° video to improve visually impaired users' viewing experience?Category: Chart, Image, and Visual Content AccessibilitySimilar questionsarrow_forward
- Which tools and techniques can help describers efficiently create audio description suitable for 360° video?Category: Chart, Image, and Visual Content AccessibilitySimilar questionsarrow_forward
- How can visually impaired users better understand 360° video spatial information through immersive audio description on mobile devices?Category: Chart, Image, and Visual Content AccessibilitySimilar questionsarrow_forward
Practical Problems
1- Visually impaired users struggle to obtain effective scene and object information in 360° video.Category: Chart, Image, and Visual Content AccessibilitySimilar questionsarrow_forward
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