Ubi-TOUCH: Ubiquitous Tangible Object Utilization through Consistent Hand-object interaction in Augmented Reality

Full-Body Interaction & Embodied InputAR Navigation & Context AwarenessMixed Reality WorkspacesUniversity Professors & ResearchersSoftware Engineers & Developers

Utilizing everyday objects as tangible proxies for Augmented Reality (AR) provides users with haptic feedback while interacting with virtual objects. Yet, existing methods focus on the attributes of the objects, constraining the possible proxies and yielding inconsistency in user experience. Therefore, we propose Ubi-TOUCH, an AR system that assists users in seeking a wider range of tangible proxies for AR applications based on the hand-object interaction (HOI) they desire. Given the target interaction with a virtual object, the system scans the users' vicinity and recommends object proxies with similar interactions. Upon user selection, the system simultaneously tracks and maps users' physical HOI to the virtual HOI, adaptively optimizing object 6 DoF and the hand gesture to provide consistency between the interactions. We showcase promising use cases of Ubi-TOUCH, such as remote tutorials, AR gaming, and Smart Home control. Finally, we evaluate the performance and usability of Ubi-TOUCH with a user study.

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https://hci.top/en/papers/uist/126731/2023

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DOI: https://doi.org/10.1145/3586183.3606793
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UIST
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Year
2023
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6 authors
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Full-Body Interaction & Embodied Input, AR Navigation & Context Awareness, Mixed Reality Workspaces
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University Professors & Researchers, Software Engineers & Developers
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Abstract only
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