Ubi-TOUCH: Ubiquitous Tangible Object Utilization through Consistent Hand-object interaction in Augmented Reality
Authors
Utilizing everyday objects as tangible proxies for Augmented Reality (AR) provides users with haptic feedback while interacting with virtual objects. Yet, existing methods focus on the attributes of the objects, constraining the possible proxies and yielding inconsistency in user experience. Therefore, we propose Ubi-TOUCH, an AR system that assists users in seeking a wider range of tangible proxies for AR applications based on the hand-object interaction (HOI) they desire. Given the target interaction with a virtual object, the system scans the users' vicinity and recommends object proxies with similar interactions. Upon user selection, the system simultaneously tracks and maps users' physical HOI to the virtual HOI, adaptively optimizing object 6 DoF and the hand gesture to provide consistency between the interactions. We showcase promising use cases of Ubi-TOUCH, such as remote tutorials, AR gaming, and Smart Home control. Finally, we evaluate the performance and usability of Ubi-TOUCH with a user study.
Research Questions / Practical Problems
Question signals indexed for this paper.
- 80%
CollabAR Investigating the Mediating Role of Mobile AR Interfaces on Co-Located Group Collaboration
CHI '20· Full-Body Interaction & Embodied Input +1
- 80%
Traversing Dual Realities: Investigating Techniques for Transitioning 3D Objects between Desktop and Augmented Reality Environments
CHI '25· AR Navigation & Context Awareness +1
Based on Jaccard similarity of research subtopics & professions (≥60%)