Sharing Earthquake Narratives: Making Space for Others in our Autobiographical Design Process.
Authors
Shape-Changing Interfaces & Soft Robotic MaterialsInteractive Narrative & Immersive StorytellingHCI ResearchersSociologists & Anthropologists
Title of the Paper
Sharing Earthquake Narratives: Making Space for Others in our Autobiographical Design Process
Paper Information
- Subject Area: Human-Computer Interaction (HCI), Interaction Design, Personalized Autobiographical Design
- Keywords: Autobiographical Design, Tactile Feedback, Earthquake Memories, Embodied Design, Human-Computer Interaction, Emotional Design, User Experience, Multisensory Interaction
Research Background and Problem
- Identified Issues or Challenges:
- In autobiographical design, how to balance the relationship between the designer's personal memories and the experiences of others; how to effectively convey the designer's personal story through design while creating meaningful connections for other users.
- Lack of transparency in the design process, particularly in cases where the designer's subjective experiences drive the process, and how to integrate external evaluations.
- Significance:
- Autobiographical design is not merely an externalization of personal experiences but also a way to reconnect cultural and embodied experiences, especially when addressing complex issues involving cultural identity and personal memories.
- This research can help uncover new directions in HCI, such as more emotional and personalized design approaches.
- Motivation and Related Work:
- First-person narrative-driven research methods, such as autobiographical design or phenomenological approaches, have historically been used to explore underrepresented socio-cultural experiences.
- Current research predominantly focuses on functional aspects of HCI design, lacking case studies that reveal the complexities of user identity and cultural background.
Solution
- Proposed Solution:
- This study introduces a method that combines earthquake-related tactile sensations with narratives, using design tools and evaluation frameworks to share earthquake memories of the first author and their partner.
- Three design strategies are proposed to address the challenges:
- Reintegrating the designer's story and motivations into the design process;
- Striving for diversity in design while creating credible user experiences;
- Providing users with additional space for perception and meaning-making.
- Innovations:
- Designed and evaluated a multisensory prototype based on tactile devices (e.g., vibration devices and audio narratives), demonstrating how individual socio-cultural backgrounds can be reflected in interaction design.
- Methodologically combined Micro-Phenomenology interviews and Automatic Focusing techniques to deeply explore users' internal experiences and emotions.
- Implementation Steps and Techniques:
- Phase 1: Conducted a year-long self-exploration, including experiences with earthquake simulators, engaging in dialogues with the designer's and their partner's first-person memories.
- Phase 2: Designed a prototype device featuring tactile stimuli and audio narratives. The prototype includes a camping bed equipped with vibration sensors capable of transmitting different types of tremors.
- Phase 3: Recruited users to experience the device and narratives, collecting feedback through Micro-Phenomenology interviews.
Research Outcomes
- Specific Achievements:
- Extracted three significant personal narratives, showcasing the complexity of cultural identity and personal experience construction through earthquake experiences.
- Completed and evaluated a prototype device based on tactile and narrative elements, fostering interaction between users and design through co-created multisensory immersive experiences.
- Advantages Compared to Existing Solutions:
- Automated personalization in experience design, addressing the lack of attention to individual cultural and emotional characteristics in traditional HCI design.
- Emphasized the power of designer subjectivity while creating channels for interaction with other users, offering a space for dialogue across diverse cultural backgrounds.
- Experimental or Evaluation Results:
- Earthquake survivors ("familiar users") and non-survivors expressed different responses to the design. Survivors often engaged in experiences that dialogued with their memories, while non-survivors emphasized the "care" conveyed by gentle tactile sensations.
- Some users noted that the rhythm and information density of the narrative and tactile feedback could be overwhelming and distracting.
- Users generally affirmed the emotional experience of tactile simulation, particularly the sense of care evoked by metaphorical objects such as plants and mirrors.
- Limitations and Future Directions:
- Limitations include: some users were unable to fully grasp the core of the narrative; the importance of designer subjectivity in the feedback process was not systematically addressed.
- Future plans include optimizing the narrative structure to make it clearer and more adaptable to user diversity; exploring more diverse user backgrounds to enhance design adaptability and credibility.
Summary and Reflection
- This study highlights the potential for mutual enrichment between the designer's personal narrative and external users, emphasizing the importance of transparency, subjectivity, and cultural perspectives in design.
- Provides a detailed case study and reflection on multisensory prototype development, offering comprehensive theoretical and empirical support for further exploration in autobiographical design.
Research Questions / Practical Problems
Question signals indexed for this paper.
help
Research Questions
3- How can balance be achieved between designers' personal memories and other users' experiences in autobiographical design?Category: Affective, Social, and Artistic HapticsSimilar questionsarrow_forward
- How can designers effectively convey personal earthquake memories through haptic feedback and multisensory design while creating meaning for users?Category: Affective, Social, and Artistic HapticsSimilar questionsarrow_forward
- When users come from different cultural backgrounds, how can autobiographical design enhance adaptability and credibility?Category: Affective, Social, and Artistic HapticsSimilar questionsarrow_forward
lightbulb
Practical Problems
1- Users struggle to perceive designers' conveyed personal earthquake memories and establish emotional connection.Category: Affective, Social, and Artistic HapticsSimilar questionsarrow_forward
- 60%
The Curious Case of the Transdiegetic Cow, or a Mission to Foster Other-Oriented Empathy Through Virtual Reality
CHI '20· Social & Collaborative VR +1
- 60%
Translating HCI Research to Broader Audiences: Motivation, Inspiration, and Critical Factors on Alternative Research Outcomes
CHI '25· Participatory Design +1
- 60%
The Undertable: A Design Remake of the Mediated Body
DIS '24· Shape-Changing Interfaces & Soft Robotic Materials +1
- 60%
Materialising affective experiences: Designing for personal domestic grief practices
DIS '24· Interactive Narrative & Immersive Storytelling
Based on Jaccard similarity of research subtopics & professions (≥60%)
Quick Actions
AdRecommended
Learn AI Coding at CodeNow
open_in_newOpen DOI Link
DOI: https://doi.org/10.1145/3544548.3580977
At a Glance
fact_checkPaper Snapshot
dataset
Source
CHI
calendar_month
Year
2023
emoji_events
Award
No award tagged
group
Authors
2 authors
sell
Subtopics
Shape-Changing Interfaces & Soft Robotic Materials, Interactive Narrative & Immersive Storytelling
work
Professions
HCI Researchers, Sociologists & Anthropologists
article
Content Status
Full text indexed
hub
Related Papers
4 related papers