Becoming a SIGCHI Volunteer
Authors
This event will introduce you to ways of becoming a volunteer at ACM SIGCHI events. The event will explain the ACM, what is SIGCHI, provide example pathways and explain the myriad volunteer opportunities. You might have heard of general, program or papers chairs but there are hundreds of volunteers involved across our conferences. If you are interested in workshops, panels or posters or the work of student volunteers, courses, proceedings or social media then this session is for you. We will provide guidance if this is your first step or next step in being a volunteer with SIGCHI. This session will be chaired by Loren Terveen the president of Association for Computing Machinery’s SIGCHI professional group. Loren is a professor of computer science and engineering and studies human-computer interaction at the GroupLens Research at the University of Minnesota.
Research Questions / Practical Problems
Question signals indexed for this paper.
- 67%
Gabber: Supporting Voice in Participatory Qualitative Practices
CHI '19· Participatory Design +2
- 60%
Balanced Interaction Design
CHI '18· Participatory Design +1
- 60%
Deployments of the table-non-table: A Reflection on the Relation Between Theory and Things in the Practice of Design Research
CHI '18· Participatory Design +1
- 60%
TaskCam: Designing and Testing an Open Tool for Cultural Probes Studies
CHI '18· Participatory Design +2
- 60%
Co-performance: Conceptualizing the Role of Artificial Agency in the Design of Everyday Life
CHI '18· Human-Robot Collaboration (HRC) +1
- 60%
Pseudonymous Parents: Comparing Parenting Roles and Identities on the Mommit and Daddit Subreddits
CHI '18· Gender & Race Issues in HCI +1
- 60%
Everybody’s Hacking: Participation and the Mainstreaming of Hackathons
CHI '18· Participatory Design +1
- 60%
Making Problems in Design Research: The Case of Teen Shoplifters on Tumblr
CHI '18· Technology Ethics & Critical HCI +1
- 60%
The Ethnobot: Gathering Ethnographies in the Age of IoT
CHI '18· Participatory Design +1
- 60%
Reflexive Ethnographies in Human-Computer Interaction: Theory and Practice
CHI '18· Participatory Design +1
Based on Jaccard similarity of research subtopics & professions (≥60%)