Tele-Immersive Improv: Effects of Immersive Visualisations on Rehearsing and Performing Theatre Online

Social & Collaborative VRImmersion & Presence ResearchInteractive Narrative & Immersive StorytellingDancers & Performing Artists

Document Title

Tele-Immersive Improv: Effects of Immersive Visualisations on Rehearsing and Performing Theatre Online

Document Information

  • Subject Area: Remote collaboration technologies and theatrical performance applications
  • Keywords: tele-immersion, tele-presence, improvisation, immersive communication, mixed reality, creativity, digital theatre, flow states, virtual environments, video conferencing

Research Background and Issues

  • Issues and Challenges:

    • Social restrictions during the COVID-19 pandemic prevented theatre actors from conducting face-to-face rehearsals and performances.
    • Popular video conferencing tools (e.g., Zoom, Skype) are primarily designed for business and education purposes and fail to meet the specific needs of theatrical training and performance.
    • Although remote collaboration tools have been studied in the past, there is limited research directly addressing how video conferencing impacts actors' improvisational experiences in isolated environments.
  • Significance:

    • Improvisational theatre relies on participants' real-time responsiveness and collaborative storytelling.
    • The limitations of current remote technologies (e.g., lack of body language and co-presence) significantly affect performance quality, making research on addressing these challenges highly valuable.
  • Research Motivation and Related Work:

    • Tele-immersive systems have been shown to enhance users' sense of presence, but most studies focus on controlled laboratory environments, with little exploration of practical applications for home users.
    • Existing research has left a gap in exploring "the impact of immersive communication on theatre," and this study aims to fill that void.

Solution

  • Methods and Solutions:

    • Proposed and developed a media server called "Virtual Director."
    • This tool combines video conferencing with immersive 3D virtual scenes, providing actors with a dynamic virtual environment for real-time interaction.
    • Through background segmentation and scene composition, users can see themselves and remote partners sharing the same virtual space, integrating 2D video with 3D environments.
  • Innovations:

    1. Enables immersive experiences for remote users without additional hardware.
    2. Offers dynamic backgrounds and real-time user interaction, significantly enhancing the sense of presence in remote performances.
    3. Specifically designed for theatrical rehearsals and performances, reducing visual distractions common in traditional video conferencing.
  • Implementation Steps and Key Technologies:

    • Video input and background segmentation: Extracts each participant's video stream and uses real-time chroma keying to remove backgrounds.
    • 3D modeling and dynamic manipulation of virtual scenes: Embeds video streams into virtual scenes, allowing real-time adjustments to position, scale, and rotation.
    • User interface and operation: Provides an intuitive control interface, enabling flexible background and object adjustments via MIDI controllers.
    • Developed core functionalities using the TouchDesigner platform, supporting NDI video standards for seamless video stream transmission.

Research Outcomes

  • Specific Results:

    • Actors widely reported stronger feelings of connection and physical presence with their peers in the virtual shared space.
    • Experiments demonstrated that actors found it easier to enter the "flow" state required for improvisational theatre when seeing themselves and remote partners placed in the same virtual scene.
    • Dynamic backgrounds not only replaced traditional "scene descriptions" but also provided actors with powerful visual inspiration.
  • Comparison with Existing Solutions:

    • Compared to tools like Zoom and Skype, Virtual Director significantly enhanced the immersion and interactivity of theatrical performances.
    • User feedback indicated that the tool effectively addressed issues of "Zoom fatigue" and attention dispersion.
  • Experimental or Evaluation Results:

    • Over six weeks, 16 professional improvisational actors participated in online rehearsals and performances using Virtual Director.
    • All participants described positive experiences, including "fun," "excitement," and "creative stimulation."
    • Many participants reported feeling better able to interact with the virtual environment, even expressing that it allowed for greater physical expression than in-person interactions.
  • Limitations and Future Directions:

    1. Technical Limitations: Issues such as video latency, device differences, and screen size still need to be addressed.
    2. Testing Condition Limitations: The study was conducted under isolation conditions, lacking analysis of diverse controlled environments.
    3. Future Directions:
      • Explore ways to optimize devices and operational environments to further minimize visual distractions.
      • Expand research to public performances involving live audiences, investigating audience integration and feedback mechanisms.
      • Design more automated features to simplify background switching and performance management, reducing technical barriers.

Conclusion

  • The study demonstrates that "immersive video platforms" can significantly enhance the remote theatre performance experience, opening new avenues for remote theatrical creation during exceptional circumstances.
  • By using virtual environments to enhance presence and interactivity in improvisational performances, this research provides valuable insights for the future development of other remote collaboration tools.

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https://hci.top/en/papers/chi/47322/2021

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DOI: https://doi.org/10.1145/3411764.3445310
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CHI
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Year
2021
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5 authors
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Social & Collaborative VR, Immersion & Presence Research, Interactive Narrative & Immersive Storytelling
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Dancers & Performing Artists
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