Evaluation of Appearance-Based Methods and Implications for Gaze-Based Applications
Authors
Appearance-based gaze estimation methods that only require an off-the-shelf camera have significantly improved but they are still not yet widely used in the human-computer interaction (HCI) community. This is partly because it remains unclear how they perform compared to model-based approaches as well as dominant, special-purpose eye tracking equipment. To address this limitation, we evaluate the performance of state-of-the-art appearance-based gaze estimation for interaction scenarios with and without personal calibration, indoors and outdoors, for different sensing distances, as well as for users with and without glasses. We discuss the obtained findings and their implications for the most important gaze-based applications, namely explicit eye input, attentive user interfaces, gaze-based user modelling, and passive eye monitoring. To democratise the use of appearance-based gaze estimation and interaction in HCI, we finally present OpenGaze (www.opengaze.org), the first software toolkit for appearance-based gaze estimation and interaction.
Research Questions / Practical Problems
Question signals indexed for this paper.
- 75%
The Index of Pupillary Activity: Measuring Cognitive Load vis-à-vis Task Difficulty with Pupil Oscillation
CHI '18· Eye Tracking & Gaze Interaction
- 75%
An Explanation of Fitts' Law-like Performance in Gaze-Based Selection Tasks Using a Psychophysics Approach
CHI '19· Eye Tracking & Gaze Interaction
- 67%
Gaze and Speech in Multimodal Human-Computer Interaction: A Scoping Review
CHI '26· Eye Tracking & Gaze Interaction +2
- 67%
EyeFormer: Predicting Personalized Scanpaths with Transformer-Guided Reinforcement Learning
UIST '24· Eye Tracking & Gaze Interaction +2
- 60%
Physical Keyboards in Virtual Reality: Analysis of Typing Performance and Effects of Avatar Hands
CHI '18· Eye Tracking & Gaze Interaction +1
- 60%
Characterizing Finger Pitch and Roll Orientation During Atomic Touch Actions
CHI '18· Hand Gesture Recognition +1
- 60%
Is More Better?”: Impact of Multiple Photos on Perception of Persona Profiles
CHI '18· Eye Tracking & Gaze Interaction +1
- 60%
Influences of Human Cognition and Visual Behavior on Password Strength during Picture Password Composition
CHI '18· Eye Tracking & Gaze Interaction +1
- 60%
The Effect of Offset Correction and Cursor on Mid-Air Pointing in Real and Virtual Environments
CHI '18· Full-Body Interaction & Embodied Input +1
- 60%
Understanding Users’ Capability to Transfer Information between Mixed and Virtual Reality: Position Estimation across Modalities and Perspectives
CHI '18· Eye Tracking & Gaze Interaction +1
Based on Jaccard similarity of research subtopics & professions (≥60%)