Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development

Best Paper
Gamification DesignProgramming Education & Computational ThinkingSTEM Education & Science CommunicationK-12 TeachersUniversity Professors & ResearchersOnline Course Designers

Game design is increasingly used in modern education to foster Computational Thinking (CT). Yet, it is unclear how and if the game genre of student-designed games impact CT and programming. We explore how game genre impacts CT development and programming routines in Scratch games designed by 8th-grade students using a metrics-based approach (i.e., Dr. Scratch). Our findings show that designing particular games (e.g., action, storytelling) impact CT and programming development. We observe, for instance, that CT skills develop and consolidate fast, after which students can focus on aspects more specific to game design. Based on the results, we suggest that researchers and educators in constructionist learning consider the impact of game genre when designing game-based curricula for the learning of programming and CT.

Quick Actions

Share

Share this page

ios_share

https://hci.top/en/papers/chi/31774/2020

AdRecommended

Learn AI Coding at CodeNow

open_in_newOpen DOI Link
DOI: https://doi.org/10.1145/3313831.3376755
At a Glance

Paper Snapshot

fact_check
dataset
Source
CHI
calendar_month
Year
2020
emoji_events
Award
Best Paper
group
Authors
9 authors
sell
Subtopics
Gamification Design, Programming Education & Computational Thinking, STEM Education & Science Communication
work
Professions
K-12 Teachers, University Professors & Researchers, Online Course Designers
article
Content Status
Abstract only
hub
Related Papers
2 related papers