Mouse2Vec: Learning Reusable Semantic Representations of Mouse Behaviour

Visualization Perception & CognitionComputational Methods in HCIHCI ResearchersStatisticians & Data Scientists

Document Title

Mouse2Vec: Learning Reusable Semantic Representations of Mouse Behaviour

Document Information

  • Subject Area: Human-Computer Interaction and Behavior Modeling
  • Keywords: Mouse Input, Representation Learning, Self-Supervised Learning, Data Augmentation, Behavior Retrieval, Transformer

Research Background and Problem

  • Problem and Challenges: Current mouse behavior modeling often relies on complex handcrafted feature design or application-specific models. This approach not only requires expert knowledge but is also time-consuming and lacks generalizability.
  • Significance: The mouse is a widely used input device in human-computer interaction, and mouse behavior contains rich information about user interaction goals, cognitive states, etc. Modeling this behavior is crucial for improving personalized interaction systems.
  • Research Motivation: Although self-supervised learning methods have been widely applied in other domains (e.g., user interfaces, speech, artwork, etc.), there is no dedicated self-supervised modeling method for mouse behavior learning.

Solution

  • Proposed Method: Mouse2Vec is the first self-supervised method for mouse behavior learning. Its core is a Transformer-based encoder-decoder architecture:
    • The encoder learns embeddings of mouse trajectories;
    • The decoder reconstructs the input and identifies mouse click events.
  • Innovations:
    • Simultaneously encodes the temporal and frequency domains (amplitude and phase) of mouse trajectories, as well as event information (clicks and movements);
    • Proposes a multi-task training strategy (input reconstruction + mouse event detection) to support broad application scenarios.
  • Key Techniques and Steps:
    • Data Preprocessing: Mouse trajectories are normalized, resampled to 20Hz, and segmented;
    • Model Architecture: Uses a Transformer to process temporal and frequency information;
    • Multi-Task Training: Combines input reconstruction and click event detection tasks;
    • Pretrained on public datasets (Bufalo and EMAKI) to enhance model generalization.

Research Outcomes

  • Specific Results:
    • Representations generated by Mouse2Vec capture semantic features and latent relationships of mouse behavior, supporting human-interpretable semantic analysis;
    • Effectively retrieves mouse trajectories with similar interaction characteristics.
  • Advantages:
    • Compared to traditional methods based on handcrafted features, the model significantly reduces the time required for feature design;
    • The self-supervised approach eliminates the need for manual labels, reducing data annotation costs.
  • Experimental Evaluation:
    • Achieved consistent performance improvements across three downstream tasks (interaction task recognition, next-step activity prediction, user identity recognition) and multiple datasets:
      • For example, interaction task recognition accuracy improved by 6.79% through data augmentation;
      • By directly using the pretrained model as a feature extractor, performance surpassed traditional handcrafted feature-based baseline methods.
    • Fine-tuning further enhanced model adaptability and performance.
  • Limitations and Future Directions:
    • Currently focuses only on mouse behavior, without addressing other input devices (e.g., keyboard) or multimodal modeling;
    • Exploring the interaction between mouse behavior and user interface representations could further improve behavior modeling;
    • The release and use of more public datasets could further enhance model performance.

This research demonstrates the potential of self-supervised learning in the field of user behavior modeling, with significant practical application value, particularly in the design of intelligent user interfaces.

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https://hci.top/en/papers/chi/147945/2024

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DOI: https://doi.org/10.1145/3613904.3642141
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CHI
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2024
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Visualization Perception & Cognition, Computational Methods in HCI
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HCI Researchers, Statisticians & Data Scientists
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