D3.04
Design consequences of haptic-visual de-synchronization
Cards in this group · 4
- D3.04.1Haptics leading vision is more acceptable than lagging it
- D3.04.2De-synchronization weakens the sense of direct manipulation
- D3.04.3The window width varies with how sensitive the task is to causality
- D3.04.4Network and rendering latency are the usual cause of a broken sync window