Melissa J. Rogerson

schoolUniversity of Melbournebar_chart#1431 Global Rank
Total Papers
7
HCI Rank
#1431
Research Areas
4
Years Active
5

Personal Information

  • KeywordsGame studiesboard gamesdigital board gamesHuman-Computer Interaction (HCI)
  • OrganizationSchool of Computing and Information Systems, University of Melbourne
  • EducationUniversity of Melbourne
  • EmailNot disclosed

Social Media & Links

Biography

Melissa J. Rogerson is a Senior Lecturer in Human-Computer Interaction (HCI) at the School of Computing and Information Systems, University of Melbourne, and an internationally recognized expert in the fields of modern board games and hybrid digital board games. Her research spans game studies, board game studies, and HCI, exploring the future design directions for the use of digital and electronic tools in leisure activities. She currently leads and participates in several Australian Research Council-funded projects, including "Game Experiences with Tabletop Hybrid Technologies" and "Co-Designing Digital Storytelling Innovation with Older Adults." Melissa’s research focuses on bridging theory and practice, aiming to provide innovative and inclusive gaming experiences for diverse populations through design and research.

Work Experience

  • 2019–Present·University of Melbourne·Senior Lecturer in Human-Computer Interaction
    • Specializes in game studies, hybrid digital board games, and user experience design, investigating how digital tools enhance games and leisure activities.

Education

  • Not specified | University of Melbourne | Doctorate
    • Field of study: Human-Computer Interaction, with research focusing on the integration of board games and digital technology.

This biography was generated by AI from publicly available information and may contain delays or inaccuracies.

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