lightbulb现实痛点多用户与社交XR体验非对称多人VR游戏中,玩家角色和体验不对称,影响社交互动和沉浸感。UbiComp '24Tell Me How You Play: Exploring Ways to Enhance the Gaming Experience in Asymmetric Multiplayer VR Games through Affective State Visualization
lightbulb现实痛点多用户与社交XR体验多用户AR协作需要复杂设备或预处理,难以在光滑表面实现。CHI '25PatternTrack: Multi-Device Tracking Using Infrared, Structured-Light Projections from Built-in LiDAR
lightbulb现实痛点多用户与社交XR体验AR设备可能泄露隐私,如身份、健康状况和环境数据。CHI '25Exploring the Design Space of Privacy-Driven Adaptation Techniques for Future Augmented Reality Interfaces
lightbulb现实痛点多用户与社交XR体验增强现实和AI联合使用可能影响团队协作的效率与社交互动。CHI '25Realism Drives Interpersonal Reciprocity but Yields to AI-Assisted Egocentrism in a Coordination Experiment
lightbulb现实痛点多用户与社交XR体验多人协作使用超大屏幕时,视角畸变影响信息获取和舒适性。CHI '25PerspectAR: Addressing Perspective Distortion on Very Large Displays with Adaptive Augmented Reality Overlays
lightbulb现实痛点多用户与社交XR体验语音助手操作僵硬,用户难以实时确认其理解是否准确。CHI '25Prompting an Embodied AI Agent: How Embodiment and Multimodal Signaling Affects Prompting Behaviour
lightbulb现实痛点多用户与社交XR体验设计师在工业产品概念设计阶段难以克服工具限制、低效交互和创意瓶颈。CHI '25IEDS: Exploring an Intelli-Embodied Design Space Combining Designer, AR, and GAI to Support Industrial Conceptual Design