help研究问题情境感知采样与低干扰通知是否将多步工作流融入数据准备和可视化分析能提高用户的任务效率?CHI '23DataPilot: Utilizing Quality and Usage Information for Subset Selection during Visual Data Preparation
lightbulb现实痛点情境感知采样与低干扰通知用户很难在大型数据集里挑选出高质量的分析子集。CHI '23DataPilot: Utilizing Quality and Usage Information for Subset Selection during Visual Data Preparation
help研究问题情境感知采样与低干扰通知哪些情境因素会影响用户对微交互生态瞬时评估(µEMA)提示的响应率?UbiComp '22Contextual Biases in Microinteraction Ecological Momentary Assessment (µEMA) Non-response
help研究问题情境感知采样与低干扰通知传统智能手机EMA和智能手表µEMA在情境非响应模式上有什么不同?UbiComp '22Contextual Biases in Microinteraction Ecological Momentary Assessment (µEMA) Non-response
help研究问题情境感知采样与低干扰通知如何优化µEMA的提示频率和情境适配性以减少用户负担并最大化信息收集效率?UbiComp '22Contextual Biases in Microinteraction Ecological Momentary Assessment (µEMA) Non-response
lightbulb现实痛点情境感知采样与低干扰通知智能手表µEMA在特定情境下响应率偏低,影响数据收集效果UbiComp '22Contextual Biases in Microinteraction Ecological Momentary Assessment (µEMA) Non-response
help研究问题情境感知采样与低干扰通知在AI设计中,为什么设计师与开发者和数据科学家协作常会出现沟通障碍?CHI '22'It Is Not Always Discovery Time': Four Pragmatic Approaches in Designing AI Systems
help研究问题情境感知采样与低干扰通知设计师在不同经验水平下如何调整其设计流程以适应AI需求?CHI '22'It Is Not Always Discovery Time': Four Pragmatic Approaches in Designing AI Systems
help研究问题情境感知采样与低干扰通知不同的AI设计方法(a priori、post-hoc、model-centric、competence-centric)如何应对数据质量差异和用户需求对齐的挑战?CHI '22'It Is Not Always Discovery Time': Four Pragmatic Approaches in Designing AI Systems
lightbulb现实痛点情境感知采样与低干扰通知设计师难以有效协同开发者与数据科学家,导致AI设计效率低下。CHI '22'It Is Not Always Discovery Time': Four Pragmatic Approaches in Designing AI Systems
help研究问题情境感知采样与低干扰通知数据采集游戏能否在增强参与者体验的同时保持与传统实验方法相当的数据质量?CHI '22Trading Accuracy for Enjoyment? Data Quality and Player Experience in Data Collection Games
help研究问题情境感知采样与低干扰通知在数据采集游戏中,哪些设计框架能够有效减少有效性威胁?CHI '22Trading Accuracy for Enjoyment? Data Quality and Player Experience in Data Collection Games
help研究问题情境感知采样与低干扰通知高参与感和高数据质量是否可以通过特定游戏设计同时实现?CHI '22Trading Accuracy for Enjoyment? Data Quality and Player Experience in Data Collection Games
lightbulb现实痛点情境感知采样与低干扰通知传统问卷和实验枯燥,参与者流失高,数据质量差。CHI '22Trading Accuracy for Enjoyment? Data Quality and Player Experience in Data Collection Games
help研究问题情境感知采样与低干扰通知智能手机键盘的使用模式(如节奏和延迟)如何与情绪感知服务相结合?IUI '21Exploring Smartphone Keyboard Interactions for Experience Sampling Method driven Probe Generation
help研究问题情境感知采样与低干扰通知哪种时间域和频率域特征能够更有效地预测适合的体验采样方法(ESM)通知时刻?IUI '21Exploring Smartphone Keyboard Interactions for Experience Sampling Method driven Probe Generation
help研究问题情境感知采样与低干扰通知利用键盘交互数据是否能提高ESM通知的响应率和数据质量?IUI '21Exploring Smartphone Keyboard Interactions for Experience Sampling Method driven Probe Generation
lightbulb现实痛点情境感知采样与低干扰通知ESM问卷通知干扰用户,导致疲劳和低响应率。IUI '21Exploring Smartphone Keyboard Interactions for Experience Sampling Method driven Probe Generation
help研究问题情境感知采样与低干扰通知办公场所压力研究中,多源数据采集方法如何提升生态瞬时评估(EMA)的参与者遵从率?UbiComp '21Participants’ Experience and Adherence in Repeated Measurement Studies Among Office-Based Workers
help研究问题情境感知采样与低干扰通知随机化EMA触发时间和灵活调度设计能否降低参与者负担?UbiComp '21Participants’ Experience and Adherence in Repeated Measurement Studies Among Office-Based Workers
help研究问题情境感知采样与低干扰通知长期重复测量研究对参与者的心理反思和自我意识有哪些影响?UbiComp '21Participants’ Experience and Adherence in Repeated Measurement Studies Among Office-Based Workers
lightbulb现实痛点情境感知采样与低干扰通知办公人员难以坚持复杂重复测量研究,影响数据质量。UbiComp '21Participants’ Experience and Adherence in Repeated Measurement Studies Among Office-Based Workers
help研究问题情境感知采样与低干扰通知数据数量和数据质量如何影响微电网在线能量调度的效率?UbiComp '21Quantity or Quality? Data Enabled Online Energy Dispatch
help研究问题情境感知采样与低干扰通知预测误差与能量调度效率之间的理论关系是什么?UbiComp '21Quantity or Quality? Data Enabled Online Energy Dispatch
help研究问题情境感知采样与低干扰通知在线能量调度中,如何权衡数据时窗长度和提交频率的影响?UbiComp '21Quantity or Quality? Data Enabled Online Energy Dispatch
lightbulb现实痛点情境感知采样与低干扰通知新能源微电网中的能量调度效率难以提升,经济成本高。UbiComp '21Quantity or Quality? Data Enabled Online Energy Dispatch
help研究问题情境感知采样与低干扰通知通过NPC对话(非玩家角色)进行自我报告数据收集会不会提升数据质量和数量?CHI '21Gathering Self-Report Data in Games through NPC Dialogues: Effects on Data Quality, Data Quantity, Player Experience, and Information Intimacy
help研究问题情境感知采样与低干扰通知这种方法对玩家体验(例如自主性、沉浸感和意义感)有何影响?CHI '21Gathering Self-Report Data in Games through NPC Dialogues: Effects on Data Quality, Data Quantity, Player Experience, and Information Intimacy
help研究问题情境感知采样与低干扰通知玩家是否认为通过NPC分享的信息更隐私?这种感知如何影响接受度?CHI '21Gathering Self-Report Data in Games through NPC Dialogues: Effects on Data Quality, Data Quantity, Player Experience, and Information Intimacy
lightbulb现实痛点情境感知采样与低干扰通知传统问卷打断游戏体验,导致玩家参与度低,数据收集效果差。CHI '21Gathering Self-Report Data in Games through NPC Dialogues: Effects on Data Quality, Data Quantity, Player Experience, and Information Intimacy