| AM | VR 与游戏的新路径:神经多样性、实体交互、福祉等 | | |
emoji_events | AS | AI 素养、伦理与批判性理解 | | |
| WM | 移动与出行 | | |
| BK | 无障碍与老龄化中的偏见应对 | | |
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| PW | Activism in a Time of Data | | |
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| WZ | | | |
| ES | | | |
| PB | | | |
| AS | | | |
| LM | Session 4d: Misinformation and Fact Checking | | |
| PW | Session 2b: Exploring Race, Gender, and Identity in Digital Platforms | | |
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| RG | | | |
| LG | | | |
| JL | | | |
| AS | | | |
| TB | | | |