lightbulbPractical problemXR晕动检测与缓解仰卧使用VR时,头部旋转受限,导致不适和视野狭窄。CHI '25HeadTurner: Enhancing Viewing Range and Comfort of using Virtual and Mixed-Reality Headsets while Lying Down via Assisted Shoulder and Head Actuation
lightbulbPractical problemXR晕动检测与缓解在VR中,观众的信息理解和沉浸感难以通过虚拟漫游充分提升。CHI '25Strollytelling: Coupling Animation with Physical Locomotion to Explore Immersive Data Stories
lightbulbPractical problemXR晕动检测与缓解用户在车载环境中使用VR时容易晕动且体验感较差。CHI '25I Want to Break Free: Enabling User-Applied Active Locomotion in In-Car VR through Contextual Cues
lightbulbPractical problemXR晕动检测与缓解用户在XR环境中使用空中手势容易导致肩部疲劳,影响持续使用体验。CHI '25AlphaPIG: The Nicest Way to Prolong Interactive Gestures in Extended Reality
lightbulbPractical problemXR晕动检测与缓解乘客在车辆中使用VR时容易产生晕车症,尤其在动态行驶场景下。UbiComp '24Adaptive In-Vehicle Virtual Reality for Reducing Motion Sickness: Manipulating Passenger Posture During Driving Events
lightbulbPractical problemXR晕动检测与缓解使用虚拟现实设备长时间任务导致的视觉疲劳,如眼干和头痛。UbiComp '24Towards Using Eye Gaze Redirection in Immersive Reading Tasks for Visual Fatigue Reduction
lightbulbPractical problemXR晕动检测与缓解VR用户因晕动症影响沉浸感和使用体验。UbiComp '24PRECYSE: Predicting Cybersickness using Transformer for Multimodal Time-Series Sensor Data
lightbulbPractical problemXR晕动检测与缓解老年人因视觉、认知和身体功能退化,独立性和生活质量下降。CHI '24Designing a Multisensory VR Game Prototype for Older Adults - the Acceptability and Design Implications
lightbulbPractical problemXR晕动检测与缓解用户在使用行走类VR交互时容易产生晕动症,影响体验和使用效果。CHI '24Sicknificant Steps: A Systematic Review and Meta-analysis of VR Sickness in Walking-based Locomotion for Virtual Reality
lightbulbPractical problemXR晕动检测与缓解乘客难以在车内利用虚拟现实体验高效生产力或沉浸式娱乐。CHI '24From Slow-Mo to Ludicrous Speed: Comfortably Manipulating the Perception of Linear In-Car VR Motion Through Vehicular Translational Gain and Attenuation
lightbulbPractical problemXR晕动检测与缓解乘客在自动驾驶车辆中使用虚拟现实时容易感到晕动症,影响体验。CHI '24SYNC-VR: Synchronizing Your Senses to Conquer Motion Sickness for Enriching In-Vehicle Virtual Reality
lightbulbPractical problemXR晕动检测与缓解VR瞬移降低用户空间意识且场景切换割裂,影响体验。CHI '24Behind the Scenes: Adapting Cinematography and Editing Concepts to Navigation in Virtual Reality
lightbulbPractical problemXR晕动检测与缓解传统划船机限制于单一方向移动,缺乏沉浸感和灵活的交互体验。CHI '24Rowing Beyond: Investigating Steering Methods for Rowing-based Locomotion in Virtual Environments
lightbulbPractical problemXR晕动检测与缓解用户在使用虚拟现实时常因晕动症和不适而降低体验质量。CHI '24The Effects of False but Stable Heart Rate Feedback on Cybersickness and User Experience in Virtual Reality
lightbulbPractical problemXR晕动检测与缓解用户在使用虚拟现实时容易晕动,但现有检测方法既不实时又难以解释。IUI '23VR-LENS: Super Learning-based Cybersickness Detection and Explainable AI-Guided Deployment in Virtual Reality
lightbulbPractical problemXR晕动检测与缓解VR用户在有限空间中探索无限虚拟环境时易失去步态稳定或感到晕动不适。CHI '23Electrical, Vibrational, and Cooling Stimuli-Based Redirected Walking: Comparison of Various Vestibular Stimulation-Based Redirected Walking Systems
lightbulbPractical problemXR晕动检测与缓解乘客在自动驾驶车辆中使用VR阅读时容易晕眩,降低了舒适性和生产力。CHI '23You spin me right 'round, baby, right 'round: Examining the Impact of Multi-Sensory Self-Motion Cues on Motion Sickness During a VR Reading Task
lightbulbPractical problemXR晕动检测与缓解虚拟现实用户易感到晕动症状,降低体验沉浸感和应用效果。CHI '23I think I don't feel sick: Exploring the Relationship Between Cognitive Demand and Cybersickness in Virtual Reality using fNIRS
lightbulbPractical problemXR晕动检测与缓解用户以躺卧姿势使用VR时容易感到不适和空间感知偏差。UIST '22Exploring Sensory Conflict Effect Due to Upright Redirection While Using VR in Reclining & Lying Positions
lightbulbPractical problemXR晕动检测与缓解用户在虚拟现实中容易因视觉与前庭系统冲突而产生晕动病。CHI '22Mixing in Reverse Optical Flow to Mitigate Vection and Simulation Sickness in Virtual Reality
lightbulbPractical problemXR晕动检测与缓解语言和运动障碍者难以用现有AAC系统维护亲密关系。CHI '22Designing for Relational Maintenance: New Directions for AAC Research
lightbulbPractical problemXR晕动检测与缓解VR用户难以实现自然行走,同时易产生晕动症。CHI '22Understanding User Experiences Across VR Walking-in-place Locomotion Methods
lightbulbPractical problemXR晕动检测与缓解用户在3D虚拟环境中的导航效率低且容易产生VR晕动症。CHI '22SkyPort: Investigating 3D Teleportation Methods in Virtual Environments
lightbulbPractical problemXR晕动检测与缓解设计人员难以选择既舒适又易用的VR移动技术。CHI '21Locomotion Vault: the Extra Mile in Analyzing VR Locomotion Techniques
lightbulbPractical problemXR晕动检测与缓解许多用户在观看360°视频时感到恶心和不适,降低了VR的使用体验。CHI '21Dynamic Field of View Restriction in 360º Video: Aligning Optical Flow and Visual SLAM to Mitigate VIMS
lightbulbPractical problemXR晕动检测与缓解VR用户因眼部疲劳和佩戴不适导致体验满意度降低CHI '21A Critical Assessment of the Use of SSQ as a Measure of General Discomfort in VR Head-Mounted Displays
lightbulbPractical problemXR晕动检测与缓解女性更容易在使用虚拟现实设备时感到晕动病,但技术设计缺乏针对性优化。CHI '21You're Making Me Sick: A Systematic Review of How Virtual Reality Research Considers Gender & Cybersickness