lightbulbPractical problem沉浸感与临场感体验乘客在每日通勤中常感乏味,缺乏娱乐感。CHI '24VeeR: Exploring the Feasibility of Deliberately Designing VR Motion that Diverges from Mundane, Everyday Physical Motion to Create More Entertaining VR Experiences
lightbulbPractical problem沉浸感与临场感体验虚拟现实广告可能破坏用户体验并引发隐私和操控问题。CHI '25Intriguing, Concerning, and Questioning the Impact on Immersion: An Exploration of VR Users' Advertising Experiences and Attitudes
lightbulbPractical problem沉浸感与临场感体验女性和老年群体在技术互动中受性别化刻板印象影响,难以建立数字信心。CHI '25Play It Till You Make It: The Potential of Playful Role Enactment to Foster Digital Agency
lightbulbPractical problem沉浸感与临场感体验VR用户在高沉浸感环境中容易因碰撞焦虑失去安全感并受伤。CHI '25Long-Term Effects of User Expertise and Application Design on Collision Anxiety in VR Games
lightbulbPractical problem沉浸感与临场感体验非专业用户很难高效创建和编辑3D场景。CHI '25Dreamcrafter: Immersive Editing of 3D Radiance Fields Through Flexible, Generative Inputs and Outputs
lightbulbPractical problem沉浸感与临场感体验虚拟现实玩家常误解设计者的叙事意图,影响沉浸体验。CHI '25The Triangle of Misunderstanding in Interactive Virtual Narratives: Gulfs Between System, Designers and Players
lightbulbPractical problem沉浸感与临场感体验增强现实演示中,头戴设备可能降低社交互动质量。CHI '25Examining the Effects of Immersive and Non-Immersive Presenter Modalities on Engagement and Social Interaction in Co-located Augmented Presentations