helpResearch question沉浸感与临场感体验虚拟现实(VR)中的“偏转运动”设计如何增强日常交通场景下的沉浸感和娱乐性?CHI '24VeeR: Exploring the Feasibility of Deliberately Designing VR Motion that Diverges from Mundane, Everyday Physical Motion to Create More Entertaining VR Experiences
helpResearch question沉浸感与临场感体验VR广告如何影响用户的沉浸感?CHI '25Intriguing, Concerning, and Questioning the Impact on Immersion: An Exploration of VR Users' Advertising Experiences and Attitudes
helpResearch question沉浸感与临场感体验用户对现有和未来VR广告的态度和主要关切是什么?CHI '25Intriguing, Concerning, and Questioning the Impact on Immersion: An Exploration of VR Users' Advertising Experiences and Attitudes
helpResearch question沉浸感与临场感体验如何在VR广告设计中平衡增强沉浸感与避免干扰的需求?CHI '25Intriguing, Concerning, and Questioning the Impact on Immersion: An Exploration of VR Users' Advertising Experiences and Attitudes
helpResearch question沉浸感与临场感体验如何通过角色扮演和“刻板印象威胁干预”(STI)改善性别化数字主体性(个体与技术互动的能力与信心)?CHI '25Play It Till You Make It: The Potential of Playful Role Enactment to Foster Digital Agency
helpResearch question沉浸感与临场感体验性别化数字主体性在技术领域的表现是否主要受社会性别而非生物性别影响?CHI '25Play It Till You Make It: The Potential of Playful Role Enactment to Foster Digital Agency
helpResearch question沉浸感与临场感体验沉浸式科幻背景与团队任务如何在去情境化的环境中帮助参与者挑战性别化刻板印象?CHI '25Play It Till You Make It: The Potential of Playful Role Enactment to Foster Digital Agency