helpResearch questionXR教学与技能训练混合现实(MR)能否比虚拟现实(VR)和现实模拟更有效地提高急救训练中的沉浸感和操作直观性?CHI '24Choosing the Right Reality: A Comparative Analysis of Tangibility in Immersive Trauma Simulations
helpResearch questionXR教学与技能训练如何设计一个低门槛的工具,帮助教育工作者创建适应不同沉浸级别的XR教学内容?CHI '25Educator Perceptions of XRAuthor: An Accessible Tool for Authoring Learning Content with Different Immersion Levels
helpResearch questionXR教学与技能训练教育工作者对XRAuthor的使用体验和教学有效性有何评价?CHI '25Educator Perceptions of XRAuthor: An Accessible Tool for Authoring Learning Content with Different Immersion Levels
helpResearch questionXR教学与技能训练如何利用虚拟现实(VR)技术有效教育用户关于宫颈癌的预防、筛查和治疗?CHI '25“But I Won’t Say That It Was Bad Seeing a Real Vagina": Understanding Perspectives toward Learning Sensitive-Critical Health Topic
helpResearch questionXR教学与技能训练参与者选择不同叙述者(如不同性别的医生或同龄人)是否影响对敏感内容的接受度和学习效果?CHI '25“But I Won’t Say That It Was Bad Seeing a Real Vagina": Understanding Perspectives toward Learning Sensitive-Critical Health Topic
helpResearch questionXR教学与技能训练生理数据(如皮肤电活动和心率变化)能否反映用户对敏感健康教育内容的情绪反应与参与度?CHI '25“But I Won’t Say That It Was Bad Seeing a Real Vagina": Understanding Perspectives toward Learning Sensitive-Critical Health Topic
helpResearch questionXR教学与技能训练结合电子纺织和角色扮演的STEAM教育能否增强中学生对技术领域的兴趣和信心?CHI '25Social Wearables Edu-Larp: Insights From a Novel Camp Combining Crafting, Coding, and Larping Aimed at Non-traditional Steam Participants