HCI.TOPHCI, made easy
HomearXivPapersInstitutionsAuthorsGuidelinesQuestionsHandbookInnovationEvents
HomearXivPapersInstitutionsAuthorsGuidelinesQuestionsHandbookInnovationEvents
Data methodologyHCI conferencesHCI papersAbout Xue ZhirongWelcome to cooperate
search
Active Filters
search
All

Papers

Browse and search HCI research papers from All

Active Filters
Author: 1881
11 results

Reminiscences of Futures (RoF): Designing and Studying Encounters with Embodied, AI-Generated Future Selves

AI-generated future selves have been explored for self-reflection and counseling, yet most remain confined to chat, voice, or diary formats. We introduce RoF (Reminiscences of Futures), a system that enables users to encounter and converse with embodied future selves. It synthesizes voice and appearance from personal…

JL
Jiwon Lee et al.Korea Advanced Institute of Science and Technology

LO: A Speculative Domestic Technology That Lives and Dies Along with Its User

To expand the discourse on non-utilitarian values in HCI and Design, this pictorial explores the concept of Life-Synchronized Products (LSPs), domestic technologies that align lifecycles with users. Through a co-design workshop, we developed property dimensions for products whose lifetime is associated with users. We…

JL
JiYeon Lee et al.Korea Advanced Institute of Science and Technology

The Effect of In-Car Agent Embodiment on Different Types of Information Delivery

As vehicles become more advanced, in-car agents must manage increasingly complex interactions, heightening the need for effective information delivery. This paper investigates how different embodiments of in-car agents affect the delivery of various information types. We developed the ‘Drop-lit’ prototype to explore t…

BK
Bonhee Ku et al.Korea Advanced Institute of Science and Technology

ShamAIn: Designing Superior Conversational AI Inspired by Shamanism

This paper presents the design process, outcomes, and installation of ShamAIn, a multi-modal embodiment of conversational AI inspired by the beliefs and symbols of Korean shamanism. Adopting a research-through-design approach, we offer an alternative perspective on conversational AI design, emphasizing perceived super…

HC
Hyungjun Cho et al.Korea Advanced Institute of Science and Technology
AdRecommended

Learn AI Coding at CodeNow

Structured lessons, hands-on projects, and continuous updates for people bringing AI into real development work.

Explore Nowopen_in_new

Living Alongside Areca: Exploring Human Experiences with Things Expressing Thoughts and Emotions

Technological advancements such as LLMs have enabled everyday things to use language, fostering increased anthropomorphism during interactions. This study employs material speculation to investigate how people experience things that express their thoughts, emotions, and intentions. We utilized Areca, an air purifier c…

HC
Hyungjun Cho et al.Korea Advanced Institute of Science and Technology

Areca: A Design Speculation on Everyday Products Having Minds

An increasing number of everyday products are being designed to possess qualities such as intelligence, consciousness, and emotion. However, there is a need for more understanding on how to design for these properties of mind. To address this, we present the design of Areca, an air purifier that keeps a diary. This pa…

HC
Hyungjun Cho et al.Korea Advanced Institute of Science and Technology

AutomataStage: an AR-mediated Creativity Support Tool for Hands-on Multidisciplinary Learning

The creativity support tools can enhance the hands-on multidisciplinary learning experience by drawing interest in the process of creating the outcome. We present AutomataStage, an AR-mediated creativity support tool for hands-on multidisciplinary learning. AutomataStage utilizes a video see-through interface to suppo…

YJ
Yunwoo Jeong et al.Korea Advanced Institute of Science and Technology

IoTIZER: A Versatile Mechanical Hijacking Device for Creating Internet of Old Things

Mechanical hijacking of physical interfaces is a cost-effective method for providing an Internet of Things (IoT) experience. However, existing mechanical hijacking devices (MHD) have limited applicability and usability. This pictorial introduces a research through design project on IoTIZER, which is easy to use and ve…

HC
Hyungjun Cho et al.Korea Advanced Institute of Science and Technology

WIKA: A Projected Augmented Reality Workbench for Interactive Kinetic Art

Iterative artistic exploration, mechanism building, and interaction programming are essential processes of prototyping interactive kinetic art (IKA). However, scattered tools and interwoven workfows across digital and physical worlds make the task diffcult. We present WIKA, an integrated environment supporting the who…

YJ
Yunwoo Jeong et al.Korea Advanced Institute of Science and Technology

HapLinkage: Prototyping Haptic Proxies for Virtual Hand Tools Using Linkage Mechanism

Haptic simulation of hand tools like wrenches, pliers, scissors and syringes are beneficial for finely detailed skill training in VR, but designing for numerous hand tools usually requires an expert-level knowledge of specific mechanism and protocol. This paper presents HapLinkage, a prototyping framework based on lin…

NL
Nianlong Li et al.Chinese Academy of Sciences

Mechanism Perfboard: An Augmented Reality Environment for Linkage Mechanism Design and Fabrication

Prototyping devices with kinetic mechanisms, such as automata and robots, has become common in physical computing projects. However, mechanism design in the early-concept exploration phase is challenging, due to the dynamic and unpredictable characteristics of mechanisms. We present Mechanism Perfboard, an augmented r…

YJ
Yunwoo Jeong et al.Korea Advanced Institute of Science and Technology
Paper TitleAuthorsResearch TopicsPaper DatabaseYear

Reminiscences of Futures (RoF): Designing and Studying Encounters with Embodied, AI-Generated Future Selves

AI-generated future selves have been explored for self-reflection and counseling, yet most remain confined to chat, voice, or diary formats. We introduce RoF (Reminiscences of Futures), a system that enables users to encounter and converse with embodied future selves. It synthesizes voice and appearance from personal…

JL
Jiwon Lee et al.Korea Advanced Institute of Science and Technology

LO: A Speculative Domestic Technology That Lives and Dies Along with Its User

To expand the discourse on non-utilitarian values in HCI and Design, this pictorial explores the concept of Life-Synchronized Products (LSPs), domestic technologies that align lifecycles with users. Through a co-design workshop, we developed property dimensions for products whose lifetime is associated with users. We…

JL
JiYeon Lee et al.Korea Advanced Institute of Science and Technology

The Effect of In-Car Agent Embodiment on Different Types of Information Delivery

As vehicles become more advanced, in-car agents must manage increasingly complex interactions, heightening the need for effective information delivery. This paper investigates how different embodiments of in-car agents affect the delivery of various information types. We developed the ‘Drop-lit’ prototype to explore t…

BK
Bonhee Ku et al.Korea Advanced Institute of Science and Technology
emoji_events

ShamAIn: Designing Superior Conversational AI Inspired by Shamanism

This paper presents the design process, outcomes, and installation of ShamAIn, a multi-modal embodiment of conversational AI inspired by the beliefs and symbols of Korean shamanism. Adopting a research-through-design approach, we offer an alternative perspective on conversational AI design, emphasizing perceived super…

HC
Hyungjun Cho et al.Korea Advanced Institute of Science and Technology
AdRecommended

Learn AI Coding at CodeNow

Structured lessons, hands-on projects, and continuous updates for people bringing AI into real development work.

Explore Nowopen_in_new

Living Alongside Areca: Exploring Human Experiences with Things Expressing Thoughts and Emotions

Technological advancements such as LLMs have enabled everyday things to use language, fostering increased anthropomorphism during interactions. This study employs material speculation to investigate how people experience things that express their thoughts, emotions, and intentions. We utilized Areca, an air purifier c…

HC
Hyungjun Cho et al.Korea Advanced Institute of Science and Technology
emoji_events

Areca: A Design Speculation on Everyday Products Having Minds

An increasing number of everyday products are being designed to possess qualities such as intelligence, consciousness, and emotion. However, there is a need for more understanding on how to design for these properties of mind. To address this, we present the design of Areca, an air purifier that keeps a diary. This pa…

HC
Hyungjun Cho et al.Korea Advanced Institute of Science and Technology

AutomataStage: an AR-mediated Creativity Support Tool for Hands-on Multidisciplinary Learning

The creativity support tools can enhance the hands-on multidisciplinary learning experience by drawing interest in the process of creating the outcome. We present AutomataStage, an AR-mediated creativity support tool for hands-on multidisciplinary learning. AutomataStage utilizes a video see-through interface to suppo…

YJ
Yunwoo Jeong et al.Korea Advanced Institute of Science and Technology

IoTIZER: A Versatile Mechanical Hijacking Device for Creating Internet of Old Things

Mechanical hijacking of physical interfaces is a cost-effective method for providing an Internet of Things (IoT) experience. However, existing mechanical hijacking devices (MHD) have limited applicability and usability. This pictorial introduces a research through design project on IoTIZER, which is easy to use and ve…

HC
Hyungjun Cho et al.Korea Advanced Institute of Science and Technology

WIKA: A Projected Augmented Reality Workbench for Interactive Kinetic Art

Iterative artistic exploration, mechanism building, and interaction programming are essential processes of prototyping interactive kinetic art (IKA). However, scattered tools and interwoven workfows across digital and physical worlds make the task diffcult. We present WIKA, an integrated environment supporting the who…

YJ
Yunwoo Jeong et al.Korea Advanced Institute of Science and Technology

HapLinkage: Prototyping Haptic Proxies for Virtual Hand Tools Using Linkage Mechanism

Haptic simulation of hand tools like wrenches, pliers, scissors and syringes are beneficial for finely detailed skill training in VR, but designing for numerous hand tools usually requires an expert-level knowledge of specific mechanism and protocol. This paper presents HapLinkage, a prototyping framework based on lin…

NL
Nianlong Li et al.Chinese Academy of Sciences

Mechanism Perfboard: An Augmented Reality Environment for Linkage Mechanism Design and Fabrication

Prototyping devices with kinetic mechanisms, such as automata and robots, has become common in physical computing projects. However, mechanism design in the early-concept exploration phase is challenging, due to the dynamic and unpredictable characteristics of mechanisms. We present Mechanism Perfboard, an augmented r…

YJ
Yunwoo Jeong et al.Korea Advanced Institute of Science and Technology