We present TilePoP, a new type of pneumatically-actuated interface deployed as floor tiles which dynamically pop up to large shapes to construct proxy objects for whole-body interactions in Virtual Reality. TilePoP consists of a 2D array of stacked cube-shaped airbags designed with specific folding structures, enabling each airbag to be inflated into a physical proxy and deflated back to a tile when not in use. TilePoP is capable of providing haptic feedback for the whole body and can even support human body weight. Thus it affords new interaction possibilities in VR. We describe the design and implementation in details. We finally demonstrate the applications and conducted a preliminary user evaluation to understand the experiences of using TilePoP.

Quick Actions

Share

Share this page

ios_share

https://hci.top/en/papers/uist/7096/2019

AdRecommended

Learn AI Coding at CodeNow

At a Glance

Paper Snapshot

fact_check
dataset
Source
UIST
calendar_month
Year
2019
emoji_events
Award
No award tagged
group
Authors
7 authors
sell
Subtopics
Shape-Changing Interfaces & Soft Robotic Materials, Full-Body Interaction & Embodied Input
work
Professions
—
article
Content Status
Abstract only
hub
Related Papers
10 related papers