SonoHaptics: An Audio-Haptic Cursor for Gaze-Based Object Selection in XR

Mid-Air Haptics (Ultrasonic)Eye Tracking & Gaze InteractionSocial & Collaborative VRUI/UX DesignersHCI Researchers

We introduce SonoHaptics, an audio-haptic cursor for gaze-based 3D object selection. SonoHaptics addresses challenges around providing accurate visual feedback during gaze-based selection in Extended Reality (XR), e.g., lack of world-locked displays in no- or limited-display smart glasses and visual inconsistencies. To enable users to distinguish objects without visual feedback, SonoHaptics employs the concept of cross-modal correspondence in human perception to map visual features of objects (color, size, position, material) to audio-haptic properties (pitch, amplitude, direction, timbre). We contribute data-driven models for determining cross-modal mappings of visual features to audio and haptic features, and a computational approach to automatically generate audio-haptic feedback for objects in the user's environment. SonoHaptics provides global feedback that is unique to each object in the scene, and local feedback to amplify differences between nearby objects. Our comparative evaluation shows that SonoHaptics enables accurate object identification and selection in a cluttered scene without visual feedback.

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https://hci.top/en/papers/uist/170927/2024

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DOI: https://doi.org/10.1145/3654777.3676384
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UIST
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2024
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9 authors
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Mid-Air Haptics (Ultrasonic), Eye Tracking & Gaze Interaction, Social & Collaborative VR
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UI/UX Designers, HCI Researchers
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Abstract only
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