Block and Detail: Scaffolding Sketch-to-Image Generation

Generative AI (Text, Image, Music, Video)AI-Assisted Creative Writing3D Modeling & AnimationGame Developers & DesignersProduct DesignersVisual Artists & Designers

We introduce a novel sketch-to-image tool that aligns with the iterative refinement process of artists. Our tool lets users sketch blocking strokes to coarsely represent the placement and form of objects and detail strokes to refine their shape and silhouettes. We develop a two-pass algorithm for generating high-fidelity images from such sketches at any point in the iterative process. In the first pass we use a ControlNet to generate an image that strictly follows all the strokes (blocking and detail) and in the second pass we add variation by renoising regions surrounding blocking strokes. We also present a dataset generation scheme that, when used to train a ControlNet architecture, allows regions that do not contain strokes to be interpreted as not-yet-specified regions rather than empty space. We show that this partial-sketch-aware ControlNet can generate coherent elements from partial sketches that only contain a small number of strokes. The high-fidelity images produced by our approach serve as scaffolds that can help the user adjust the shape and proportions of objects or add additional elements to the composition. We demonstrate the effectiveness of our approach with a variety of examples and evaluative comparisons. Quantitatively, novice viewers prefer the quality of images from our algorithm over a baseline Scribble ControlNet for 82% of the pairs and found our images had less distortion in 80% of the pairs.

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https://hci.top/en/papers/uist/170911/2024

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DOI: https://doi.org/10.1145/3654777.3676444
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UIST
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Year
2024
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5 authors
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Subtopics
Generative AI (Text, Image, Music, Video), AI-Assisted Creative Writing, 3D Modeling & Animation
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Game Developers & Designers, Product Designers, Visual Artists & Designers
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Abstract only
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