The ML-Machine Toolkit: Empowering Teachers and Education Professionals to Explore Embodied Approaches to Teaching Machine Learning

Human-LLM CollaborationProgramming Education & Computational ThinkingCollaborative Learning & Peer TeachingK-12 TeachersUniversity Professors & ResearchersVocational Trainers & Coaches

Most HCI studies on teaching K-12 students about machine learning (ML) through embodied interaction approaches are based on design and evaluation of one-off prototypes and are not sustained in schools after the studies. In addition, the tools are seldom theoretically positioned, which makes the overall research effort largely technology-driven. This work presents an HCI toolkit, ML-Machine, for supporting teachers and education professionals in developing and conducting embodied educational activities with ML. It encapsulates theory and intermediate-level knowledge from previous HCI research in three design principles - \textit{enacting ML practices, using ML as a design material, and embodied exploration of ML} - to make them readily available to be integrated into educational contexts and practices. We evaluate the toolkit through a case study with a teacher, library employees, and content developers. Based on this, we discuss how toolkits can develop HCI research efforts on teaching digital emerging technologies in K-12 education.

Quick Actions

Share

Share this page

ios_share

https://hci.top/en/papers/dis/200642/2025

AdRecommended

Learn AI Coding at CodeNow

At a Glance

Paper Snapshot

fact_check
dataset
Source
DIS
calendar_month
Year
2025
emoji_events
Award
No award tagged
group
Authors
4 authors
sell
Subtopics
Human-LLM Collaboration, Programming Education & Computational Thinking, Collaborative Learning & Peer Teaching
work
Professions
K-12 Teachers, University Professors & Researchers, Vocational Trainers & Coaches
article
Content Status
Abstract only
hub
Related Papers
9 related papers