Exploring the Somatic Possibilities of Shape Changing Car Seats

In-Vehicle Haptic, Audio & Multimodal FeedbackShape-Changing Interfaces & Soft Robotic MaterialsAutomotive Manufacturers & Vehicle DesignersSoftware Engineers & Developers

Through a soma design process, we explored how to design a shape-changing car seat as a point of interaction between the car and the driver. We developed a low-fidelity prototyping tool to support this design work and describe our experiences of using this tool in a workshop with a car manufacturer. We share the co-designed patterns that we developed: re-engaging in driving; dis-engaging from driving; saying farewell; and being held while turning. Our analysis contributes design knowledge on how we should design for a car seat to `touch' larger, potentially heavier parts of the body including the back, shoulders, hips, and bottom. The non-habitual experience of shape-changing elements in the driver seat helped pinpoint the link between somatic experience and intelligent rational behaviour in driving tasks. Relevant meaning-making processes arose when the two were aligned, improving on the holistic coming together of driver, car, and the road travelled.

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https://hci.top/en/papers/dis/164665/2024

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Source
DIS
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Year
2024
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Authors
6 authors
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Subtopics
In-Vehicle Haptic, Audio & Multimodal Feedback, Shape-Changing Interfaces & Soft Robotic Materials
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Professions
Automotive Manufacturers & Vehicle Designers, Software Engineers & Developers
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Abstract only
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1 related papers