We present Project IRL, a suite of five mobile apps we created to explore novel ways of supporting in-person social interactions with Augmented Reality. In recent years, public discourse has blamed digital technologies for making people feel "alone together,'' distracting them away from one another when interacting in-person. Motivated this challenge, we focused on an under-explored design space: playful co-located interactions. We evaluated the apps through a deployment study that involved interviews and participant observations with 101 people. We synthesized the results into a design guidelines focused on four themes: (1) device arrangement, e.g., are people sharing one phone, or does each have their own? (2) enablers, e.g., should the activity focus on an object, body part, or pet?, (3) affordances of modifying reality, and (4) types of play. We close by providing design guidelines for future work on embodied social AR.

Quick Actions

Share

Share this page

ios_share

https://hci.top/en/papers/cscw/87407/2022

AdRecommended

Learn AI Coding at CodeNow

open_in_newOpen DOI Link
DOI: https://doi.org/10.1145/3512909
At a Glance

Paper Snapshot

fact_check
dataset
Source
CSCW
calendar_month
Year
2022
emoji_events
Award
No award tagged
group
Authors
7 authors
sell
Subtopics
work
Professions
article
Content Status
Abstract only
hub
Related Papers
0 related papers